Holds the runtime state of an AnimationBindingProcessor. More...
#include <kanzi/core.ui/binding/animation_binding_processor_runtime.hpp>
Static Public Member Functions | |
static unique_ptr< AnimationBindingProcessorRuntime > | create (AnimationBindingProcessor &processor) |
Creates an AnimationBindingProcessorRuntime. More... | |
Static Public Member Functions inherited from kanzi::InstructionBindingProcessorRuntime | |
static unique_ptr< InstructionBindingProcessorRuntime > | create (InstructionBindingProcessor &processor) |
Creates an InstructionBindingProcessorRuntime. More... | |
Protected Attributes | |
FloatAnimationSharedPtr | m_valueAnimation |
Value animation. More... | |
Protected Attributes inherited from kanzi::InstructionBindingProcessorRuntime | |
Variant * | m_inputRegister1 |
Attached input register. More... | |
Variant * | m_inputRegister2 |
Attached input register. More... | |
Variant * | m_inputRegister3 |
Attached input register. More... | |
Variant * | m_outputRegister |
Attached output register. More... | |
Protected Attributes inherited from kanzi::BindingProcessorRuntime | |
AbstractBindingRuntime * | m_bindingRuntime |
The binding runtime containing the BindingProcessorRuntime. More... | |
BindingLookupContext * | m_lookupContext |
Binding lookup context for the processor. More... | |
BindingProcessor & | m_processor |
The processor whose runtime state is held by the BindingProcessorRuntime. More... | |
Additional Inherited Members | |
Public Member Functions inherited from kanzi::BindingProcessorRuntime | |
void | attach (AbstractBindingRuntime &bindingRuntime, BindingLookupContext &lookupContext) |
Called when the binding source or target runtime containing the processor runtime is being attached. More... | |
void | detach () |
Called when the binding source or target runtime containing the processor runtime is being detached. More... | |
AbstractBindingRuntime * | getBindingRuntime () const |
Gets the binding runtime. More... | |
BindingProcessor & | getProcessor () const |
Gets the binding processor. More... | |
bool | validate (Variant &value) |
Returns true if the BindingProcessorRuntime has a valid state. More... | |
virtual | ~BindingProcessorRuntime ()=default |
Destructor. More... | |
Holds the runtime state of an AnimationBindingProcessor.
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explicitprotected |
Constructor.
processor | The AnimationBindingProcessor who's runtime state is held by the created AnimationBindingProcessorRuntime. |
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static |
Creates an AnimationBindingProcessorRuntime.
processor | The AnimationBindingProcessor who's runtime state is held by the created AnimationBindingProcessorRuntime. |
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overrideprotectedvirtual |
BindingProcessorRuntime:attachOverride() implementation.
bindingRuntime | The AbstractBindingRuntime containing the AnimationBindingProcessorRuntime. |
lookupContext | The lookupContext of the binding runtime |
Reimplemented from kanzi::BindingProcessorRuntime.
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overrideprotectedvirtual |
BindingProcessorRuntime:detachOverride() implementation.
Reimplemented from kanzi::BindingProcessorRuntime.
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overrideprotectedvirtual |
BindingProcessorRuntime::validateOverride() implementation.
Implements kanzi::BindingProcessorRuntime.
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protected |
Gets the animation binding processor.
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protected |
Value animation.