Use the Scroll View 3D node to create an input plane to enable user input from gestures. More...
#include <kanzi/ui/node/scroll_view3d.hpp>
Public Member Functions | |
optional< Matrix3x3 > | calculatePanTransform (const InputManipulator::InputMessageArguments &arguments) const |
Calculates the transform for a pan delta from input coordinates to the local scroll plane. More... | |
Public Member Functions inherited from kanzi::ScrollViewConceptImpl< Node3D, ScrollView3D > | |
void | enableKeyNavigation (bool enabled) |
Enables directional keyboard navigation on the Scroll View. More... | |
AllowedScrollAxis | getAllowedScrollAxis () const |
Returns the value of the AllowedScrollAxisProperty. More... | |
float | getDraggingAccelerationCoefficient () const |
Gets the value of the DraggingAccelerationCoefficientProperty. More... | |
float | getDraggingDragCoefficient () const |
Gets the value of the DraggingDragCoefficientProperty. More... | |
float | getDraggingImpulseFactor () const |
Gets the value of the DraggingImpulseFactorProperty. More... | |
int | getMaximumNumberOfTouches () const |
Gets the value of the MaximumNumberOfTouchesProperty. More... | |
int | getMinimumNumberOfTouches () const |
Gets the value of the MinimumNumberOfTouchesProperty. More... | |
PanManipulatorSharedPtr | getPanManipulator () const |
Returns the pan manipulator. More... | |
float | getRecognitionThreshold () const |
Gets the value of the RecognitionThresholdProperty. More... | |
Vector2 | getScroll () const |
Gets the values of the current scroll position of a Scroll View. More... | |
Vector2 | getScrollBoundsMaximum () const |
Gets the value of the ScrollBoundsMaximumProperty. More... | |
Vector2 | getScrollBoundsMinimum () const |
Gets the value of the ScrollBoundsMinimumProperty. More... | |
Vector2 | getScrollPosition () const |
Gets the value of the ScrollPositionProperty. More... | |
Vector2 | getScrollSpeed () const |
Gets the value of the ScrollSpeedProperty. More... | |
Vector2 | getScrollTarget () const |
Gets the values of the scroll position of a Scroll View to which the Scroll View is scrolling. More... | |
Vector2 | getScrollTargetLooping () const |
When you enable looping, returns the scroll position value normalized to the allowed range of a Scroll View. More... | |
Vector2 | getScrollTargetPosition () const |
Gets the value of the ScrollTargetPositionProperty. More... | |
float | getSensitivity () const |
Gets the value of the SensitivityProperty. More... | |
float | getSlidingAccelerationCoefficient () const |
Gets the value of the SlidingAccelerationCoefficientProperty. More... | |
float | getSlidingDragCoefficient () const |
Gets the value of the SlidingDragCoefficientProperty. More... | |
Vector2 | getSpeed () const |
Queries the interpolator for the current speed. More... | |
float | getStepMultiplier () const |
Gets the value of the StepMultiplierProperty. More... | |
float | getSwipeDistance () const |
Gets the value of the SwipeDistanceProperty. More... | |
float | getZoom () const |
Gets the value of the ZoomProperty. More... | |
float | getZoomMaximum () const |
Gets the value of the ZoomMaximumProperty. More... | |
float | getZoomMinimum () const |
Gets the value of the ZoomMinimumProperty. More... | |
bool | isDragging () const |
Checks whether a finger is on the surface. More... | |
bool | isLoopingXEnabled () const |
Gets the value of the LoopingXEnabledProperty. More... | |
bool | isLoopingYEnabled () const |
Gets the value of the LoopingYEnabledProperty. More... | |
bool | isScrolling () const |
Gets the value of the ScrollingProperty. More... | |
bool | isZoomAffectsScrolling () const |
Gets the value of the ZoomAffectsScrollingProperty. More... | |
bool | isZoomEnabled () const |
Gets the value of the ZoomEnabledProperty. More... | |
void | jumpToPosition (Vector2 scrollPosition) |
Sets the value for a scroll position within a Scroll View and goes to that position immediatelly without scrolling. More... | |
void | refreshThreshold () |
Updates the recognition threshold of the pan manipulator to the value of the RecognitionThresholdProperty value. More... | |
void | scroll (ScrollDirection direction) |
Sets the scroll delta to one step and starts scrolling in that direction. More... | |
void | scroll (ScrollPage direction) |
Sets the scroll delta to one distance of the layout height of a Scroll View and starts scrolling in that direction. More... | |
void | scroll (ScrollEdge direction) |
Sets the scroll target to the edge defined by the scroll bounds and starts scrolling in that direction. More... | |
void | scrollToPosition (Vector2 scrollPosition) |
Sets the value for the scroll position within a Scroll View and starts scrolling to that value. More... | |
void | scrollToPositionLooping (Vector2 scrollPosition) |
If you enabled the axis looping for a Scroll View, Kanzi uses the shortest path to the target value. More... | |
void | setAllowedScrollAxis (AllowedScrollAxis axis) |
Sets the value of the AllowedScrollAxisProperty. More... | |
void | setDraggingAccelerationCoefficient (float value) |
Sets the value of the DraggingAccelerationCoefficientProperty. More... | |
void | setDraggingDragCoefficient (float value) |
Sets the value of the DraggingDragCoefficientProperty. More... | |
void | setDraggingImpulseFactor (float value) |
Sets the value of the DraggingImpulseFactorProperty. More... | |
void | setLoopingXEnabled (bool value) |
Sets the value of the LoopingXEnabledProperty. More... | |
void | setLoopingYEnabled (bool value) |
Sets the value of the LoopingYEnabledProperty. More... | |
void | setMaximumNumberOfTouches (int value) |
Sets the value of the MaximumNumberOfTouchesProperty. More... | |
void | setMinimumNumberOfTouches (int value) |
Sets the value of the MinimumNumberOfTouchesProperty. More... | |
void | setRecognitionThreshold (float value) |
Sets the value of the RecognitionThresholdProperty. More... | |
void | setScrollBoundsMaximum (Vector2 value) |
Sets the value of the ScrollBoundsMaximumProperty. More... | |
void | setScrollBoundsMinimum (Vector2 value) |
Sets the value of the ScrollBoundsMinimumProperty. More... | |
void | setScrollBoundsX (float minimum, float maximum) |
Sets the bounds on the x axis. More... | |
void | setScrollBoundsY (float minimum, float maximum) |
Sets the bounds on the y axis. More... | |
void | setScrolling (bool value) |
Sets the value of the ScrollingProperty. More... | |
void | setScrollPosition (Vector2 value) |
Sets the value of the ScrollPositionProperty. More... | |
void | setScrollSpeed (Vector2 value) |
Sets the value of the ScrollSpeedProperty. More... | |
void | setScrollTargetPosition (Vector2 value) |
Sets the value of the ScrollTargetPositionProperty. More... | |
void | setSensitivity (float value) |
Sets the value of the SensitivityProperty. More... | |
void | setSlidingAccelerationCoefficient (float value) |
Sets the value of the SlidingAccelerationCoefficientProperty. More... | |
void | setSlidingDragCoefficient (float value) |
Sets the value of the SlidingDragCoefficientProperty. More... | |
void | setStepMultiplier (float value) |
Sets the value of the StepMultiplierProperty. More... | |
void | setSwipeDistance (float value) |
Sets the value of the SwipeDistanceProperty. More... | |
void | setZoom (float value) |
Sets the value of the ZoomProperty. More... | |
void | setZoomAffectsScrolling (bool value) |
Sets the value of the ZoomAffectsScrollingProperty. More... | |
void | setZoomEnabled (bool value) |
Sets the value of the ZoomEnabledProperty. More... | |
void | setZoomMaximum (float value) |
Sets the value of the ZoomMaximumProperty. More... | |
void | setZoomMinimum (float value) |
Sets the value of the ZoomMinimumProperty. More... | |
~ScrollViewConceptImpl () override | |
Destructor. More... | |
Public Member Functions inherited from kanzi::Node3D | |
bool | addAbstractChildOverride (NodeSharedPtr child) override |
void | addChild (const Node3DSharedPtr &child) |
Adds a child node for object node. More... | |
void | arrange () |
Perform layout arrangement on a node. More... | |
void | arrangeIterate () |
Initial scene arrange. More... | |
void | arrangeIterateLayout (bool propagateArrange) |
void | arrangeIterateLayoutChild (bool propagateArrange) |
ChildConstIterator | beginChildren () const |
void | centeredArrange (Vector3 actualSize) const |
Default implementation of arrange for a layout that accommodates all children at its center. More... | |
Vector3 | centeredMeasure (Vector3 availableSize) const |
Default implementation of measure for a layout that accommodates all children at its center. More... | |
ChildConstIterator | endChildren () const |
const RenderEntryParameterContainer * | generateRenderStates (DrawObjectsRenderPass &drawPass) |
Gets a listing of render entry parameters used for generating render states. More... | |
size_t | getAbstractChildCountOverride () override |
size_t | getAbstractChildIndexOverride (const Node &node) override |
NodeSharedPtr | getAbstractChildOverride (size_t index) override |
Vector3 | getActualSize () const |
Get actual size of an object. More... | |
Vector3 | getAllocatedOffset () const |
Get allocated offset of an object. More... | |
Vector3 | getAllocatedSize () const |
Get allocated size of an object. More... | |
Matrix4x4 | getArrangeTransformation () const |
Gets the layout transformation of the object. More... | |
virtual optional< Box > | getBoundingBox () const |
Gets the bounding box from a node. More... | |
Node3DSharedPtr | getChild (size_t index) const |
Returns a child from given index from object node. More... | |
size_t | getChildCount () const |
