Kanzi  3.9.6
Java API
GraphicsFormat Enum Reference

GraphicsFormat specifies format of graphics data used for example in textures and vertex attributes. More...

Inheritance diagram for GraphicsFormat:
[legend]

Public Member Functions

 GraphicsFormat (int mValue)
 
 GraphicsFormat (GraphicsFormat enum_)
 
int getValue ()
 Returns the integer value of the enumeration constant. More...
 
final int swigValue ()
 

Static Public Member Functions

static GraphicsFormat swigToEnum (int swigValue)
 
static GraphicsFormat toEnum (int value)
 Converts an integer value to the matching enumeration constant. More...
 

Public Attributes

 GraphicsFormatA16R16G16B16_SFLOAT =(132)
 Four channel ARGB 16-bit half float format, eight bytes per pixel. More...
 
 GraphicsFormatA16R16G16B16_SINT =(131)
 Four channel ARGB 16-bit signed integer format, eight bytes per pixel. More...
 
 GraphicsFormatA16R16G16B16_SNORM =(138)
 Four channel ARGB 16-bit signed normalized format, eight bytes per pixel. More...
 
 GraphicsFormatA16R16G16B16_UINT =(130)
 Four channel ARGB 16-bit unsigned integer format, eight bytes per pixel. More...
 
 GraphicsFormatA16R16G16B16_UNORM =(137)
 Four channel ARGB 16-bit unsigned normalized format, eight bytes per pixel. More...
 
 GraphicsFormatA1R5G5B5_UNORM =(86)
 Four channel 1-bit alpha and 5-bit RGB unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatA32R32G32B32_SFLOAT =(136)
 Four channel ARGB 32-bit float format, sixteen bytes per pixel. More...
 
 GraphicsFormatA32R32G32B32_SINT =(135)
 Four channel ARGB 32-bit signed integer format, sixteen bytes per pixel. More...
 
 GraphicsFormatA32R32G32B32_UINT =(134)
 Four channel ARGB 32-bit unsigned integer format, sixteen bytes per pixel. More...
 
 GraphicsFormatA4R4G4B4_UNORM =(88)
 
 GraphicsFormatA8R8G8B8_SINT =(129)
 Four channel ARGB 8-bit signed integer format, four bytes per pixel. More...
 
 GraphicsFormatA8R8G8B8_SNORM =(133)
 Four channel ARGB 8-bit signed normalized format, four bytes per pixel. More...
 
 GraphicsFormatA8R8G8B8_UINT =(128)
 Four channel ARGB 8-bit unsigned integer format, four bytes per pixel. More...
 
 GraphicsFormatA8R8G8B8_UNORM =(90)
 Four channel ARGB 8-bit unsigned normalized format, 32 bits per pixel.
 
 GraphicsFormatALPHA1_LUMINANCE7_UNORM =(79)
 Two channel 1-bit alpha and 7-bit luminance unsigned normalized format, 8 bits per pixel.
 
 GraphicsFormatALPHA4_LUMINANCE4_UNORM =(80)
 Two channel 4-bit alpha and 4-bit luminance unsigned normalized format, 8 bits per pixel.
 
 GraphicsFormatALPHA8_LUMINANCE8_UNORM =(81)
 Two channel alpha and luminance 8-bit unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatALPHA8_UNORM =(2)
 Single channel alpha 8-bit unsigned normalized format, one byte per pixel.
 
 GraphicsFormatALPHALUMINANCE1_UNORM =(82)
 Two channel aliased single 1-bit alpha/luminance component unsigned normalized texture only format, 1 bit per pixel.
 
 GraphicsFormatALPHALUMINANCE2_UNORM =(83)
 Two channel aliased single 2-bit alpha/luminance component unsigned normalized texture only format, 2 bits per pixel.
 
 GraphicsFormatALPHALUMINANCE4_UNORM =(84)
 Two channel aliased single 4-bit alpha/luminance component unsigned normalized texture only format, 4 bits per pixel.
 
 GraphicsFormatALPHALUMINANCE8_UNORM =(85)
 Two channel aliased single 8-bit alpha/luminance component unsigned normalized texture only format, 8 bits per pixel.
 
 GraphicsFormatASTC_10x10_SRGB_BLOCK =(74)
 sRGB-corrected ASTC-compressed packed 10x10 block format. More...
 
 GraphicsFormatASTC_10x10_UNORM_BLOCK =(73)
 Unsigned normalized ASTC-compressed packed 10x10 block format. More...
 
 GraphicsFormatASTC_10x5_SRGB_BLOCK =(68)
 sRGB-corrected ASTC-compressed packed 10x5 block format. More...
 
 GraphicsFormatASTC_10x5_UNORM_BLOCK =(67)
 Unsigned normalized ASTC-compressed packed 10x5 block format. More...
 
 GraphicsFormatASTC_10x6_SRGB_BLOCK =(70)
 sRGB-corrected ASTC-compressed packed 10x6 block format. More...
 
 GraphicsFormatASTC_10x6_UNORM_BLOCK =(69)
 Unsigned normalized ASTC-compressed packed 10x6 block format. More...
 
 GraphicsFormatASTC_10x8_SRGB_BLOCK =(72)
 sRGB-corrected ASTC-compressed packed 10x8 block format. More...
 
