Kanzi  3.9.6
Java API
AnimationPlayerMetadata.PlayMessageArguments Class Reference

Metadata definitions for PlayMessageArguments. More...

Inheritance diagram for AnimationPlayerMetadata.PlayMessageArguments:
[legend]

Public Member Functions

 PlayMessageArguments ()
 Construct a new messageArgumentsClassName instance.
 
 PlayMessageArguments (long nativeObject)
 Wrap a native instance. More...
 
Float getDurationScaleProperty ()
 Getter for DurationScaleProperty.
 
Integer getPlaybackModeProperty ()
 Getter for PlaybackModeProperty.
 
Integer getRepeatCountProperty ()
 Getter for RepeatCountProperty.
 
void setDurationScaleProperty (Float value)
 Setter for DurationScaleProperty.
 
void setPlaybackModeProperty (Integer value)
 Setter for PlaybackModeProperty.
 
void setRepeatCountProperty (Integer value)
 Setter for RepeatCountProperty.
 
- Public Member Functions inherited from NodeComponentMetadata.NodeComponentMessageArguments
 NodeComponentMessageArguments ()
 Construct a new messageArgumentsClassName instance.
 
 NodeComponentMessageArguments (long nativeObject)
 Wrap a native instance. More...
 
String getTargetNameProperty ()
 Getter for TargetNameProperty.
 
void setTargetNameProperty (String value)
 Setter for TargetNameProperty.
 
- Public Member Functions inherited from MessageArguments
 MessageArguments ()
 Constructs a new MessageArguments object. More...
 
TDataType getArgument (PropertyType< TDataType > propertyType)
 Returns the value of an argument. More...
 
TDataType getOptionalArgument (PropertyType< TDataType > propertyType)
 Returns the value of an argument, but does not use the default value if there are no inputs to the argument value. More...
 
TNodeType getSource ()
 Returns the source node for a message. More...
 
boolean isHandled ()
 Returns whether the message is handled. More...
 
void setArgument (PropertyType< TDataType > propertyType, TDataType value)
 Sets the value of an argument. More...
 
void setArgument (PropertyType< Integer > propertyType, EnumType value)
 Sets the value of an integer argument using a constant from an enumeration. More...
 
void setHandled (boolean handled)
 Sets the handling status for a message. More...
 

Static Public Attributes

static final DynamicPropertyType< Float > DurationScaleProperty
 Specifies how much duration of the timeline is scaled during its playback. More...
 
static final AbstractMetaclass metaclass
 Metaclass for PlayMessageArguments. More...
 
static final DynamicPropertyType< Integer > PlaybackModeProperty
 Specifies the mode of timeline playback (normal, reverse, pingpong). More...
 
static final DynamicPropertyType< Integer > RepeatCountProperty
 Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). More...
 
- Static Public Attributes inherited from NodeComponentMetadata.NodeComponentMessageArguments
static final AbstractMetaclass metaclass
 Metaclass for NodeComponentMessageArguments. More...
 
static final DynamicPropertyType< String > TargetNameProperty
 Sets the name of the node component that receives this message. More...
 

Additional Inherited Members

- Protected Member Functions inherited from MessageArguments
 MessageArguments (long nativeObject)
 Wraps a native message argument. More...
 

Detailed Description

Metadata definitions for PlayMessageArguments.

Constructor & Destructor Documentation

◆ PlayMessageArguments()

PlayMessageArguments ( long  nativeObject)

Wrap a native instance.

Parameters
nativeObjectReference to a native instance.

Member Data Documentation

◆ DurationScaleProperty

final DynamicPropertyType<Float> DurationScaleProperty
static
Initial value:
=
new DynamicPropertyType<>(
"AnimationPlayer.PlayMessageArguments.DurationScale", Float.class)

Specifies how much duration of the timeline is scaled during its playback.

This scale is applied on top of player's duration scale property.

◆ metaclass

final AbstractMetaclass metaclass
static
Initial value:
=
new AbstractMetaclass("Kanzi.AnimationPlayer.PlayMessageArguments")

Metaclass for PlayMessageArguments.

◆ PlaybackModeProperty

final DynamicPropertyType<Integer> PlaybackModeProperty
static
Initial value:
=
new DynamicPropertyType<>(
"AnimationPlayer.PlayMessageArguments.PlaybackMode", Integer.class)

Specifies the mode of timeline playback (normal, reverse, pingpong).

This mode is applied on top of player's mode property.

◆ RepeatCountProperty

final DynamicPropertyType<Integer> RepeatCountProperty
static
Initial value:
=
new DynamicPropertyType<>(
"AnimationPlayer.PlayMessageArguments.RepeatCount", Integer.class)

Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats).

This repeat count is applied on top of player's repeact count property.