Gets child count from object. More... | |
size_t | getChildIndex (const Node &child) const |
Returns the index of a child in an object node. More... | |
Vector3 | getCoreDesiredSize () const |
Get core desired size of an object. More... | |
Vector3 | getDesiredSize () const |
Get desired size for of object. More... | |
Node3DSharedPtr | getFaceToCameraTarget () const |
void | getLayoutBoundingBoxSize (Vector3 &bboxMin, Vector3 &bboxMax) const |
Get bounding box size for an object. More... | |
Node3DSharedPtr | getLookAtTarget () const |
Vector3 | getMaximumBoundingBoxCoordinates () const |
Returns the minimum coordinates for object nodes bounding volume. More... | |
Vector3 | getMinimumBoundingBoxCoordinates () const |
Returns the maximum coordinates for object nodes bounding volume. More... | |
Node3DSharedPtr | getOrientationConstraintTarget () const |
Vector3 | getPivotOffset () const |
Get pivot offset of an object. More... | |
Node3DSharedPtr | getPositionConstraintTarget () const |
RenderMode | getRenderMode () const |
Gets the render mode. More... | |
Vector3 | getSize () const |
Returns the size of object node. More... | |
Vector3 | getStretchScale () const |
Get stretch scale of an object. More... | |
bool | hasChild (const Node &child) const |
Returns whether or not the child exists. More... | |
void | insertChild (size_t index, const Node3DSharedPtr &child) |
Adds a child node for object node to given index. More... | |
bool | isPrimitiveLayout () const |
Indicates whether the node has primitive layout behavior. More... | |
void | layout () |
Recursively calculate the layouts in the scene. More... | |
void | measure (const Vector3 &availableSize) |
Perform the default measure step. More... | |
void | measureIterate () |
Initial scene measure. More... | |
virtual bool | measureRecursive () |
Perform layout measurement on a node. More... | |
bool | moveAbstractChildToPositionOverride (NodeSharedPtr child, size_t index) override |
Node::moveAbstractChildToPosition() implementation. More... | |
void | moveChildToPosition (Node3DSharedPtr child, size_t index) |
Moves a child node to a given position in the list of child nodes. More... | |
void | moveToBack () |
Repositions the node to the beginning of its parent's children, so that it is drawn first. More... | |
void | moveToFront () |
Repositions the node to the end of its parent's children, so that it is drawn last. More... | |
virtual void | onTransform () |
Per-node step performed on transform (after final transformation has been calculated. More... | |
ChildConstReverseIterator | rbeginChildren () const |
void | registerDrawPass (DrawObjectsRenderPassSharedPtr drawPass) |
Register a draw objects render pass as rendering this node. More... | |
bool | removeAbstractChildOverride (Node &child) override |
void | removeAllChildren () |
Removes all child nodes from parent object. More... | |
void | removeChild (const Node &child) |
Removes child node from parent object. More... | |
void | removeChild (size_t index) |
Removes child node from parent object node at specified index. More... | |
ChildConstReverseIterator | rendChildren () const |
void | render (Renderer3D &renderer, RenderEntry3D &renderState) |
Render this node using given render state. More... | |
void | setActualSize (const Vector3 &actualSize) |
Set actual size for an object. More... | |
void | setAllocatedOffset (const Vector3 &allocatedOffset) |
Set allocated offset for an object. More... | |
void | setAllocatedSize (const Vector3 &layoutSize) |
Set allocated size for an object. More... | |
void | setArrangeTransformation (const Matrix4x4 &value) |
Sets the layout transformation of the object. More... | |
void | setAutoDepth () |
Sets node to automatically determine depth. More... | |
void | setAutoHeight () |
Sets node to automatically determine height. More... | |
void | setAutoSize () |
Sets node to automatically determine width, height and depth. More... | |
void | setAutoWidth () |
Sets node to automatically determine width. More... | |
void | setCoreDesiredSize (const Vector3 &coreDesiredSize) |
Set core desired size for an object. More... | |
void | setDesiredSize (const Vector3 &desiredSize) |
Set desired size for an object. More... | |
void | setLayoutBoundingBoxSize (const Vector3 &bboxMin, const Vector3 &bboxMax) |
Set bounding box size for an object. More... | |
void | setPivotOffset (const Vector3 &pivotOffset) |
Set pivot offset for an object. More... | |
void | setRenderMode (RenderMode mode) |
Sets the render mode. More... | |
void | setSize (float width, float height, float depth) |
Sets size properties of the node. More... | |
void | setSize (Vector3 size) |
Sets size properties of the node. More... | |
void | setStretchScale (const Vector3 &stretchScale) |
Set stretch scale for an object. More... | |
~Node3D () override | |
Matrix4x4 | getFinalTransformation () const |
Gets the value of FinalTransformationProperty. More... | |
void | setFinalTransformation (Matrix4x4 value) |
Sets the value of FinalTransformationProperty. More... | |
float | getFrustumCullMargin () const |
Gets the value of FrustumCullMarginProperty. More... | |
void | setFrustumCullMargin (float value) |
Sets the value of FrustumCullMarginProperty. More... | |
SRTValue3D | getRenderTransformation () const |
Gets the value of RenderTransformationProperty. More... | |
void | setRenderTransformation (SRTValue3D value) |
Sets the value of RenderTransformationProperty. More... | |
SRTValue3D | getLayoutTransformation () const |
Gets the value of LayoutTransformationProperty. More... | |
void | setLayoutTransformation (SRTValue3D value) |
Sets the value of LayoutTransformationProperty. More... | |
Public Member Functions inherited from kanzi::Node | |
ResourceSharedPtr | acquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More... | |
template<typename T > | |
shared_ptr< T > | acquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary, and casts the resource to given type. More... | |
ResourceManager::AcquireTaskSharedPtr | acquireResourceAsync (const ResourceID &key, ResourceManager::AsyncAcquireFinishedCallback func) const |
Posts an asynchronous task to acquire a resource. More... | |
ResourceDictionarySharedPtr | acquireResourceDictionary () |
Gets the resource dictionary of the node. More... | |
void | addAnonymousResource (ResourceSharedPtr resource) |
Adds alias resource to an object node. More... | |
void | addInputManipulator (InputManipulatorBaseSharedPtr inputManipulator) |
Transfers the ownership and attaches an input manipulator to an object node. More... | |
template<typename TMessageType , typename TClass , typename TClassMethod > | |
MessageSubscriptionToken | addMessageFilter (TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
Adds a message filter where the filter is a method that is invoked on an object. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addMessageFilter (const TMessageType &messageType, typename TMessageType::FunctionType function) |
Adds a message filter where the filter is a function. More... | |
template<typename TMessageType , typename TClass , typename TClassMethod > | |
MessageSubscriptionToken | addMessageHandler (TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
Adds a message handler where the handler is a method that is invoked on an object. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addMessageHandler (const TMessageType &messageType, typename TMessageType::FunctionType function) |
Adds a message handler where the handler is a function. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addMessageHandler (const TMessageType &messageType, typename TMessageType::FunctionType function, Node *messageSourceFilter) |
Adds a message handler where the handler is a function and you explicitly define the accepted source. More... | |
void | addNodeComponent (NodeComponentSharedPtr nodeComponent) |
Transfers the ownership of a node component to an object node. More... | |
void | addNodeComponentWithOwner (NodeComponentSharedPtr nodeComponent, const void *owner) |
Transfers the ownership of a node component to an object node and sets the owner of the node component. More... | |
void | addNodeReference (AbstractPropertyType propertyType, AbstractNodeReference *reference) |
void | addResource (const ResourceID &resourceId, string_view resourceUrl) |
Adds a resource manager resource to an object node. If resourceID already exists in object, removes the existing entry. If resourceURL is NULL, error is thrown. */. More... | |
void | addResourceDictionary (ResourceDictionarySharedPtr resourceDictionary) |
Add a nested resource dictionary to the resource dictionary of the node. More... | |
void | addResourceReference (AbstractPropertyType propertyType, AbstractResourceReference *reference) |
This is a helper for automatic resource tracking in ResourceReference. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addTunnelingFilter (const TMessageType &messageType, typename TMessageType::FunctionType function) |
Adds a message filter where the filter is a function. More... | |
template<typename TMessageType , typename TClass , typename TClassMethod > | |
MessageSubscriptionToken | addTunnelingFilter (const TMessageType &messageType, TClass *messageHandlerObject, TClassMethod method) |
Adds a message filter where the filter is a method that is invoked on an object. More... | |
template<typename TMessageType > | |
MessageSubscriptionToken | addTunnelingHandler (const TMessageType &messageType, typename TMessageType::FunctionType function, Node *messageSourceFilter) |
Adds a message handler where the handler is a function and you explicitly define the accepted source. More... | |