 GraphicsFormatASTC_10x8_UNORM_BLOCK =(71)
 Unsigned normalized ASTC-compressed packed 10x8 block format. More...
 
 GraphicsFormatASTC_12x10_SRGB_BLOCK =(76)
 sRGB-corrected ASTC-compressed packed 12x10 block format. More...
 
 GraphicsFormatASTC_12x10_UNORM_BLOCK =(75)
 Unsigned normalized ASTC-compressed packed 12x10 block format. More...
 
 GraphicsFormatASTC_12x12_SRGB_BLOCK =(78)
 sRGB-corrected ASTC-compressed packed 12x12 block format. More...
 
 GraphicsFormatASTC_12x12_UNORM_BLOCK =(77)
 Unsigned normalized ASTC-compressed packed 12x12 block format. More...
 
 GraphicsFormatASTC_4x4_SRGB_BLOCK =(52)
 sRGB-corrected ASTC-compressed packed 4x4 block format. More...
 
 GraphicsFormatASTC_4x4_UNORM_BLOCK =(51)
 Unsigned normalized ASTC-compressed packed 4x4 block format. More...
 
 GraphicsFormatASTC_5x4_SRGB_BLOCK =(54)
 sRGB-corrected ASTC-compressed packed 5x4 block format. More...
 
 GraphicsFormatASTC_5x4_UNORM_BLOCK =(53)
 Unsigned normalized ASTC-compressed packed 5x4 block format. More...
 
 GraphicsFormatASTC_5x5_SRGB_BLOCK =(56)
 sRGB-corrected ASTC-compressed packed 5x5 block format. More...
 
 GraphicsFormatASTC_5x5_UNORM_BLOCK =(55)
 Unsigned normalized ASTC-compressed packed 5x5 block format. More...
 
 GraphicsFormatASTC_6x5_SRGB_BLOCK =(58)
 sRGB-corrected ASTC-compressed packed 6x5 block format. More...
 
 GraphicsFormatASTC_6x5_UNORM_BLOCK =(57)
 Unsigned normalized ASTC-compressed packed 6x5 block format. More...
 
 GraphicsFormatASTC_6x6_SRGB_BLOCK =(60)
 sRGB-corrected ASTC-compressed packed 6x6 block format. More...
 
 GraphicsFormatASTC_6x6_UNORM_BLOCK =(59)
 Unsigned normalized ASTC-compressed packed 6x6 block format. More...
 
 GraphicsFormatASTC_8x5_SRGB_BLOCK =(62)
 sRGB-corrected ASTC-compressed packed 8x5 block format. More...
 
 GraphicsFormatASTC_8x5_UNORM_BLOCK =(61)
 Unsigned normalized ASTC-compressed packed 8x5 block format. More...
 
 GraphicsFormatASTC_8x6_SRGB_BLOCK =(64)
 sRGB-corrected ASTC-compressed packed 8x6 block format. More...
 
 GraphicsFormatASTC_8x6_UNORM_BLOCK =(63)
 Unsigned normalized ASTC-compressed packed 8x6 block format. More...
 
 GraphicsFormatASTC_8x8_SRGB_BLOCK =(66)
 sRGB-corrected ASTC-compressed packed 8x8 block format. More...
 
 GraphicsFormatASTC_8x8_UNORM_BLOCK =(65)
 Unsigned normalized ASTC-compressed packed 8x8 block format. More...
 
 GraphicsFormatATC_RGB =(43)
 Three channel RGB ATC compressed format. More...
 
 GraphicsFormatATC_RGBA_EXPLICIT_ALPHA =(44)
 Four channel RGB and alpha compressed format. More...
 
 GraphicsFormatATC_RGBA_INTERPOLATED_ALPHA =(45)
 Four channel RGB and alpha compressed format. More...
 
 GraphicsFormatBC2_UNORM =(35)
 Four channel RGB and alpha DXT3 compressed format, 4 by 4 pixels per block, 128 bits per block. More...
 
 GraphicsFormatBC3_UNORM =(36)
 Four channel RGB and alpha DXT5 compressed format, 4 by 4 pixels per block, 128 bits per block, interpolated alpha. More...
 
 GraphicsFormatCLUT1_UINT =(94)
 Single component 1-bit unsigned integer texture only color lookup table format, 1 bit per component.
 
 GraphicsFormatCLUT2_UINT =(93)
 Single component 2-bit unsigned integer texture only color lookup table format, 2 bits per component.
 
 GraphicsFormatCLUT4_UINT =(92)
 Single component 4-bit unsigned integer texture only color lookup table format, 4 bits per component.
 
 GraphicsFormatCLUT8_UINT =(91)
 Single component 8-bit unsigned integer texture only color lookup table format, 8 bits per component.
 
 GraphicsFormatD16_UNORM =(46)
 Single channel depth 16-bit unsigned normalized format. More...
 
 GraphicsFormatD24_UNORM =(47)
 Single channel depth 24-bit unsigned normalized format.
 
 GraphicsFormatD24_UNORM_S8_UINT =(49)
 Two channel depth stencil format.
 
 GraphicsFormatD32_SFLOAT =(48)
 Single channel depth 32-bit float format.
 
 GraphicsFormatETC1_R8G8B8_UNORM =(31)
 Three channel RGB ETC1 compressed format, 4 by 4 pixels per block, 64 bits per block.
 
 GraphicsFormatETC2_R8G8B8_SRGB =(119)
 Three channel sRGB ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block.
 
