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static PropertyType< float > | AspectRatioProperty |
AspectRatio property. More... | |
static PropertyType< bool > | DisableRenderTargetClearProperty |
DisableRenderTargetClear property. More... | |
static PropertyType< bool > | ForceCompositionProperty |
ForceComposition property. More... | |
static PropertyType< Node2D::ForegroundHint > | ForegroundHintProperty |
ForegroundHint property. More... | |
static PropertyType< bool > | OffscreenRenderingProperty |
OffscreenRendering property. More... | |
static PropertyType< Node2D::PixelFormat > | PixelFormatProperty |
PixelFormat property. More... | |
static PropertyType< bool > | RenderSelfProperty |
RenderSelf property. More... | |
static PropertyType< float > | RenderTargetMinimumHeightProperty |
RenderTargetMinimumHeight property. More... | |
static PropertyType< float > | RenderTargetMinimumWidthProperty |
RenderTargetMinimumWidth property. More... | |
static PropertyType< ResourceSharedPtr > | RenderTargetProperty |
RenderTarget property. More... | |
static PropertyType< float > | RenderTargetReallocationLimitProperty |
RenderTargetReallocationLimit property. More... | |
float getAspectRatio | ( | ) | const |
Gets the value of AspectRatioProperty.
void setAspectRatio | ( | float | value | ) |
Sets the value of AspectRatioProperty.
bool isForceComposition | ( | ) | const |
Gets the value of ForceCompositionProperty.
void setForceComposition | ( | bool | value | ) |
Sets the value of ForceCompositionProperty.
Node2D::ForegroundHint getForegroundHint | ( | ) | const |
Gets the value of ForegroundHintProperty.
void setForegroundHint | ( | Node2D::ForegroundHint | value | ) |
Sets the value of ForegroundHintProperty.
bool isOffscreenRendering | ( | ) | const |
Gets the value of OffscreenRenderingProperty.
void setOffscreenRendering | ( | bool | value | ) |
Sets the value of OffscreenRenderingProperty.
bool isDisableRenderTargetClear | ( | ) | const |
Gets the value of DisableRenderTargetClearProperty.
void setDisableRenderTargetClear | ( | bool | value | ) |
Sets the value of DisableRenderTargetClearProperty.
Node2D::PixelFormat getPixelFormat | ( | ) | const |
Gets the value of PixelFormatProperty.
void setPixelFormat | ( | Node2D::PixelFormat | value | ) |
Sets the value of PixelFormatProperty.
bool isRenderSelf | ( | ) | const |
Gets the value of RenderSelfProperty.
void setRenderSelf | ( | bool | value | ) |
Sets the value of RenderSelfProperty.
float getRenderTargetMinimumHeight | ( | ) | const |
Gets the value of RenderTargetMinimumHeightProperty.
void setRenderTargetMinimumHeight | ( | float | value | ) |
Sets the value of RenderTargetMinimumHeightProperty.
float getRenderTargetMinimumWidth | ( | ) | const |
Gets the value of RenderTargetMinimumWidthProperty.
void setRenderTargetMinimumWidth | ( | float | value | ) |
Sets the value of RenderTargetMinimumWidthProperty.
float getRenderTargetReallocationLimit | ( | ) | const |
Gets the value of RenderTargetReallocationLimitProperty.
void setRenderTargetReallocationLimit | ( | float | value | ) |
Sets the value of RenderTargetReallocationLimitProperty.
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ForceComposition property.
The default value is false.
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ForegroundHint property.
The default value is Node2D::ForegroundHintNone.
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OffscreenRendering property.
The default value is false.
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DisableRenderTargetClear property.
The default value is false.
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PixelFormat property.
The default value is Node2D::PixelFormatRgb.
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RenderTarget property.
The default value is ResourceSharedPtr().
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RenderTargetMinimumHeight property.
The default value is 1.0f.
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RenderTargetMinimumWidth property.
The default value is 1.0f.
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RenderTargetReallocationLimit property.
The default value is 0.25f.