AppliedStyleEntrySharedPtr | applyManualStyle (StyleSharedPtr style) |
Applies a style to an object node. More... | |
AppliedStyleEntrySharedPtr | applyStyle (StyleSharedPtr style) |
Applies a style to an object node. More... | |
void | applyStyles () |
Apply all styles for an object node. More... | |
void | applyStylesRecursive () |
Applies styles recursively. More... | |
void | attachRecursive () |
Attaches an object node and its children recursively. More... | |
InputManipulatorConstIterator | beginInputManipulators () const |
NodeComponentConstIterator | beginNodeComponents () const |
void | clearChangeFlag (uint32_t flag) |
Clears a change flag. More... | |
void | clearChildChangeFlag (uint32_t flag) |
Clears a child change flag. More... | |
bool | containsResource (const ResourceID &resourceID) const |
Returns if object node resource dictionary contains the resource with given ID. Resource can be any type: style, alias or resource manager resource. */. More... | |
BindingLookupContextPtr | createLookupContext (NodeSharedPtr templateRoot) |
Creates a lookup context for the node. More... | |
void | detachRecursive () |
Detaches an object node and its children recursively. More... | |
void | dispatchAbstractMessage (const AbstractMessageType &messageType, MessageArguments &messageArguments) |
Dispatches a message from this node with specified arguments. More... | |
template<typename TArgumentsType > | |
void | dispatchMessage (const MessageType< TArgumentsType > &messageType, typename MessageType< TArgumentsType >::ArgumentsType &messageArguments) |
Dispatches a message from this node with specified arguments. More... | |
InputManipulatorConstIterator | endInputManipulators () const |
NodeComponentConstIterator | endNodeComponents () const |
template<typename TNodeType > | |
shared_ptr< TNodeType > | findAbstractChild (string_view name) |
Find a child by name. Finds direct children as well as children connected indirectly for example Viewport->Scene. More... | |
optional< string > | findResourceURL (const ResourceID &resourceId) const |
Tries to find Resource URL for Resource ID from this node. More... | |
template<typename DataType > | |
DataType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
uint32_t | getChangeFlags () const |
Get current change flags. More... | |
uint32_t | getChildChangeFlags () const |
Get current child change flags. More... | |
FocusScope * | getFocusScopeInfo () const |
Returns the information about the focus scope for a node. More... | |
AbstractPropertyTypeDescriptor::ValueSource * | getNodeFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::DataType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More... | |
Node * | getParent () const |
Returns the parent of the node. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property. More... | |
ResourceDictionarySharedPtr | getResourceDictionary () const |
Gets the resource dictionary of the node, if the node has one. More... | |
NodeSharedPtr | getTemplateRoot () const |
Gets the template root of this node. More... | |
void | invalidateArrange () |
Invalidates arrange. More... | |
void | invalidateDraw () |
Invalidates draw flag for the node. More... | |
void | invalidateFinalTransform () |
Invalidates final transform for node. More... | |
void | invalidateMeasure () |
Invalidates measure for the node. More... | |
void | invalidateRender () |
Invalidates render for node. More... | |
bool | isAnyChangeFlagSet (uint32_t flag) const |
Checks if any of given flags is set. More... | |
bool | isAnyChildChangeFlagSet (uint32_t flag) const |
Checks if any child change flags (corresponding to given mask) are set. More... | |
bool | isAttached () const |
Returns true if the node is attached to a screen or one of its descendants. More... | |
bool | isAttaching () const |
Returns true if node is in the process of attaching, false otherwise. More... | |
bool | isChangeFlagSet (uint32_t flag) const |
Checks if a change flag is set. More... | |
bool | isChildChangeFlagSet (uint32_t flag) const |
Checks if child change flags match. More... | |
bool | isDetaching () const |
Returns true if the node currently detaching. More... | |
bool | isEffectivelyFocusable () const |
Returns whether a node and its ancestor focus scope nodes are focusable. More... | |
bool | isEffectivelyVisible () const |
Returns whether a node and its ancestor nodes are visible. More... | |
bool | isInitialized () const |
Returns true if initialize() has been called, false otherwise. More... | |
bool | isInvalidArrange () const |
Checks if the node needs arrange. More... | |
bool | isInvalidDraw () |
Tells if node draw flag is invalid. More... | |
bool | isInvalidFinalTransform () const |
Tells if final transform flag is invalid for node. More... | |
bool | isInvalidMeasure () const |
Check if the node needs measure. More... | |
bool | isInvalidRender () const |
Returns if node render flag is invalid. More... | |
bool | isNamed (string_view name) const |
KZ_METACLASS_PROPERTY_TYPE (FontFamilyProperty) | |
template<typename Type > | |
shared_ptr< Type > | lookupNode (string_view pathOrKey) |
Returns a node of specified type by looking it up with specified path or alias. More... | |
template<typename Type > | |
shared_ptr< Type > | lookupNodeComponent (string_view name) |
Returns a node component of specified type by looking it up with specified name. More... | |
Node * | lookupNodeRaw (string_view relativePath) |
Get an object node by another node and a relative path. More... | |
ObjectSharedPtr | lookupObject (string_view relativePath) |
Lookup for an object from a node. More... | |
template<typename Type > | |
shared_ptr< Type > | lookupObject (string_view relativePath) |
Lookup for an object from a node. More... | |
tuple< NodeSharedPtr, AbstractPropertyType > | lookupObjectForStateManager (string_view relativePath) |
Lookup for an node and possible object from within the node for state manager. More... | |
void | notifyResourceDictionaryModified () |
Forces the re-evaluation of resource IDs in a node tree. More... | |
void | removeAnonymousResource (const Resource &resource) |
Removes anonymous resource from object node resources. More... | |
void | removeInputManipulator (InputManipulator &inputManipulator) |
Removes the ownership and detaches an input manipulator from an object node. More... | |
void | removeKZBData (flat_set< AbstractPropertyType > *keepProperties) |
Destroys all object node data loaded from KZB, including properties, bindings, node components, resources etc. More... | |
void | removeKZBData () |
Destroys all object node data loaded from KZB. More... | |
void | removeMessageHandler (MessageSubscriptionToken token) |
Removes a message subscription. More... | |
void | removeNodeComponent (NodeComponent &nodeComponent) |
Removes the ownership of a node component from an object node. More... | |
void | removeNodeComponentWithOwner (const void *owner) |
Removes all bindings with the specified owner. More... | |
void | removeNodeReference (const AbstractNodeReference &reference) |
void | removeResource (const ResourceID &resourceId) |
Removes a resource with given ID from object node resource dictionary. Does not do anything if resourceID was not found. */. More... | |
void | removeResourceReference (const AbstractResourceReference &reference) |
This is a helper for automatic resource tracking in ResourceReference. More... | |
virtual void | restoreResources () |
Reattaches an object node after potential resource change. More... | |
void | setChangeFlag (uint32_t flag) |
Sets a change flag. More... | |
void | setChildChangeFlag (uint32_t flag) |
Sets a child change flag. More... | |
void | setParent (Node *parent) |
Kanzi uses this method internally to set the parent of a node. More... | |
void | setResourceDictionary (ResourceDictionarySharedPtr resourceDictionary) |
Replaces the resource dictionary of the node. More... | |
void | setTemplateRoot (NodeSharedPtr templateRoot) |
Sets the template root of this node. More... | |
ResourceSharedPtr | tryAcquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More... | |
template<typename T > | |
shared_ptr< T > | tryAcquireResource (const ResourceID &id) const |
Acquires a resource from the node or the node's closest ancestor having the resource and casts the resource to given type. More... | |
KZ_DEPRECATED NodeSharedPtr | trySetActiveFocus () |
Tries to move the focus on this node. More... | |
NodeSharedPtr | trySetFocus () |
Tries to move the focus to this node. More... | |
NodeSharedPtr | trySetFocus (FocusFallback fallbackOption) |
Tries to set the focus to the newFocusNode using FocusManager::trySetFocus() but with a fallback behavior in case the node does not gain focus. More... | |
void | unapplyStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
Unapplies a style from an object node. More... | |
void | unapplyStyles () |
Unapplies and removes all applied styles. More... | |
void | unapplyStylesRecursive () |
Unapplies styles recursively. More... | |
void | validateArrange () |
Validates arrange. More... | |
void | validateDraw () |
Validates draw flags for the node. More... | |
void | validateDrawForChildrenRecursive () |
Recursively validates draw for the children from this 2D node onwards. More... | |
void | validateMeasure () |
Validates measure for the node. More... | |
void | validateRender () |
Validates render for node. More... | |
VisitorResult | visit (const Visitor &visitor, VisitorOrder order) |
Visits a node and its descendants. More... | |
VisitorResult | visitDescendants (const Visitor &visitor, VisitorOrder order) |