 GraphicsFormatETC2_R8G8B8_UNORM =(32)
 Three channel RGB ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block.
 
 GraphicsFormatETC2_R8G8B8A1_SRGB =(120)
 Four channel sRGB and punchthrough alpha ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block.
 
 GraphicsFormatETC2_R8G8B8A1_UNORM =(33)
 Four channel RGB and punchthrough alpha ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block.
 
 GraphicsFormatETC2_R8G8B8A8_SRGB =(121)
 Four channel sRGB and alpha ETC2 compressed format, 4 by 4 pixels per block, 128 bits per block.
 
 GraphicsFormatETC2_R8G8B8A8_UNORM =(34)
 Four channel RGB and alpha ETC2 compressed format, 4 by 4 pixels per block, 128 bits per block.
 
 GraphicsFormatFullRangeBegin =(GraphicsFormatGlRangeBegin)
 The first format in the full range of graphics formats, including invalid values.
 
 GraphicsFormatFullRangeEnd =(GraphicsFormatGlRangeEnd)
 The last format in the full range of graphics formats, including invalid values.
 
 GraphicsFormatGlRangeBegin =(GraphicsFormatLUMINANCE8_UNORM)
 The first format in the range of valid, usable GL graphics formats.
 
 GraphicsFormatGlRangeEnd =(139)
 The last format in the range of valid, usable GL graphics formats.
 
 GraphicsFormatLUMINANCE8_ALPHA8_UNORM =(3)
 Two channel luminance and alpha 8-bit unsigned normalized format, two bytes per pixel.
 
 GraphicsFormatLUMINANCE8_UNORM =(1)
 Single channel luminance 8-bit unsigned normalized format, one byte per pixel.
 
 GraphicsFormatNone =(0)
 Indicates unused, empty or invalid graphics format.
 
 GraphicsFormatPVRTC1_RGB_2BPP =(37)
 Three channel RGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC1_RGB_4BPP =(38)
 Three channel RGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC1_RGBA_2BPP =(39)
 Four channel RGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC1_RGBA_4BPP =(40)
 Four channel RGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC1_SRGB_2BPP =(122)
 Three channel SRGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC1_SRGB_4BPP =(123)
 Three channel SRGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC1_SRGBA_2BPP =(124)
 Four channel SRGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC1_SRGBA_4BPP =(125)
 Four channel SRGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC2_RGBA_2BPP =(41)
 Four channel RGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC2_RGBA_4BPP =(42)
 Four channel RGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC2_SRGBA_2BPP =(126)
 Four channel SRGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatPVRTC2_SRGBA_4BPP =(127)
 Four channel SRGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More...
 
 GraphicsFormatR16_SFLOAT =(20)
 One channel red 16-bit half float format, two bytes per pixel. More...
 
 GraphicsFormatR16_SINT =(19)
 One channel red 16-bit signed integer format, two bytes per pixel. More...
 
 GraphicsFormatR16_SNORM =(112)
 Single channel Red 16-bit signed normalized, two bytes per pixel. More...
 
 GraphicsFormatR16_UINT =(18)
 One channel red 16-bit unsigned integer format, two bytes per pixel. More...
 
 GraphicsFormatR16_UNORM =(111)
 Single channel Red 16-bit unsigned normalized, two bytes per pixel. More...
 
 GraphicsFormatR16G16_SFLOAT =(23)
 Two channel red green 16-bit half float format, four bytes per pixel. More...
 
 GraphicsFormatR16G16_SINT =(22)
 Two channel red green 16-bit signed integer format, four bytes per pixel. More...
 
 GraphicsFormatR16G16_SNORM =(114)
 Two channel RG 16-bit signed normalized, four bytes per pixel. More...
 
 GraphicsFormatR16G16_UINT =(21)
 Two channel red green 16-bit unsigned integer format, four bytes per pixel. More...
 
 GraphicsFormatR16G16_UNORM =(113)
 Two channel RG 16-bit unsigned normalized, four bytes per pixel. More...
 
 GraphicsFormatR16G16B16_SFLOAT =(26)
 Three channel RGB 16-bit half float format, six bytes per pixel. More...
 
 GraphicsFormatR16G16B16_SINT =(25)
 Three channel RGB 16-bit signed integer format, six bytes per pixel. More...
 
 GraphicsFormatR16G16B16_SNORM =(116)
 Three channel RGB 16-bit signed normalized, six bytes per pixel. More...
 
 GraphicsFormatR16G16B16_UINT =(24)
 Three channel RGB 16-bit unsigned integer format, six bytes per pixel. More...
 
 GraphicsFormatR16G16B16_UNORM =(115)
 Three channel RGB 16-bit unsigned normalized, six bytes per pixel. More...
 
 GraphicsFormatR16G16B16A16_SFLOAT =(29)
 Four channel RGBA 16-bit half float format, eight bytes per pixel. More...
 
 GraphicsFormatR16G16B16A16_SINT =(28)
 Four channel RGBA 16-bit signed integer format, eight bytes per pixel. More...
 
 GraphicsFormatR16G16B16A16_SNORM =(118)
 Four channel RGBA 16-bit signed normalized, eight bytes per pixel. More...
 
 GraphicsFormatR16G16B16A16_UINT =(27)
 Four channel RGBA 16-bit unsigned integer format, eight bytes per pixel. More...
 
