Implements the base of overlay focus scopes. More...
#include <kanzi/core.ui/input/focus_scope.hpp>
Public Member Functions | |
virtual OverlayScope * | getInputPropagationOverlay () const =0 |
Returns the overlay focus scope to which this overlay scope propagates user input. More... | |
OverlayScope * | getOverlayScope () const override |
Overrides FocusScope::getOverlayScope() by always returning nullptr, because overlay scopes have no owning overlay scopes. More... | |
FocusScope * | getParent () const override |
Overrides FocusScope::getParent() by always returning nullptr, because overlay scopes have no parent scopes. More... | |
bool | isForemostScope () const |
Checks whether the focus scope is the foremost scope of the overlay scope stack. More... | |
bool | isInputEnabled () const |
Returns whether input handling is enabled for the overlay scope. More... | |
bool | isNodeInScope (const Node &node) const override |
Overrides FocusScope::isNodeInScope(). More... | |
virtual void | notifyOverlayBelowGainedFocus (OverlayScope *overlay) |
Notifies an overlay focus scope that an overlay below it gained the focus. More... | |
void | removeFocus (kanzi::FocusReason reason) |
Removes focus from the overlay but preserves last-focused information. More... | |
FocusChainNode | tryMoveFocusAcrossNestedScopes (FocusChainDirection direction) |
Tries to set the focus to a node relative to the focused node of the overlay focus scope, using the focus chain navigation. More... | |
FocusChainNode | trySetFocus (Node &node) |
Tries to set the focus to a node of the focus scope. More... | |
~OverlayScope () override | |
Destructor. More... | |
Public Member Functions inherited from kanzi::FocusFence | |
FocusFence (Node &root) | |
Constructor. More... | |
FocusScopeType | getType () const override |
Returns the type of the focus scope. More... | |
Public Member Functions inherited from kanzi::FocusScope | |
bool | canFocusEnter () const |
Returns whether the focus can enter the focus scope. More... | |
bool | canFocusLeave () const |
Returns whether the focus can leave the focus scope. More... | |
bool | canGetLastFocused () const |
Returns whether the focus scope node can be the last-focused node of its owning focus scope. More... | |
NodeSharedPtr | findNodeToRecoverFocusWhenScopeChangeTo (FocusScopePtr &newScopeInfo) const |
Finds a node to which Kanzi tries to set the focus after this focus scope changes to newScopeInfo and the scope type change itself did not restore focus to any node. More... | |
FocusChainNode | findNodeToRestoreFocusOn () |
Finds a focusable node to which tryRestoreScopeFocusedNode() restores the focus when called with Direction set to Next and Reason set to Force. More... | |
FocusChainNode | getFocus () const |
Returns the focus node of a focus scope. More... | |
FocusChainSharedPtr | getFocusChainSnapshot () |
Returns a snapshot of the focus chain of a focus scope. More... | |
FocusChainSharedPtr | getFocusChainSnapshot (bool onlyEffectivelyVisible) |
Returns a snapshot of the focus chain of a focus scope. More... | |
FocusNavigationManipulatorSharedPtr | getFocusNavigationManipulator () const |
Returns the focus navigation manipulator of a focus scope. More... | |
Node & | getRoot () const |
Returns the focus scope node. More... | |
bool | isAttached () const |
Returns whether a focus scope node is attached. More... | |
bool | isFocusChainEmpty () const |
Returns whether the focus chain of a focus scope is empty. More... | |
bool | isFocusChainEmpty (bool onlyEffectivelyVisible) const |
Returns whether the focus chain of a focus scope is empty. More... | |
void | setFocusNavigationManipulator (FocusNavigationManipulatorSharedPtr newManipulator) |
Sets the focus navigation manipulator of the focus scope. More... | |
FocusChainNode | tryMoveFocusInScope (FocusChainDirection direction) |
Tries to set the focus to a node relative to the current focus node of the focus scope using the focus chain navigation. More... | |
FocusChainNode | tryRestoreScopeFocusedNode (Node *currentFocus, FocusReason reason, FocusChainDirection direction) |
Tries to restore the focus to the last-focused node of a focus scope. More... | |
Node::VisitorResult | visitFocusChain (FocusScopeVisitor &visitor) |
Visits the focus chain of the focus scope, and calls the visitor on each node. More... | |
Node::VisitorResult | visitFocusScope (FocusScopeVisitor &visitor) |
Visits the focusable nodes of the focus scope, including nested focus scope nodes. More... | |