Visits the descendants of a node. More... | |
~Node () override | |
Destructor. More... | |
string | getName () const |
Gets the value of NameProperty. More... | |
void | setName (string_view value) |
Sets the value of NameProperty. More... | |
string | getPath () const |
Gets the value of PathProperty. More... | |
void | setPath (string value) |
Sets the value of PathProperty. More... | |
string | getLocale () const |
Gets the value of LocaleProperty. More... | |
void | setLocale (string value) |
Sets the value of LocaleProperty. More... | |
bool | isHitTestable () const |
Gets the value of HitTestableProperty. More... | |
void | setHitTestable (bool value) |
Sets the value of HitTestableProperty. More... | |
bool | isHitTestableContainer () const |
Gets the value of HitTestableContainerProperty. More... | |
void | setHitTestableContainer (bool value) |
Sets the value of HitTestableContainerProperty. More... | |
bool | isVisible () const |
Gets the value of VisibleProperty. More... | |
void | setVisible (bool value) |
Sets the value of VisibleProperty. More... | |
bool | isEnabled () const |
Returns the value of the EnabledProperty. More... | |
void | setEnabled (bool value) |
Sets the value of the EnabledProperty. More... | |
bool | isEffectivelyEnabled () const |
Returns the value of EffectivelyEnabledProperty. More... | |
bool | isFocusable () const |
Gets the value of the FocusableProperty. More... | |
void | setFocusable (bool value) |
Sets the value of the FocusableProperty. More... | |
bool | isFocused () const |
Gets the value of the FocusedProperty. More... | |
void | setFocused (bool value) |
Sets the value of the FocusedProperty. More... | |
FocusState | getFocusState () const |
Gets the value of the FocusStateProperty. More... | |
void | setFocusState (FocusState state) |
Sets the value of the FocusStateProperty. More... | |
FontFamilySharedPtr | getFontFamily () const |
Gets the font family the node uses. More... | |
void | setFontFamily (FontFamilySharedPtr value) |
Sets the font family the node uses. More... | |
float | getVisibleAmountInParent () const |
Gets the value of VisibleAmountInParentProperty. More... | |
void | setVisibleAmountInParent (float value) |
Sets the value of VisibleAmountInParentProperty. More... | |
float | getProjection2DTo3DScale () const |
Gets the value of Projection2DTo3DScaleProperty. More... | |
void | setProjection2DTo3DScale (float value) |
Sets the value of Projection2DTo3DScaleProperty. More... | |
ResourceSharedPtr | getStyle () const |
Gets the value of StyleProperty. More... | |
void | setStyle (ResourceSharedPtr value) |
Sets the value of StyleProperty. More... | |
ResourceSharedPtr | getStateManager () const |
Gets the value of StateManagerProperty. More... | |
void | setStateManager (ResourceSharedPtr value) |
Sets the value of StateManagerProperty. More... | |
float | getWidth () const |
Gets the value of WidthProperty. More... | |
void | setWidth (float value) |
Sets the value of WidthProperty. More... | |
float | getHeight () const |
Gets the value of HeightProperty. More... | |
void | setHeight (float value) |
Sets the value of HeightProperty. More... | |
float | getDepth () const |
Gets the value of DepthProperty. More... | |
void | setDepth (float value) |
Sets the value of DepthProperty. More... | |
float | getActualWidth () const |
Gets the value of ActualWidthProperty. More... | |
void | setActualWidth (float value) |
Sets the value of ActualWidthProperty. More... | |
float | getActualHeight () const |
Gets the value of ActualHeightProperty. More... | |
void | setActualHeight (float value) |
Sets the value of ActualHeightProperty. More... | |
float | getActualDepth () const |
Gets the value of ActualDepthProperty. More... | |
void | setActualDepth (float value) |
Sets the value of ActualDepthProperty. More... | |
Node::HorizontalAlignment | getHorizontalAlignment () const |
Gets the value of HorizontalAlignmentProperty. More... | |
void | setHorizontalAlignment (Node::HorizontalAlignment value) |
Sets the value of HorizontalAlignmentProperty. More... | |
Node::VerticalAlignment | getVerticalAlignment () const |
Gets the value of VerticalAlignmentProperty. More... | |
void | setVerticalAlignment (Node::VerticalAlignment value) |
Sets the value of VerticalAlignmentProperty. More... | |
Node::DepthAlignment | getDepthAlignment () const |
Gets the value of DepthAlignmentProperty. More... | |
void | setDepthAlignment (Node::DepthAlignment value) |
Sets the value of DepthAlignmentProperty. More... | |
Vector2 | getHorizontalMargin () const |
Gets the value of HorizontalMarginProperty. More... | |
void | setHorizontalMargin (Vector2 value) |
Sets the value of HorizontalMarginProperty. More... | |
Vector2 | getVerticalMargin () const |
Gets the value of VerticalMarginProperty. More... | |
void | setVerticalMargin (Vector2 value) |
Sets the value of VerticalMarginProperty. More... | |
Vector2 | getDepthMargin () const |
Gets the value of DepthMarginProperty. More... | |
void | setDepthMargin (Vector2 value) |
Sets the value of DepthMarginProperty. More... | |
Node::ContentStretch | getContentStretch () const |
Gets the value of ContentStretchProperty. More... | |
void | setContentStretch (Node::ContentStretch value) |
Sets the value of ContentStretchProperty. More... | |
float | getOpacity () const |
Gets the value of OpacityProperty. More... | |
void | setOpacity (float value) |
Sets the value of OpacityProperty. More... | |
bool | isHover () const |
Returns whether the node has HoverProperty set to true. More... | |
bool | isClipChildren () const |
Gets the value of ClipChildrenProperty. More... | |
void | setClipChildren (bool value) |
Sets the value of ClipChildrenProperty. More... | |
Public Member Functions inherited from kanzi::Object | |
AppliedStyleEntrySharedPtr | applyObjectStyle (kanzi::StyleSharedPtr style) |
Applies a style to an object. More... | |
void | applyObjectStyles () |
Apply all styles for an object node. More... | |
Domain * | getDomain () const |
Returns the domain the object belongs to. More... | |
const Metaclass * | getDynamicMetaclass () const override |
Returns the metaclass of the dynamic type of the object. More... | |
MainLoopScheduler * | getMainLoopScheduler () const |
Returns the MainLoopScheduler instance of the associated Domain. More... | |
detail::MessageDispatcher * | getMessageDispatcher () const |
Returns the message dispatcher of the object. More... | |
ResourceManager * | getResourceManager () const |
Returns the resource manager of the object. More... | |
ScriptingContextSharedPtr | getScriptingContext () const |
Gets the scripting context of the object. More... | |
Object (Domain *domain) | |
void | setScriptingContext (ScriptingContextSharedPtr context) |
Sets the scripting context of the object. More... | |
void | unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
void | unapplyObjectStyles () |
Unapplies and removes all applied styles. More... | |
~Object () override | |
Public Member Functions inherited from kanzi::MetaObject | |
bool | isTypeOf (const Metaclass *objectType) const |
Determines if the type of this object is the given type or derived from it. More... | |
virtual | ~MetaObject () |
Public Member Functions inherited from kanzi::PropertyObject | |
template<typename DataType > | |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
template<typename DataType > | |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
template<typename DataType > | |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
template<typename DataType > | |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
PropertyStorageContainer::iterator | beginPropertyStorage () |
Returns the begin iterator to the internal property storage container. More... | |
PropertyStorageContainer::const_iterator | beginPropertyStorage () const |
Returns the begin iterator to the internal property storage container. More... | |
void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
Copies local value of single property from another object. More... | |
void | copyLocalValues (const PropertyObject &other) |
Copies all local values from another object. More... | |
PropertyStorageContainer::iterator | endPropertyStorage () |
Returns the end iterator to the internal property storage container. More... | |
PropertyStorageContainer::const_iterator | endPropertyStorage () const |
Returns the end iterator to the internal property storage container. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More... | |
template<typename DataType > | |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalPropertyBase (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property type. More... | |
template<typename DataType > | |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
Returns the current value of a property disregarding modifiers. More... | |
template<typename DataType > | |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) const |
Gets number of current notification handlers for given property type. More... | |
bool | hasBaseValue (AbstractPropertyType propertyType) const |
Evaluates whether there are any inputs into the property value, disregarding modifiers. More... | |
bool | hasLocalValue (AbstractPropertyType propertyType) const |
Evaluates whether there is a local value set for the property. More... | |
bool | hasNonClassValue (AbstractPropertyType propertyType) const |
Evaluates whether there is a value of any precedence higher than class default value set for the property. More... | |
bool | hasValue (AbstractPropertyType propertyType) const |
Evaluates whether there are any inputs into the property value. More... | |
bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
PropertyObject () | |
void | removeKzbProperties (flat_set< AbstractPropertyType > *keepProperties) |
Remove all KZB properties that are not included in a given set. More... | |
void | removeKzbProperties () |
Remove all KZB properties. More... | |
template<typename DataType > | |
void | removeLocalPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
void | removeLocalValue (AbstractPropertyType propertyType) |
Removes the local value associated with the property. More... | |
template<typename DataType > | |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
template<typename DataType > | |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
template<typename DataType > | |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
template<typename DataType > | |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
template<typename DataType > | |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
Sets the local value of a property type. More... | |
void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
void | validatePropertyModifiers (AbstractPropertyType propertyType) |
virtual | ~PropertyObject () |
Public Member Functions inherited from kanzi::BindingHostConceptImpl< Node > | |
void | addBindingRuntime (AbstractBindingRuntimeSharedPtr entry, shared_ptr< void > owner) |
Adds an already-created binding runtime to this binding host. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
Wrapper for setting a binding. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot) |
Sets a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding) |
Wrapper for setting a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Sets a binding to a certain property. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
Wrapper for setting a binding with owner. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
Wrapper for setting a binding with owner. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot) |
Sets a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner) |
Wrapper for setting a binding with no target. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Sets a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field) |
Wrapper for setting a modifier binding. More... | |
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
Wrapper for setting a modifier binding. More... | |
Public Member Functions inherited from kanzi::BindingHostConcept | |
BindingRuntimeConstIterator | beginBindingRuntimes () const |
Returns an iterator to the beginning of binding runtimes. More... | |
BindingRuntimeConstIterator | endBindingRuntimes () const |
Returns an iterator to the end of binding runtimes. More... | |
AbstractBindingRuntimeSharedPtr | getBindingRuntime (size_t idx) |
Gets binding by index. More... | |
size_t | getBindingRuntimeCount () const |
Gets the number of binding runtimes added to this node. More... | |
void | removeAllBindings () |
Removes all binding runtimes. More... | |
void | removeBinding (AbstractBindingRuntime &bindingRuntime) |
Removes a binding runtime added earlier. More... | |
void | removeBindingsWithOwner (shared_ptr< void > owner) |
Removes all binding runtimes with the specified owner. More... | |
Static Public Member Functions | |
static ScrollView3DSharedPtr | create (Domain *domain, string_view name) |
Creates a Scroll View node. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Static Public Member Functions inherited from kanzi::ScrollViewConceptImpl< Node3D, ScrollView3D > | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Static Public Member Functions inherited from kanzi::Node3D | |
static bool | isUnboundedLayoutSize (Vector3 layoutSize) |
Indicates whether a layout size is an unbound layout size. More... | |
static bool | isValidLayoutSize (Vector3 size) |
Indicates whether a size is valid layout size. More... | |
static float | layoutUp () |
Returns the direction to which the Y-axis grows for this node type. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
static Vector3 | replaceUnboundedLayoutSize (Vector3 layoutSize, Vector3 resetSize) |
Replaces any element of a layout size with appropriate element of the reset size if it is unbounded and returns the size. More... | |
static Vector3 | replaceUnboundedLayoutSizeWithZero (Vector3 layoutSize) |
Replaces any element of a layout size with zero if it is unbounded and returns the size. More... | |
static Vector3 | unboundedLayoutSize () |
Returns an unbounded layout size. More... | |
Static Public Member Functions inherited from kanzi::Node | |
static bool | isUnboundedLayoutValue (float layoutValue) |
Indicates whether a value is an unbound layout value. More... | |
static bool | isValidLayoutValue (float value) |
Indicates whether a value is valid layout value. More... | |
static float | replaceUnboundedLayoutValue (float layoutValue, float resetValue) |
Replaces layout value with the specified value if it is unbounded and returns it. More... | |
static float | replaceUnboundedLayoutValueWithZero (float layoutValue) |
Replaces layout value with zero if it is unbounded layout value and returns it. More... | |
static float | unboundedLayoutValue () |
Returns an unbounded layout value. More... | |
Static Public Member Functions inherited from kanzi::Object | |
static const Metaclass * | getStaticMetaclass () |
Returns the metaclass of Object class. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Default implementation that returns empty editor info. More... | |
Static Public Member Functions inherited from kanzi::MetaObject | |
static const Metaclass * | getStaticMetaclass () |
Returns the metaclass of Object class. More... | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Default implementation that returns empty editor info. More... | |
Static Public Member Functions inherited from kanzi::ScrollViewConcept | |
static PropertyTypeEditorInfoSharedPtr | makeEditorInfo () |
Protected Member Functions | |
ScrollView3D (Domain *domain, string_view name) | |
Constructor. More... | |
Protected Member Functions inherited from kanzi::ScrollViewConceptImpl< Node3D, ScrollView3D > | |
ScrollView3D * | getThisObject () |
Internal accessor for the Curiously Recurring Template Pattern. More... | |
const ScrollView3D * | getThisObject () const |
Internal accessor for the Curiously Recurring Template Pattern. More... | |
void | initialize () |
Assigns the message handlers for the pan manipulator and scroll messages. More... | |
void | onNodePropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override |
Node::onNodePropertyChanged() implementation. More... | |
void | refreshMaximumNumberOfTouches () |
Kanzi internally updates the maximum number of touch points of the pan manipulator to the value of the MaximumNumberOfTouchesProperty value. More... | |
void | refreshMinimumNumberOfTouches () |
Kanzi internally uses this helper function to update the minimum number of touch points of the pan manipulator to the value of the MinimumNumberOfTouchesProperty value. More... | |
void | refreshScrollConfiguration () |
Kanzi internally uses this helper function to update smooth interpolation coefficients between starting and stopping the interpolator timer, depending on whether a finger is still on a Scroll View node. More... | |
ScrollViewConceptImpl (Domain *domain, string_view name) | |
Protected Member Functions inherited from kanzi::Node3D | |
virtual void | arrangeOverride (Vector3 actualSize) |
NodeSharedPtr | findAbstractChildOverride (string_view name) override |
virtual const RenderEntryParameterContainer * | generateRenderStatesOverride (DrawObjectsRenderPass &drawPass) |
Node-specific render state generation. More... | |
void | initialize () |
virtual Vector3 | measureOverride (Vector3 availableSize) |
Node3D (Domain *domain, string_view name) | |
void | onAttached () override |
Node::onAttached() implementation. More... | |
void | onDetached () override |
Node::onDetached() implementation. More... | |
virtual void | registerDrawPassOverride (DrawObjectsRenderPassSharedPtr drawPass) |
Node-specific implementation of draw pass registration. More... | |
virtual void | renderOverride (Renderer3D &renderer, RenderEntry3D &renderState) |
Node-specific rendering implementation. More... | |
void | setPrimitiveLayout (bool primitive) |
Sets primitive layout flag. More... | |
VisitorResult | visitAbstractChildOverride (const Visitor &visitor, VisitorOrder order) override |
Protected Member Functions inherited from kanzi::Node | |
void | attach () |
Attaches the object node. More... | |
void | detach () |
Detaches the object node. More... | |
void | initialize () |
Node-specific initialization. More... | |
Node (Domain *domain, string_view name) | |
Constructor. More... | |
void | notifyPropertyHandlers (PropertyStoragePtr &propertyStorage, PropertyNotificationReason reason) override |
virtual void | updateFocusScopeInfo (FocusScopePtr &nodeScopeInfo) |
Updates the overlay scope information that is attached to the root node of an overlay scope. More... | |
void | updatePropertiesForConnectedNode () |
Invokes property notifications for inherited properties during node tree connections. More... | |
void | updatePropertiesForDisconnectedNode (Node *oldParent) |
Invokes property notifications for inherited properties during node tree disconnections. More... | |
void | updateResourceReferences () |
void | updateResourceReferences (AbstractPropertyType propertyType) |
void | updateResourceReferencesRecursive () |
void | updateResourceReferencesRecursive (const ResourceID &resourceID) |
Protected Member Functions inherited from kanzi::Object | |