 GraphicsFormatR16G16B16A16_UNORM =(117)
 Four channel RGBA 16-bit unsigned normalized, eight bytes per pixel. More...
 
 GraphicsFormatR32_SFLOAT =(98)
 One channel red 32-bit float format, four bytes per pixel. More...
 
 GraphicsFormatR32_SINT =(97)
 One channel red 32-bit signed integer format, four byte per pixel. More...
 
 GraphicsFormatR32_UINT =(96)
 One channel red 32-bit unsigned integer format, four bytes per pixel. More...
 
 GraphicsFormatR32G32_SFLOAT =(102)
 Two channel red green 32-bit float format, eight bytes per pixel. More...
 
 GraphicsFormatR32G32_SINT =(101)
 Two channel red green 32-bit signed integer format, eight bytes per pixel. More...
 
 GraphicsFormatR32G32_UINT =(100)
 Two channel red green 32-bit unsigned integer format, eight bytes per pixel. More...
 
 GraphicsFormatR32G32B32_SFLOAT =(106)
 Three channel red green blue 32-bit float format, twelve bytes per pixel. More...
 
 GraphicsFormatR32G32B32_SINT =(105)
 Three channel RGB 32-bit signed integer format, twelve bytes per pixel. More...
 
 GraphicsFormatR32G32B32_UINT =(104)
 Three channel RGB 32-bit unsigned integer format, twelve bytes per pixel. More...
 
 GraphicsFormatR32G32B32A32_SFLOAT =(110)
 Four channel RGB and alpha 32-bit float format, sixteen bytes per pixel. More...
 
 GraphicsFormatR32G32B32A32_SINT =(109)
 Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel. More...
 
 GraphicsFormatR32G32B32A32_UINT =(108)
 Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel. More...
 
 GraphicsFormatR4G4B4A4_UNORM =(89)
 Four channel 4-bit RGB and 4-bit alpha unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR5G5B5A1_UNORM =(87)
 Four channel 5-bit RGB and 1-bit alpha unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR5G6B5_UNORM_PACK16 =(30)
 Three channel RGB 5, 6, 5-bit unsigned normalized format, two bytes per pixel.
 
 GraphicsFormatR8_SINT =(6)
 One channel red 8-bit signed integer format, one byte per pixel. More...
 
 GraphicsFormatR8_SNORM =(95)
 One channel red 8-bit signed normalized format, one byte per pixel. More...
 
 GraphicsFormatR8_UINT =(5)
 One channel red 8-bit unsigned integer format, one byte per pixel. More...
 
 GraphicsFormatR8_UNORM =(4)
 One channel red 8-bit unsigned normalized format, one byte per pixel. More...
 
 GraphicsFormatR8G8_SINT =(9)
 Two channel red green 8-bit signed integer format, two bytes per pixel. More...
 
 GraphicsFormatR8G8_SNORM =(99)
 Two channel red green 8-bit signed normalized format, two bytes per pixel. More...
 
 GraphicsFormatR8G8_UINT =(8)
 Two channel red green 8-bit unsigned integer format, two bytes per pixel. More...
 
 GraphicsFormatR8G8_UNORM =(7)
 Two channel red green 8-bit unsigned normalized format, two bytes per pixel. More...
 
 GraphicsFormatR8G8B8_SINT =(13)
 Three channel RGB 8-bit signed integer format, three bytes per pixel. More...
 
 GraphicsFormatR8G8B8_SNORM =(103)
 Three channel RGB 8-bit signed normalized format, three bytes per pixel. More...
 
 GraphicsFormatR8G8B8_SRGB =(11)
 Three channel RGB 8-bit unsigned normalized format in sRGB color space, three bytes per pixel.
 
 GraphicsFormatR8G8B8_UINT =(12)
 Three channel RGB 8-bit unsigned integer format, three bytes per pixel. More...
 
 GraphicsFormatR8G8B8_UNORM =(10)
 Three channel RGB 8-bit unsigned normalized format, three bytes per pixel.
 
 GraphicsFormatR8G8B8A8_SINT =(17)
 Four channel RGBA 8-bit signed integer format, four bytes per pixel. More...
 
 GraphicsFormatR8G8B8A8_SNORM =(107)
 Four channel RGB and alpha 8-bit signed normalized format, four bytes per pixel. More...
 
 GraphicsFormatR8G8B8A8_SRGB =(15)
 Four channel RGB and alpha 8-bit unsigned normalized format in sRGB color space, four bytes per pixel.
 
 GraphicsFormatR8G8B8A8_UINT =(16)
 Four channel RGBA 8-bit unsigned integer format, four bytes per pixel. More...
 