virtual | ~FocusScope () |
Destructor. More... | |
FocusChainIndex | getLastFocused () const |
Returns the focus chain index of the last-focused node of a focus scope. More... | |
void | setLastFocused (const FocusChainIndex &lastFocus) |
Sets the focus chain index of the last-focused node of the focus scope. More... | |
void | clearLastFocused () |
Clears the focus chain index of the last-focused node of a focus scope. More... | |
FocusChainNode | getLastFocusedNode () const |
Returns the last-focused node of a focus scope. More... | |
FocusChainNode | setLastFocusedNode (const Node &lastFocused) |
Sets the last-focused node of a focus scope. More... | |
void | clearLastFocusedNode () |
Set the Node::FocusedProperty value to false, and clears the last-focused node of a focus scope. More... | |
Protected Member Functions | |
void | enableInput (bool enable) |
Enables or disables input handling for the overlay scope. More... | |
void | joinScope (FocusScope &target) override |
Overrides FocusScope::joinScope();. More... | |
void | notifyNodeAttached (Node &node) override |
Overrides FocusScope::notifyNodeAttached(). More... | |
void | notifyNodeDetached (Node &node) override |
Overrides FocusScope::notifyNodeDetached(). More... | |
void | notifyNodeVisibilityChanged (Node &node) override |
FocusManager calls this method to notify the overlay focus scope about the Node::VisibleProperty value changes in a node. More... | |
void | notifyOverlayExcludedFromStack (bool wasFocused, bool wasForemost) final |
Notifies the overlay scope that it got excluded from the overlay scope stack. More... | |
void | notifyOverlayIncludedInStack (bool isFocused, bool isForemost) final |
Notifies the overlay scope that it got included in the overlay scope stack. More... | |
void | notifyScopeTypeChange (FocusScope &oldScopeData) override |
Overrides FocusScope::notifyScopeTypeChange();. More... | |
OverlayScope (Node &root) | |
Constructor. More... | |
void | splitScope (FocusScope *source, FocusChainNode targetLastFocusNode) override |
Overrides FocusScope::splitScope();. More... | |
void | updateContentVisibility (Node &node) |
Updates the visibility of the content of an overlay focus scope. More... | |
void | updateOverlayInFront (OverlayScope *previous) |
Notifies that this scope is brought to the front of the scope stack. More... | |
void | updateOverlayRemovedFromFront (OverlayScope *newForemost) |
Notifies that this focus scope is no longer the foremost focus scope in the focus scope stack. More... | |
Protected Member Functions inherited from kanzi::FocusFence | |
FocusFence (Node &root, ScopeFlag flags) | |
Constructor. More... | |
Protected Member Functions inherited from kanzi::FocusScope | |
void | focusNavigationHandler (FocusManager::MoveFocusMessageArguments &args) |
Navigates the focus in a scope. More... | |
FocusScope (Node &scopeNode, ScopeFlag flags) | |
Constructor. More... | |
void | invalidateFocusChain () |
Invalidates the focus chain of the focus scope, including the focus chain snapshots of its nested focus scopes. More... | |
void | notifyInvalidateFocusChain () override |
Kanzi calls this method to invalidate the focus chain snapshots of the focus scope. More... | |
void | notifyNodeAttached (Node &node) override |
FocusManager calls this method when a node is attached to the node tree. More... | |
void | notifyNodeDetached (Node &node) override |
FocusManager calls this method to notify that a node from the scope is detached. More... | |
void | swapScopeData (FocusScope &other) |
Swaps the focus scope data of this scope with the focus scope data of the source scope. More... | |
Additional Inherited Members | |
Public Types inherited from kanzi::FocusScope | |
using | FocusChainSharedPtr = shared_ptr< FocusChain > |
The focus chain pointer type. More... | |
Static Public Member Functions inherited from kanzi::FocusScope | |
static FocusScopePtr | create (FocusScopeType type, Node &rootNode) |
Creates an instance of a focus scope type, with the rootNode as the focus scope node. More... | |
static FocusScopePtr | create (Node &rootNode) |
Creates a focus scope type instance with the rootNode as the root of the focus scope. More... | |
static void | swapScope (FocusScopePtr &newScopeInfo, FocusScopePtr &nodeScopeInfo) |
Safely swaps the focus scope info nodeScopeInfo of a node with the newScopeInfo. More... | |
Implements the base of overlay focus scopes.