void | initialize () |
void | onCopy (const Object &other) |
Protected Member Functions inherited from kanzi::MetaObject | |
void | initialize () |
MetaObject () | |
Protected Member Functions inherited from kanzi::PropertyObject | |
AbstractPropertyTypeDescriptor::ValueSourceEntry * | acquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
Acquires a local value source entry that is free for the assignment of a value. More... | |
AbstractPropertyTypeDescriptor::ModifierStorage * | acquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
AbstractPropertyTypeDescriptor::NotificationStorage * | acquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) |
PropertyStoragePtr | acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
Internally adds a property value source. More... | |
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
Internally adds a property value source. More... | |
AbstractPropertyTypeDescriptor::ValueSourceEntry * | constructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
PropertyStoragePtr | constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
void | copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &otherPropertyStorage) |
Copy local value from property storage. More... | |
AbstractPropertyTypeDescriptor::ModifierStorage * | findModifierStorage (AbstractPropertyTypeDescriptor &descriptor) |
AbstractPropertyTypeDescriptor::NotificationStorage * | findNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::PropertyStorage * | findPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const |
Gets the property storage for given property type descriptor. More... | |
PropertyStoragePtr | findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const |
Gets property storage intrusive pointer which you can use to hold a reference until the end of the operation. More... | |
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByNameAndDataType (string_view name, PropertyDataType dataType) const |
Finds a property type descriptor by name and data type. More... | |
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByQualifiedNameAndDataType (string_view qualifiedName, PropertyDataType dataType) const |
Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with qualified names. More... | |
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType) const |
Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with unqualified names. More... | |
AbstractPropertyTypeDescriptor::ValueSource * | getClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::ValueSource * | getFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::ValueSource * | getNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
AbstractPropertyTypeDescriptor::ValueSource * | getTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
Gets the top-level value source for a given property descriptor. More... | |
void | onCopy (const PropertyObject &other) |
void | removeLocalValue (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
Removes a local value from the given property storage. More... | |
void | removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner) |
Removes a property value source. More... | |
void | validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage) |
Protected Member Functions inherited from kanzi::BindingHostConceptImpl< Node > | |
BindingTargetRuntimePtr | createModifierBindingTarget (shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
Creates a property modifier binding target for given combination of property type and field. More... | |
BindingTargetRuntimePtr | createValueSourceBindingTarget (shared_ptr< Node > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence, bool reuseAllowed) |
Creates a value source binding target for given combination of property type and field. More... | |
Node * | getThisObject () |
Internal accessor for the Curiously Recurring Template Pattern. More... | |
const Node * | getThisObject () const |
Internal accessor for the Curiously Recurring Template Pattern. More... | |
Protected Member Functions inherited from kanzi::BindingHostConcept | |
void | attachBindings () |
Attach all bindings stored in this object. More... | |
void | detachBindings () |
Detach bindings. More... | |
Additional Inherited Members | |
Public Types inherited from kanzi::ScrollViewConceptImpl< Node3D, ScrollView3D > | |
typedef ScrollViewConceptImpl< Node3D, ScrollView3D > | TScrollView |
Public Types inherited from kanzi::Node3D | |
typedef ChildContainer::const_iterator | ChildConstIterator |
typedef ChildContainer::const_reverse_iterator | ChildConstReverseIterator |
typedef vector< Node3DSharedPtr > | ChildContainer |
Iterators for children. More... | |
typedef Matrix4x4 | LayoutMatrixType |
typedef Vector3 | LayoutVectorType |
using | RenderEntryParameterContainer = vector< RenderEntryParameters > |
Type used for returning render entries from nodes. More... | |
enum | RenderMode { RenderModeNone, RenderModeDefault, RenderModeCustom } |
Rendering mode for the node. More... | |
Public Types inherited from kanzi::Node | |
enum | ContentStretch { ContentStretchNone, ContentStretchFill, ContentStretchUniform, ContentStretchUniformToFill, ContentStretchRepeat } |
Content stretch option. More... | |
enum | DepthAlignment { DepthAlignmentBack, DepthAlignmentFront, DepthAlignmentCenter, DepthAlignmentStretch } |
Depth alignment options. More... | |
enum | HorizontalAlignment { HorizontalAlignmentLeft, HorizontalAlignmentRight, HorizontalAlignmentCenter, HorizontalAlignmentStretch } |
Horizontal alignment options. More... | |
typedef InputManipulatorContainer::const_iterator | InputManipulatorConstIterator |
typedef vector< InputManipulatorBaseSharedPtr > | InputManipulatorContainer |
Gets the input manipulator iterator. More... | |
typedef InputManipulatorContainer::iterator | InputManipulatorIterator |
typedef kanzi::vector< Node::MessageSubscriptionToken > | MessageSubscriptionTokenVector |
typedef NodeComponentContainer::const_iterator | NodeComponentConstIterator |
typedef vector< NodeComponentEntry > | NodeComponentContainer |
Gets the node component iterator. More... | |
typedef NodeComponentContainer::iterator | NodeComponentIterator |
enum | VerticalAlignment { VerticalAlignmentBottom, VerticalAlignmentTop, VerticalAlignmentCenter, VerticalAlignmentStretch } |
Vertical alignment options. More... | |
typedef function< VisitorResult(Node &)> | Visitor |
Defines the type of the function that Kanzi executes for each node when visiting a node tree. More... | |
enum | VisitorOrder { VisitorPreOrder, VisitorPostOrder } |
Defines the order in which Kanzi visits the nodes in a node tree. More... | |
enum | VisitorResult { VisitorAbort, VisitorContinue, VisitorContinueSibling } |
Defines the return type of the Node::Visitor function. More... | |
Public Types inherited from kanzi::PropertyObject | |
typedef PropertyStorageContainer::const_iterator | PropertyStorageConstIterator |
typedef vector< PropertyStoragePtr > | PropertyStorageContainer |
typedef PropertyStorageContainer::iterator | PropertyStorageIterator |
typedef intrusive_ptr< AbstractPropertyTypeDescriptor::PropertyStorage > | PropertyStoragePtr |
typedef PropertyStorageContainer::reverse_iterator | PropertyStorageReverseIterator |
Public Types inherited from kanzi::BindingHostConcept | |
using | BindingHostConceptSharedPtr = shared_ptr< BindingHostConcept > |
Binding host concept shared pointer type. More... | |
using | BindingRuntimeConstIterator = BindingRuntimeContainer::const_iterator |
Const iterator for binding runtimes. More... | |
using | BindingRuntimeContainer = vector< AbstractBindingRuntimeSharedPtr > |
Container for binding runtimes. More... | |
using | BindingRuntimeIterator = BindingRuntimeContainer::iterator |
Iterator for binding runtimes. More... | |
Public Types inherited from kanzi::ScrollViewConcept | |
enum | AllowedScrollAxis { XAxis, YAxis, AllAxes } |
Enumeration for AllowedScrollAxisProperty which sets the axis on which you want to allow a Scroll View node to scroll. More... | |
enum | PanState { PanInitial, PanStarted, PanCancelling, PanCanceled } |
Enumeration for the state of pan. More... | |
enum | ScrollDirection { ScrollUp, ScrollDown, ScrollLeft, ScrollRight } |
Enumeration for the available directions when scrolling by step. More... | |
enum | ScrollEdge { ScrollHome, ScrollEnd } |
Enumeration for the available directions when scrolling to the edge of a Scroll View. More... | |
enum | ScrollPage { ScrollPageUp, ScrollPageDown } |
Enumeration for the available directions when scrolling a Scroll View node by page. More... | |
Static Public Attributes inherited from kanzi::Node3D | |
static PropertyType< Matrix4x4 > | FinalTransformationProperty |
FinalTransformation property. More... | |
static PropertyType< float > | FrustumCullMarginProperty |
FrustumCullMargin property. More... | |
static PropertyType< SRTValue3D > | RenderTransformationProperty |
RenderTransformation property. More... | |
static PropertyType< SRTValue3D > | LayoutTransformationProperty |
LayoutTransformation property. More... | |
Static Public Attributes inherited from kanzi::Node | |
static PropertyType< string > | NameProperty |
Name property. More... | |
static PropertyType< string > | PathProperty |
Path property. More... | |
static PropertyType< string > | LocaleProperty |
Locale property. More... | |
static PropertyType< bool > | CreatedFromKZBProperty |
CreatedFromKZB property. More... | |
static PropertyType< bool > | HitTestableProperty |
HitTestable property. More... | |
static PropertyType< bool > | HitTestableContainerProperty |
HitTestableContainer property. More... | |