 GraphicsFormatR8G8B8A8_UNORM =(14)
 Four channel RGB and alpha 8-bit unsigned normalized format, four bytes per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_AL1 =(GraphicsFormatALPHALUMINANCE1_UNORM)
 Two channel aliased single 1-bit alpha/luminance component unsigned normalized texture only format, 1 bit per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_AL17 =(GraphicsFormatALPHA1_LUMINANCE7_UNORM)
 Two channel 1-bit alpha and 7-bit luminance unsigned normalized format, 8 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_AL2 =(GraphicsFormatALPHALUMINANCE2_UNORM)
 Two channel aliased single 2-bit alpha/luminance component unsigned normalized texture only format, 2 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_AL4 =(GraphicsFormatALPHALUMINANCE4_UNORM)
 Two channel aliased single 4-bit alpha/luminance component unsigned normalized texture only format, 4 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_AL44 =(GraphicsFormatALPHA4_LUMINANCE4_UNORM)
 Two channel 4-bit alpha and 4-bit luminance unsigned normalized format, 8 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_AL8 =(GraphicsFormatALPHALUMINANCE8_UNORM)
 Two channel aliased single 8-bit alpha/luminance component unsigned normalized texture only format, 8 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_AL88 =(GraphicsFormatALPHA8_LUMINANCE8_UNORM)
 Two channel alpha and luminance 8-bit unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_ALPHA8 =(GraphicsFormatALPHA8_UNORM)
 Single channel alpha 8-bit unsigned normalized framebuffer only format, 8 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_ARGB1555 =(GraphicsFormatA1R5G5B5_UNORM)
 Four channel 1-bit alpha and 5-bit RGB unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_ARGB4444 =(GraphicsFormatA4R4G4B4_UNORM)
 Four channel 4-bit alpha and 4-bit RGB unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_ARGB8888 =(GraphicsFormatA8R8G8B8_UNORM)
 Four channel ARGB 8-bit unsigned normalized format, 32 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_1 =(GraphicsFormatCLUT1_UINT)
 Single component 1-bit unsigned integer texture only color lookup table format, 1 bit per component.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_2 =(GraphicsFormatCLUT2_UINT)
 Single component 2-bit unsigned integer texture only color lookup table format, 2 bits per component.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_4 =(GraphicsFormatCLUT4_UINT)
 Single component 4-bit unsigned integer texture only color lookup table format, 4 bits per component.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_8 =(GraphicsFormatCLUT8_UINT)
 Single component 8-bit unsigned integer texture only color lookup table format, 8 bits per component.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_LUM8 =(GraphicsFormatLUMINANCE8_UNORM)
 Single channel luminance 8-bit unsigned normalized framebuffer only format, 8 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_RGB565 =(GraphicsFormatR5G6B5_UNORM_PACK16)
 Three channel RGB 5, 6, 5-bit unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_RGBA4444 =(GraphicsFormatR4G4B4A4_UNORM)
 Four channel 4-bit RGB and 4-bit alpha unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_RGBA5551 =(GraphicsFormatR5G5B5A1_UNORM)
 Four channel 5-bit RGB and 1-bit alpha unsigned normalized format, 16 bits per pixel.
 
 GraphicsFormatR_DRW2D_PIXELFORMAT_RGBA8888 =(GraphicsFormatR8G8B8A8_UNORM)
 Four channel RGBA 8-bit unsigned normalized format, 32 bits per pixel.
 
 GraphicsFormatS8_UINT =(50)
 Single channel stencil 8-bit unsigned integer format.
 

Detailed Description

GraphicsFormat specifies format of graphics data used for example in textures and vertex attributes.

Member Function Documentation

◆ getValue()

int getValue ( )

Returns the integer value of the enumeration constant.

Returns
Integer value.

Implements Enum.

◆ toEnum()

static GraphicsFormat toEnum ( int  value)
static

Converts an integer value to the matching enumeration constant.

Parameters
valueInteger value to convert to enumeration constant.
Returns
Enumeration constant matching the integer value.

Member Data Documentation

◆ GraphicsFormatA16R16G16B16_SFLOAT

GraphicsFormatA16R16G16B16_SFLOAT =(132)

Four channel ARGB 16-bit half float format, eight bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatA16R16G16B16_SINT

GraphicsFormatA16R16G16B16_SINT =(131)

Four channel ARGB 16-bit signed integer format, eight bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatA16R16G16B16_SNORM

GraphicsFormatA16R16G16B16_SNORM =(138)

Four channel ARGB 16-bit signed normalized format, eight bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatA16R16G16B16_UINT

GraphicsFormatA16R16G16B16_UINT =(130)

Four channel ARGB 16-bit unsigned integer format, eight bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatA16R16G16B16_UNORM

GraphicsFormatA16R16G16B16_UNORM =(137)

Four channel ARGB 16-bit unsigned normalized format, eight bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatA32R32G32B32_SFLOAT

GraphicsFormatA32R32G32B32_SFLOAT =(136)

Four channel ARGB 32-bit float format, sixteen bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatA32R32G32B32_SINT

GraphicsFormatA32R32G32B32_SINT =(135)

Four channel ARGB 32-bit signed integer format, sixteen bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatA32R32G32B32_UINT

GraphicsFormatA32R32G32B32_UINT =(134)

Four channel ARGB 32-bit unsigned integer format, sixteen bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatA8R8G8B8_SINT

GraphicsFormatA8R8G8B8_SINT =(129)

Four channel ARGB 8-bit signed integer format, four bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatA8R8G8B8_SNORM

GraphicsFormatA8R8G8B8_SNORM =(133)

Four channel ARGB 8-bit signed normalized format, four bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatA8R8G8B8_UINT

GraphicsFormatA8R8G8B8_UINT =(128)

Four channel ARGB 8-bit unsigned integer format, four bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatASTC_10x10_SRGB_BLOCK

GraphicsFormatASTC_10x10_SRGB_BLOCK =(74)

sRGB-corrected ASTC-compressed packed 10x10 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_10x10_UNORM_BLOCK