Kanzi keeps track of all overlay focus scopes that are attached to the node tree.
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override |
Destructor.
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explicitprotected |
Constructor.
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overridevirtual |
Overrides FocusScope::getParent() by always returning nullptr, because overlay scopes have no parent scopes.
Reimplemented from kanzi::FocusScope.
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overridevirtual |
Overrides FocusScope::getOverlayScope() by always returning nullptr, because overlay scopes have no owning overlay scopes.
Reimplemented from kanzi::FocusScope.
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pure virtual |
Returns the overlay focus scope to which this overlay scope propagates user input.
Implemented in kanzi::AutoClosingModelessScope, kanzi::ModelessScope, kanzi::AutoClosingModalScope, and kanzi::ModalScope.
bool kanzi::OverlayScope::isForemostScope | ( | ) | const |
Checks whether the focus scope is the foremost scope of the overlay scope stack.
FocusChainNode kanzi::OverlayScope::trySetFocus | ( | Node & | node | ) |
Tries to set the focus to a node of the focus scope.
node | The node to which you want to set the focus. |
FocusChainNode kanzi::OverlayScope::tryMoveFocusAcrossNestedScopes | ( | FocusChainDirection | direction | ) |
Tries to set the focus to a node relative to the focused node of the overlay focus scope, using the focus chain navigation.
The method takes the next focus candidate from the focus chain of the overlay focus scope and its nested focus scopes in the given direction.
If the focus scope has no last-focused node set, the method sets the focus to:
The method fails if the overlay focus scope has no focusable descendant node or if there is no existing application focus.
direction | The direction in which to query for the next focusable node. |
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overridevirtual |
Overrides FocusScope::isNodeInScope().
Reimplemented from kanzi::FocusScope.
void kanzi::OverlayScope::removeFocus | ( | kanzi::FocusReason | reason | ) |
Removes focus from the overlay but preserves last-focused information.
reason | The focus change reason used in the focus lost messages that this function dispatches. |
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virtual |
Notifies an overlay focus scope that an overlay below it gained the focus.
Classes derived from OverlayScope can override this method for custom behavior. The default implementation does nothing.
overlay | The overlay focus scope that gained the focus. |
bool kanzi::OverlayScope::isInputEnabled | ( | ) | const |
Returns whether input handling is enabled for the overlay scope.
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overrideprotectedvirtual |
Overrides FocusScope::splitScope();.
Reimplemented from kanzi::FocusScope.
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overrideprotectedvirtual |
Overrides FocusScope::joinScope();.
Reimplemented from kanzi::FocusScope.
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overrideprotectedvirtual |
Overrides FocusScope::notifyScopeTypeChange();.
Reimplemented from kanzi::FocusScope.
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overrideprotected |
Overrides FocusScope::notifyNodeAttached().
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overrideprotected |
Overrides FocusScope::notifyNodeDetached().
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overrideprotected |
FocusManager calls this method to notify the overlay focus scope about the Node::VisibleProperty value changes in a node.
node | The node where the value of the Node::VisibleProperty changed. |
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finalprotected |
Notifies the overlay scope that it got included in the overlay scope stack.
isFocused | Whether the overlay scope gained the application focus after being included in the stack. |
isForemost | Whether the overlay scope became the foremost overlay scope after being included in the stack. |
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finalprotected |
Notifies the overlay scope that it got excluded from the overlay scope stack.
wasFocused | Whether the overlay scope had the application focus before being excluded from the stack. |
wasForemost | Whether the overlay scope was the foremost overlay scope before being excluded from the stack. |
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protected |
Updates the visibility of the content of an overlay focus scope.
node | The node in the overlay focus scope whose visibility changed. |
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protected |
Notifies that this scope is brought to the front of the scope stack.
previous | The previous foremost focus scope. If there is no previous foremost focus scope in Kanzi, pass nullptr. |
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protected |
Notifies that this focus scope is no longer the foremost focus scope in the focus scope stack.
newForemost | The focus scope to become the foremost focus scope. |
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protected |
Enables or disables input handling for the overlay scope.
Disabling input handling excludes the overlay scope from the overlay scope stack.
enable | To enable input handling for the overlay scope, set to true. To disable input handling for the overlay scope, set to false. |