static PropertyType< bool > | VisibleProperty |
Visible property. More... | |
static PropertyType< bool > | EnabledProperty |
Sets whether the node is enabled. More... | |
static PropertyType< bool > | EffectivelyEnabledProperty |
Indicates whether the node and its ancestor nodes are enabled. More... | |
static PropertyType< bool > | FocusableProperty |
Sets whether a node can get focus and can participate in the focus chain navigation. More... | |
static PropertyType< bool > | FocusedProperty |
Sets whether a node is an focus node and can receive keyboard messages. More... | |
static PropertyType< FocusState > | FocusStateProperty |
Reports the focus state of a focusable node or focus scope node. More... | |
static PropertyType< ResourceSharedPtr > | FontFamilyProperty |
Sets the font family the node uses. More... | |
static PropertyType< float > | VisibleAmountInParentProperty |
VisibleAmountInParent property. More... | |
static PropertyType< float > | Projection2DTo3DScaleProperty |
Projection2DTo3DScale property. More... | |
static PropertyType< ResourceSharedPtr > | StyleProperty |
Style property. More... | |
static PropertyType< ResourceSharedPtr > | StateManagerProperty |
StateManager property. More... | |
static PropertyType< void * > | PrefabTemplateSourceProperty |
PrefabTemplateSource property. More... | |
static PropertyType< float > | WidthProperty |
Width property. More... | |
static PropertyType< float > | HeightProperty |
Height property. More... | |
static PropertyType< float > | DepthProperty |
Depth property. More... | |
static PropertyType< float > | ActualWidthProperty |
ActualWidth property. More... | |
static PropertyType< float > | ActualHeightProperty |
ActualHeight property. More... | |
static PropertyType< float > | ActualDepthProperty |
ActualDepth property. More... | |
static PropertyType< Node::HorizontalAlignment > | HorizontalAlignmentProperty |
HorizontalAlignment property. More... | |
static PropertyType< Node::VerticalAlignment > | VerticalAlignmentProperty |
VerticalAlignment property. More... | |
static PropertyType< Node::DepthAlignment > | DepthAlignmentProperty |
DepthAlignment property. More... | |
static PropertyType< Vector2 > | HorizontalMarginProperty |
Sets the horizontal space between this node and other nodes that are adjacent to this node in a layout. More... | |
static PropertyType< Vector2 > | VerticalMarginProperty |
Sets the vertical space between this node and other nodes that are adjacent to this node in a layout. More... | |
static PropertyType< Vector2 > | DepthMarginProperty |
Sets the space in the depth direction between this node and other nodes that are adjacent to this node in a layout. More... | |
static PropertyType< Node::ContentStretch > | ContentStretchProperty |
ContentStretch property. More... | |
static PropertyType< float > | OpacityProperty |
Opacity property. More... | |
static PropertyType< bool > | HoverProperty |
Kanzi updates the HoverProperty for a hit testable node to indicate whether the node is the foremost node under the cursor. More... | |
static PropertyType< bool > | ClipChildrenProperty |
ClipChildren property. More... | |
static PropertyType< int > | SceneGraphAddNodeChangeChildFlagsProperty |
SceneGraphAddNodeChangeChildFlags property. More... | |
static PropertyType< int > | SceneGraphAddNodeChangeParentFlagsProperty |
SceneGraphAddNodeChangeParentFlags property. More... | |
static PropertyType< int > | SceneGraphRemoveNodeChangeChildFlagsProperty |
SceneGraphRemoveNodeChangeChildFlags property. More... | |
static PropertyType< int > | SceneGraphRemoveNodeChangeParentFlagsProperty |
SceneGraphRemoveNodeChangeParentFlags property. More... | |
Static Public Attributes inherited from kanzi::ScrollViewConcept | |
static MessageType< ScrollDirectionMessageArguments > | ScrollDirectionMessage |
Send this message to a Scroll View node to scroll one step in a given direction. More... | |
static MessageType< ScrollDownMessageArguments > | ScrollDownMessage |
Send this message to a Scroll View node to scroll down the distance that you set using the StepMultiplierProperty. More... | |
static MessageType< ScrollEdgeMessageArguments > | ScrollEdgeMessage |
Send this message to a Scroll View node to scroll to the top or bottom of that Scroll View node. More... | |
static MessageType< ScrolledMessageArguments > | ScrolledMessage |
Scroll View sends this message whenever the Scroll View node scrolls. More... | |
static MessageType< ScrollEndMessageArguments > | ScrollEndMessage |
Send this message to a Scroll View node to scroll to the end of that Scroll View node. More... | |
static MessageType< ScrollFinishedMessageArguments > | ScrollFinishedMessage |
Scroll View sends this message when scrolling ends, regardless of how the scrolling ended. More... | |
static MessageType< ScrollHomeMessageArguments > | ScrollHomeMessage |
Send this message to a Scroll View node to scroll to the beginning of that Scroll View node. More... | |
static MessageType< ScrollLeftMessageArguments > | ScrollLeftMessage |
Send this message to a Scroll View node to scroll left the distance that you set using the StepMultiplierProperty. More... | |
static MessageType< ScrollPageDownMessageArguments > | ScrollPageDownMessage |
Send this message to a Scroll View node to scroll down the distance of the layout height of that Scroll View node. More... | |
static MessageType< ScrollPageMessageArguments > | ScrollPageMessage |
Send this message to a Scroll View node to scroll the distance of the layout height of that Scroll View node. More... | |
static MessageType< ScrollPageUpMessageArguments > | ScrollPageUpMessage |
Send this message to a Scroll View node to scroll up the distance of the layout height of that Scroll View node. More... | |
static MessageType< ScrollRightMessageArguments > | ScrollRightMessage |
Send this message to a Scroll View node to scroll right the distance that you set using the StepMultiplierProperty. More... | |
static MessageType< ScrollStartedMessageArguments > | ScrollStartedMessage |
Scroll View sends this message when scrolling starts, regardless of how the scrolling started. More... | |
static MessageType< ScrollUpMessageArguments > | ScrollUpMessage |
Send this message to a Scroll View node to scroll up the distance that you set using the StepMultiplierProperty. More... | |
static MessageType< SetScrollMessageArguments > | SetScrollMessage |
Send this message to a Scroll View to go a scroll position immediatelly without scrolling. More... | |
static MessageType< SetScrollTargetMessageArguments > | SetScrollTargetMessage |
Send this message to a Scroll View to scroll to a specific position in that Scroll View node. More... | |
static MessageType< SnapRequestMessageArguments > | SnapRequestMessage |
Scroll View sends this message when scrolling stops, but the Scroll View node needs to snap to the nearest item. More... | |
static MessageType< UserScrollFinishedMessageArguments > | UserScrollFinishedMessage |
Scroll View sends this message when user interaction causes the scrolling to end. More... | |
static MessageType< UserScrollStartedMessageArguments > | UserScrollStartedMessage |
Scroll View sends this message when user interaction causes the scrolling to start. More... | |
static MessageType< ZoomedMessageArguments > | ZoomedMessage |
Scroll View sends this message when zoom in or zoom out occurs. More... | |
static PropertyType< float > | MessageArgumentScrollViewScrollPositionXProperty |
Use the MessageArgumentScrollViewScrollPositionX argument to set the x axis coordinate for the new scroll position of a Scroll View node. More... | |
static PropertyType< float > | MessageArgumentScrollViewScrollPositionYProperty |
Use the MessageArgumentScrollViewScrollPositionY argument to set the y axis coordinate for the new scroll position of a Scroll View node. More... | |
static PropertyType< Vector2 > | MessageArgumentScrollViewScrollPositionProperty |
Use the MessageArgumentScrollViewScrollPosition argument to set the x and y axis coordinates for the new scroll position of a Scroll View node. More... | |
static PropertyType< Vector2 > | MessageArgumentScrollViewScrollSpeedProperty |
Use the MessageArgumentScrollViewScrollSpeed argument to set the scrolling speed of a Scroll View node. More... | |
static PropertyType< Vector2 > | MessageArgumentScrollViewScrollTargetProperty |
Use the MessageArgumentScrollViewScrollTarget argument to set the scroll target for a Scroll View node. More... | |
static PropertyType< int > | MessageArgumentScrollViewScrollDirectionProperty |
Use the MessageArgumentScrollViewScrollDirection argument to set the scrolling direction for a Scroll View node. More... | |
static PropertyType< int > | MessageArgumentScrollViewScrollPageProperty |
Use the MessageArgumentScrollViewScrollPage argument to set the direction in which a Scroll View node scrolls when you instruct it to scroll by the layout height of that Scroll View node. More... | |
static PropertyType< int > | MessageArgumentScrollViewScrollEdgeProperty |
Use the MessageArgumentScrollViewScrollEdge argument to set the direction in which a Scroll View node scrolls when you instruct it to scroll to either of the edges. More... | |
static PropertyType< float > | MessageArgumentScrollViewZoomProperty |
Use the MessageArgumentScrollViewZoom argument to set the zoom level for a Scroll View node. More... | |
static PropertyType< Vector2 > | MessageArgumentScrollViewSnapPositionProperty |
Use the MessageArgumentScrollViewSnapPosition argument to set the target of a snap request. More... | |
static PropertyType< Vector2 > | MessageArgumentScrollViewSnapDirectionProperty |