GraphicsFormatASTC_10x10_UNORM_BLOCK =(73)

Unsigned normalized ASTC-compressed packed 10x10 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_10x5_SRGB_BLOCK

GraphicsFormatASTC_10x5_SRGB_BLOCK =(68)

sRGB-corrected ASTC-compressed packed 10x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_10x5_UNORM_BLOCK

GraphicsFormatASTC_10x5_UNORM_BLOCK =(67)

Unsigned normalized ASTC-compressed packed 10x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_10x6_SRGB_BLOCK

GraphicsFormatASTC_10x6_SRGB_BLOCK =(70)

sRGB-corrected ASTC-compressed packed 10x6 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_10x6_UNORM_BLOCK

GraphicsFormatASTC_10x6_UNORM_BLOCK =(69)

Unsigned normalized ASTC-compressed packed 10x6 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_10x8_SRGB_BLOCK

GraphicsFormatASTC_10x8_SRGB_BLOCK =(72)

sRGB-corrected ASTC-compressed packed 10x8 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_10x8_UNORM_BLOCK

GraphicsFormatASTC_10x8_UNORM_BLOCK =(71)

Unsigned normalized ASTC-compressed packed 10x8 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_12x10_SRGB_BLOCK

GraphicsFormatASTC_12x10_SRGB_BLOCK =(76)

sRGB-corrected ASTC-compressed packed 12x10 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_12x10_UNORM_BLOCK

GraphicsFormatASTC_12x10_UNORM_BLOCK =(75)

Unsigned normalized ASTC-compressed packed 12x10 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_12x12_SRGB_BLOCK

GraphicsFormatASTC_12x12_SRGB_BLOCK =(78)

sRGB-corrected ASTC-compressed packed 12x12 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_12x12_UNORM_BLOCK

GraphicsFormatASTC_12x12_UNORM_BLOCK =(77)

Unsigned normalized ASTC-compressed packed 12x12 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_4x4_SRGB_BLOCK

GraphicsFormatASTC_4x4_SRGB_BLOCK =(52)

sRGB-corrected ASTC-compressed packed 4x4 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_4x4_UNORM_BLOCK

GraphicsFormatASTC_4x4_UNORM_BLOCK =(51)

Unsigned normalized ASTC-compressed packed 4x4 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_5x4_SRGB_BLOCK

GraphicsFormatASTC_5x4_SRGB_BLOCK =(54)

sRGB-corrected ASTC-compressed packed 5x4 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_5x4_UNORM_BLOCK

GraphicsFormatASTC_5x4_UNORM_BLOCK =(53)

Unsigned normalized ASTC-compressed packed 5x4 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_5x5_SRGB_BLOCK

GraphicsFormatASTC_5x5_SRGB_BLOCK =(56)

sRGB-corrected ASTC-compressed packed 5x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_5x5_UNORM_BLOCK

GraphicsFormatASTC_5x5_UNORM_BLOCK =(55)

Unsigned normalized ASTC-compressed packed 5x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_6x5_SRGB_BLOCK

GraphicsFormatASTC_6x5_SRGB_BLOCK =(58)

sRGB-corrected ASTC-compressed packed 6x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_6x5_UNORM_BLOCK

GraphicsFormatASTC_6x5_UNORM_BLOCK =(57)

Unsigned normalized ASTC-compressed packed 6x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_6x6_SRGB_BLOCK

GraphicsFormatASTC_6x6_SRGB_BLOCK =(60)

sRGB-corrected ASTC-compressed packed 6x6 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_6x6_UNORM_BLOCK

GraphicsFormatASTC_6x6_UNORM_BLOCK =(59)

Unsigned normalized ASTC-compressed packed 6x6 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_8x5_SRGB_BLOCK

GraphicsFormatASTC_8x5_SRGB_BLOCK =(62)

sRGB-corrected ASTC-compressed packed 8x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_8x5_UNORM_BLOCK

GraphicsFormatASTC_8x5_UNORM_BLOCK =(61)

Unsigned normalized ASTC-compressed packed 8x5 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_8x6_SRGB_BLOCK

GraphicsFormatASTC_8x6_SRGB_BLOCK =(64)

sRGB-corrected ASTC-compressed packed 8x6 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_8x6_UNORM_BLOCK

GraphicsFormatASTC_8x6_UNORM_BLOCK =(63)

Unsigned normalized ASTC-compressed packed 8x6 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_8x8_SRGB_BLOCK

GraphicsFormatASTC_8x8_SRGB_BLOCK =(66)

sRGB-corrected ASTC-compressed packed 8x8 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatASTC_8x8_UNORM_BLOCK

GraphicsFormatASTC_8x8_UNORM_BLOCK =(65)

Unsigned normalized ASTC-compressed packed 8x8 block format.


Note: Do not change the ordering of ASTC entries in this enum.

◆ GraphicsFormatATC_RGB

GraphicsFormatATC_RGB =(43)

◆ GraphicsFormatATC_RGBA_EXPLICIT_ALPHA

GraphicsFormatATC_RGBA_EXPLICIT_ALPHA =(44)

Four channel RGB and alpha compressed format.


See also
https://www.khronos.org/registry/gles/extensions/AMD/AMD_compressed_ATC_texture.txt

◆ GraphicsFormatATC_RGBA_INTERPOLATED_ALPHA

GraphicsFormatATC_RGBA_INTERPOLATED_ALPHA =(45)

Four channel RGB and alpha compressed format.