Use the MessageArgumentScrollViewSnapDirection argument to set the direction of a snap request. More... | |
static PropertyType< float > | RecognitionThresholdProperty |
Use the Recognition Threshold property to set the amount a pointing device must move for the scrolling to start on a Scroll View node. More... | |
static PropertyType< int > | MinimumNumberOfTouchesProperty |
Use the Minimum Number Of Touches property to set the required number of touch points pressed for a Scroll View node pan to start. More... | |
static PropertyType< int > | MaximumNumberOfTouchesProperty |
Use the Maximum Number Of Touches property to set the maximum number of touch points allowed for a Scroll View to pan. More... | |
static PropertyType< float > | SensitivityProperty |
Use the Sensitivity property to set the amount the position changes relative to the movement of the pointer that starts the swiping. More... | |
static PropertyType< float > | SlidingAccelerationCoefficientProperty |
Use the Sliding Acceleration Coefficient property to set the acceleration of the node controlled by a Scroll View node after you release the pointer with which you swipe. More... | |
static PropertyType< float > | SlidingDragCoefficientProperty |
Use the Sliding Drag Coefficient property to set the amount that drag affects the movement of the node controlled by a Scroll View node after you release the pointer with which you swipe. More... | |
static PropertyType< float > | DraggingAccelerationCoefficientProperty |
Use the Dragging Acceleration Coefficient property to set the acceleration of the node controlled by a Scroll View node while you drag that Scroll View node. More... | |
static PropertyType< float > | DraggingDragCoefficientProperty |
Use the Dragging Drag Coefficient property to set the amount that drag affects the movement of the node controlled by a Scroll View node while you drag that Scroll View node. More... | |
static PropertyType< float > | DraggingImpulseFactorProperty |
Use the Dragging Impulse Factor property to set the amount of impulse generated from the pointing device movement when dragging a Scroll View node. More... | |
static PropertyType< float > | SwipeDistanceProperty |
Use the Swipe Distance property to set the distance that a swipe sends the scroll value, relative to the pointing device speed. More... | |
static PropertyType< Vector2 > | ScrollPositionProperty |
Reports the scroll position of the Scroll View node along the x and y axes as a relative position within the Scroll View area. More... | |
static PropertyType< Vector2 > | ScrollTargetPositionProperty |
Use the Scroll Target Position property to set the value for the current scroll target. More... | |
static PropertyType< Vector2 > | ScrollSpeedProperty |
Use the Scroll Speed property to set the current scroll speed. More... | |
static PropertyType< bool > | ScrollingProperty |
Use the Scrolling property to find out whether a Scroll View node is currently scrolling. More... | |
static PropertyType< bool > | ZoomAffectsScrollingProperty |
Use the Zoom Affects Scrolling property to set whether the scroll position is scaled according to the zoom level. More... | |
static PropertyType< Vector2 > | ScrollBoundsMinimumProperty |
Use the Scroll Bounds Minimum property to set the coordinates of the top-left corner of the scroll bounds rectangle. More... | |
static PropertyType< Vector2 > | ScrollBoundsMaximumProperty |
Use the Scroll Bounds Maximum property to set the coordinates of the bottom-right corner of the scroll bounds rectangle. More... | |
static PropertyType< bool > | LoopingXEnabledProperty |
Use the Looping X Enabled property to set the node controlled by a Scroll View node to start scrolling from the beginning when the scroll reaches the scroll bounds on the x axis. More... | |
static PropertyType< bool > | LoopingYEnabledProperty |
Use the Looping Y Enabled property to set the node controlled by a Scroll View node to start scrolling from the beginning when the scroll reaches the scroll bounds on the y axis. More... | |
static PropertyType< bool > | ZoomEnabledProperty |
Use the Zoom Enabled property to set whether to install a pinch manipulator that generates zoom messages. More... | |
static PropertyType< float > | ZoomProperty |
Use the Zoom property to set the current zoom level. More... | |
static PropertyType< float > | ZoomMinimumProperty |
Use the Zoom Minimum property to set the minimum zoom level. More... | |
static PropertyType< float > | ZoomMaximumProperty |
Use the Zoom Maximum property to set the maximum zoom level. More... | |
static PropertyType< float > | StepMultiplierProperty |
Use the Step Multiplier property to set the smallest distance that a Scroll View scrolls. More... | |
static PropertyType< AllowedScrollAxis > | AllowedScrollAxisProperty |
Sets the axis on which you want to allow a Scroll View node to scroll. More... | |
Protected Types inherited from kanzi::Object | |
typedef vector< AppliedStyleEntrySharedPtr > | AppliedStyleContainer |
Applied style container. More... | |
Static Protected Member Functions inherited from kanzi::Node | |
static VisitorResult | applyStylesVisitor (Node &node, bool apply) |
static VisitorResult | attachVisitor (Node &node) |
static VisitorResult | detachVisitor (Node &node) |
static bool | processPropertyChanged (Node &node, AbstractPropertyType propertyType, const PropertyStoragePtr &nodePropertyStorage, AbstractPropertyTypeDescriptor::PropertyStorage *changedPropertyStorage, PropertyNotificationReason reason) |
Processes notification handlers for node and property storage. More... | |
static VisitorResult | propertyChangedVisitor (Node &node, AbstractPropertyType propertyType, AbstractPropertyTypeDescriptor::PropertyStorage *propertyStorage, PropertyNotificationReason reason) |
static VisitorResult | updateAllResourcesVisitor (Node &node) |
static VisitorResult | updateResourceVisitor (Node &node, const ResourceID &id) |
static VisitorResult | validateDrawVisitor (Node &node) |
Visitor for validating draw. More... | |
Protected Attributes inherited from kanzi::Object | |
AppliedStyleContainer | m_appliedStyles |
Listing of applied styles applied to this object. More... | |
Protected Attributes inherited from kanzi::BindingHostConcept | |
BindingRuntimeContainer | m_bindingRuntimes |
Bindings in this object. More... | |
Use the Scroll View 3D node to create an input plane to enable user input from gestures.
For example, you can use the scroll message with its parameters generated by a Scroll View node to move a map plane or rotate a mesh.
When you create a Scroll View node it does not have a visual shape and does not necessarily need visible content. You can use a Scroll View node as an interactive surface even when it does not have visible content. When a user interacts with a Scroll View node, the action generates a message that travels to the Scroll View node where you can define the behavior for that message.
Relative position within a Scroll View is called scroll position and a position to which a Scroll View is going to scroll is called scroll target. Scroll View nodes report changes of their scroll position using the ScrollViewConcept::ScrolledMessage message. For example, you can add actions to react to these messages to set the position of a node controlled by a Scroll View node according to the scrolling. Current scroll position can also be read from ScrollPositionProperty.
Scroll View 3D node has location, position, and size in 3D space. It registers user input in 3D coordinates within the area defined by the size of the Scroll View 3D node. Take this into account when you design interaction with a Scroll View 3D. For example, if you rotate a Scroll View 3D node, the scroll input gets distorted.
You can find out when the scrolling of a Scroll View node starts or ends by subscribing to the Scroll View messages. Scroll View nodes send:
You can scroll to a specific position in a Scroll View node by sending a SetScrollMessage message or by setting the value of the ScrollPositionProperty to that Scroll View. When you send a SetScrollMessage message or set the value of the ScrollPositionProperty to a Scroll View, that Scroll View goes to that position immediately. If scrolling to a position is in progress and the scroll target is different from the current scroll position, this message does not stop that scrolling.
When you want to change the values towards which the Scroll View interpolators are going, set the scroll target for that Scroll View. If the scroll target and the current scroll position do not match, a Scroll View node interpolates the scroll values towards the scroll target values. X and Y scroll values use separate interpolators and velocities.
To use a Scroll View 3D node to pan a node, use the ScrolledMessage messages:
To use a Scroll View 3D node to scale a node, use the ZoomedMessage messages:
To set the scroll position using a property:
To set the scroll position using a message:
To set the scroll target and start scrolling to the position set by the target:
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explicitprotected |
Constructor.
domain | The UI domain the node belongs to. |
name | The name of the node. |
|
static |
Creates a Scroll View node.
domain | The domain the node belongs to. |
name | The name of the node. |
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static |
optional<Matrix3x3> kanzi::ScrollView3D::calculatePanTransform | ( | const InputManipulator::InputMessageArguments & | arguments | ) | const |
Calculates the transform for a pan delta from input coordinates to the local scroll plane.