See also
https://www.khronos.org/registry/gles/extensions/AMD/AMD_compressed_ATC_texture.txt

◆ GraphicsFormatBC2_UNORM

GraphicsFormatBC2_UNORM =(35)

Four channel RGB and alpha DXT3 compressed format, 4 by 4 pixels per block, 128 bits per block.


See also
https://www.khronos.org/registry/gles/extensions/EXT/texture_compression_s3tc.txt

◆ GraphicsFormatBC3_UNORM

GraphicsFormatBC3_UNORM =(36)

Four channel RGB and alpha DXT5 compressed format, 4 by 4 pixels per block, 128 bits per block, interpolated alpha.


See also
https://www.khronos.org/registry/gles/extensions/EXT/texture_compression_s3tc.txt

◆ GraphicsFormatD16_UNORM

GraphicsFormatD16_UNORM =(46)

Single channel depth 16-bit unsigned normalized format.


See also
https://www.khronos.org/registry/gles/extensions/OES/OES_depth_texture.txt

◆ GraphicsFormatPVRTC1_RGB_2BPP

GraphicsFormatPVRTC1_RGB_2BPP =(37)

Three channel RGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/gles/extensions/IMG/IMG_texture_compression_pvrtc.txt

◆ GraphicsFormatPVRTC1_RGB_4BPP

GraphicsFormatPVRTC1_RGB_4BPP =(38)

Three channel RGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/gles/extensions/IMG/IMG_texture_compression_pvrtc.txt

◆ GraphicsFormatPVRTC1_RGBA_2BPP

GraphicsFormatPVRTC1_RGBA_2BPP =(39)

Four channel RGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/gles/extensions/IMG/IMG_texture_compression_pvrtc.txt

◆ GraphicsFormatPVRTC1_RGBA_4BPP

GraphicsFormatPVRTC1_RGBA_4BPP =(40)

Four channel RGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/gles/extensions/IMG/IMG_texture_compression_pvrtc.txt

◆ GraphicsFormatPVRTC1_SRGB_2BPP

GraphicsFormatPVRTC1_SRGB_2BPP =(122)

Three channel SRGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_pvrtc_sRGB.txt

◆ GraphicsFormatPVRTC1_SRGB_4BPP

GraphicsFormatPVRTC1_SRGB_4BPP =(123)

Three channel SRGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_pvrtc_sRGB.txt

◆ GraphicsFormatPVRTC1_SRGBA_2BPP

GraphicsFormatPVRTC1_SRGBA_2BPP =(124)

Four channel SRGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_pvrtc_sRGB.txt

◆ GraphicsFormatPVRTC1_SRGBA_4BPP

GraphicsFormatPVRTC1_SRGBA_4BPP =(125)

Four channel SRGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_pvrtc_sRGB.txt

◆ GraphicsFormatPVRTC2_RGBA_2BPP

GraphicsFormatPVRTC2_RGBA_2BPP =(41)

Four channel RGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/gles/extensions/IMG/IMG_texture_compression_pvrtc2.txt

◆ GraphicsFormatPVRTC2_RGBA_4BPP

GraphicsFormatPVRTC2_RGBA_4BPP =(42)

Four channel RGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/gles/extensions/IMG/IMG_texture_compression_pvrtc2.txt

◆ GraphicsFormatPVRTC2_SRGBA_2BPP

GraphicsFormatPVRTC2_SRGBA_2BPP =(126)

Four channel SRGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_pvrtc_sRGB.txt

◆ GraphicsFormatPVRTC2_SRGBA_4BPP

GraphicsFormatPVRTC2_SRGBA_4BPP =(127)

Four channel SRGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_pvrtc_sRGB.txt

◆ GraphicsFormatR16_SFLOAT

GraphicsFormatR16_SFLOAT =(20)

One channel red 16-bit half float format, two bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR16_SINT

GraphicsFormatR16_SINT =(19)

One channel red 16-bit signed integer format, two bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR16_SNORM

GraphicsFormatR16_SNORM =(112)

Single channel Red 16-bit signed normalized, two bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR16_UINT

GraphicsFormatR16_UINT =(18)

One channel red 16-bit unsigned integer format, two bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR16_UNORM

GraphicsFormatR16_UNORM =(111)

Single channel Red 16-bit unsigned normalized, two bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR16G16_SFLOAT

GraphicsFormatR16G16_SFLOAT =(23)

Two channel red green 16-bit half float format, four bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR16G16_SINT

GraphicsFormatR16G16_SINT =(22)

Two channel red green 16-bit signed integer format, four bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR16G16_SNORM

GraphicsFormatR16G16_SNORM =(114)

Two channel RG 16-bit signed normalized, four bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR16G16_UINT

GraphicsFormatR16G16_UINT =(21)

Two channel red green 16-bit unsigned integer format, four bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR16G16_UNORM

GraphicsFormatR16G16_UNORM =(113)

Two channel RG 16-bit unsigned normalized, four bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR16G16B16_SFLOAT

GraphicsFormatR16G16B16_SFLOAT =(26)

Three channel RGB 16-bit half float format, six bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR16G16B16_SINT

GraphicsFormatR16G16B16_SINT =(25)

Three channel RGB 16-bit signed integer format, six bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR16G16B16_SNORM

GraphicsFormatR16G16B16_SNORM =(116)

Three channel RGB 16-bit signed normalized, six bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR16G16B16_UINT

GraphicsFormatR16G16B16_UINT =(24)

Three channel RGB 16-bit unsigned integer format, six bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR16G16B16_UNORM

GraphicsFormatR16G16B16_UNORM =(115)

Three channel RGB 16-bit unsigned normalized, six bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR16G16B16A16_SFLOAT

GraphicsFormatR16G16B16A16_SFLOAT =(29)

Four channel RGBA 16-bit half float format, eight bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR16G16B16A16_SINT

GraphicsFormatR16G16B16A16_SINT =(28)

Four channel RGBA 16-bit signed integer format, eight bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR16G16B16A16_SNORM

GraphicsFormatR16G16B16A16_SNORM =(118)

Four channel RGBA 16-bit signed normalized, eight bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR16G16B16A16_UINT

GraphicsFormatR16G16B16A16_UINT =(27)

Four channel RGBA 16-bit unsigned integer format, eight bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR16G16B16A16_UNORM

GraphicsFormatR16G16B16A16_UNORM =(117)

Four channel RGBA 16-bit unsigned normalized, eight bytes per pixel.


See also
https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_norm16.txt

◆ GraphicsFormatR32_SFLOAT

GraphicsFormatR32_SFLOAT =(98)

One channel red 32-bit float format, four bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR32_SINT

GraphicsFormatR32_SINT =(97)

One channel red 32-bit signed integer format, four byte per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR32_UINT

GraphicsFormatR32_UINT =(96)

One channel red 32-bit unsigned integer format, four bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR32G32_SFLOAT

GraphicsFormatR32G32_SFLOAT =(102)

Two channel red green 32-bit float format, eight bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR32G32_SINT

GraphicsFormatR32G32_SINT =(101)

Two channel red green 32-bit signed integer format, eight bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR32G32_UINT

GraphicsFormatR32G32_UINT =(100)

Two channel red green 32-bit unsigned integer format, eight bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR32G32B32_SFLOAT

GraphicsFormatR32G32B32_SFLOAT =(106)

Three channel red green blue 32-bit float format, twelve bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR32G32B32_SINT

GraphicsFormatR32G32B32_SINT =(105)

Three channel RGB 32-bit signed integer format, twelve bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR32G32B32_UINT

GraphicsFormatR32G32B32_UINT =(104)

Three channel RGB 32-bit unsigned integer format, twelve bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR32G32B32A32_SFLOAT

GraphicsFormatR32G32B32A32_SFLOAT =(110)

Four channel RGB and alpha 32-bit float format, sixteen bytes per pixel.


Note: Requires OpenGL ES 3 or ES 2 with extensions.

◆ GraphicsFormatR32G32B32A32_SINT

GraphicsFormatR32G32B32A32_SINT =(109)

Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR32G32B32A32_UINT

GraphicsFormatR32G32B32A32_UINT =(108)

Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR8_SINT

GraphicsFormatR8_SINT =(6)

One channel red 8-bit signed integer format, one byte per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR8_SNORM

GraphicsFormatR8_SNORM =(95)

One channel red 8-bit signed normalized format, one byte per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR8_UINT

GraphicsFormatR8_UINT =(5)

One channel red 8-bit unsigned integer format, one byte per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR8_UNORM

GraphicsFormatR8_UNORM =(4)

One channel red 8-bit unsigned normalized format, one byte per pixel.


Note: Requires OpenGL ES 3 or rg texture extension.

◆ GraphicsFormatR8G8_SINT

GraphicsFormatR8G8_SINT =(9)

Two channel red green 8-bit signed integer format, two bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR8G8_SNORM

GraphicsFormatR8G8_SNORM =(99)

Two channel red green 8-bit signed normalized format, two bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR8G8_UINT

GraphicsFormatR8G8_UINT =(8)

Two channel red green 8-bit unsigned integer format, two bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR8G8_UNORM

GraphicsFormatR8G8_UNORM =(7)

Two channel red green 8-bit unsigned normalized format, two bytes per pixel.


Note: Requires OpenGL ES 3 or rg texture extension.

◆ GraphicsFormatR8G8B8_SINT

GraphicsFormatR8G8B8_SINT =(13)

Three channel RGB 8-bit signed integer format, three bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR8G8B8_SNORM

GraphicsFormatR8G8B8_SNORM =(103)

Three channel RGB 8-bit signed normalized format, three bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR8G8B8_UINT

GraphicsFormatR8G8B8_UINT =(12)

Three channel RGB 8-bit unsigned integer format, three bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR8G8B8A8_SINT

GraphicsFormatR8G8B8A8_SINT =(17)

Four channel RGBA 8-bit signed integer format, four bytes per pixel.


Note: Requires OpenGL ES 3.

◆ GraphicsFormatR8G8B8A8_SNORM

GraphicsFormatR8G8B8A8_SNORM =(107)

Four channel RGB and alpha 8-bit signed normalized format, four bytes per pixel.


Note: Requires OpenGL ES 3

◆ GraphicsFormatR8G8B8A8_UINT

GraphicsFormatR8G8B8A8_UINT =(16)

Four channel RGBA 8-bit unsigned integer format, four bytes per pixel.


Note: Requires OpenGL ES 3.