|
void | addChild (RenderPassSharedPtr childRenderPass) |
| Adds a render pass as the last child of the render pass you set. More...
|
|
void | attach () |
| Attaches the render pass. More...
|
|
void | attachRecursive (Node &node) |
| Recursively attaches a render pass tree. More...
|
|
ChildConstIterator | beginChildren () const |
| Returns an iterator to the beginning of the container of child render passes. More...
|
|
BindingLookupContextPtr | createLookupContext (RenderPassSharedPtr templateRoot) |
| Creates a lookup context for a given render pass. More...
|
|
void | detach () |
| Detaches the render pass. More...
|
|
void | detachRecursive () |
| Recursively detaches a render pass tree. More...
|
|
ChildConstIterator | endChildren () const |
| Returns an iterator to the end of the container of child render passes. More...
|
|
string | getCamera () const |
| Gets the value of the CameraProperty. More...
|
|
RenderPassSharedPtr | getChild (size_t index) |
| Gets a child render pass at the given index. More...
|
|
size_t | getChildCount () const |
| Returns the number of child render passes. More...
|
|
size_t | getChildIndex (RenderPass &childRenderPass) const |
| Gets the index of a child in this render pass. More...
|
|
virtual CompositionRequirements | getCompositionRequirements () |
| Queries if a render pass requires a depth buffer. More...
|
|
Node * | getHostNode () const |
| Gets the host node of a render pass. More...
|
|
Vector4 | getInputViewport () const |
| Gets the value of InputViewportAreaProperty. More...
|
|
RenderPass * | getParent () const |
| Gets the parent of a render pass. More...
|
|
Scene * | getSceneForRenderPass () const |
| Gets the scene being rendered by the render pass. More...
|
|
RenderPassSharedPtr | getTemplateRoot () const |
| Gets the template root of this render pass. More...
|
|
Viewport2D * | getViewportForRenderPass () const |
| Gets a viewport parent for a render pass. More...
|
|
void | insertChild (size_t index, RenderPassSharedPtr childRenderPass) |
| Adds a render pass as a child render pass at given index of the render pass you set. More...
|
|
bool | isAttached () const |
| Tells if a render pass is attached. More...
|
|
bool | isAttaching () const |
| Tells if a render pass is attaching. More...
|
|
bool | isDetached () const |
| Tells if a render pass is detached. More...
|
|
bool | isDetaching () const |
| Tells if render pass is detaching. More...
|
|
bool | isEnabled () const |
| Gets the value of the EnabledProperty property. More...
|
|
ObjectSharedPtr | lookupObject (string_view relativePath) |
| Lookup for an object from a node. More...
|
|
template<typename T > |
shared_ptr< T > | lookupObject (string_view relativePath) |
| Lookup a relative object of specific type. More...
|
|
void | removeAllChildren () |
| Removes all child render passes from a render pass. More...
|
|
void | removeChild (RenderPass &childRenderPass) |
| Removes a child render pass. More...
|
|
void | removeChild (size_t index) |
| Removes a child render pass. More...
|
|
void | render (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Recursively render RenderPass and all of its child render passes. More...
|
|
virtual void | restoreResources () |
| Restore resources after suspend. More...
|
|
void | restoreResourcesRecursive () |
| Recursively calls restoreResources for a RenderPass and all its children. More...
|
|
void | setCamera (string_view value) |
| Sets the value of the CameraProperty. More...
|
|
void | setEnabled (bool value) |
| Sets the value of the EnabledProperty. More...
|
|
void | setHostNode (Node *hostNode) |
| Sets the host node of a render pass. More...
|
|
void | setParent (RenderPass *parent) |
| Sets the parent of a render pass. More...
|
|
void | setTemplateRoot (RenderPassSharedPtr templateRoot) |
| Sets the template root for this render pass. More...
|
|
| ~RenderPass () override |
| Destructor. More...
|
|
virtual unsigned int | getCPUMemoryUsage () const |
| Function for getting the memory usage of a resource. More...
|
|
const string & | getName () const |
| Gets the resource name. More...
|
|
const string & | getUrl () const |
| Gets the resource URL. More...
|
|
bool | isKeepAlive () const |
| Tells if the resource has keep alive flag set. More...
|
|
void | reload () |
|
void | reloadFromFile (string_view filePath) |
|
void | reloadFromKzb (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
|
void | setKeepAlive (bool keepAlive) |
| Sets the keep alive flag. More...
|
|
void | setUrl (string_view url) |
| Sets the resource URL. More...
|
|
| ~Resource () override |
| Destructor. More...
|
|
AppliedStyleEntrySharedPtr | applyObjectStyle (kanzi::StyleSharedPtr style) |
| Applies a style to an object. More...
|
|
void | applyObjectStyles () |
| Apply all styles for an object node. More...
|
|
Domain * | getDomain () const |
| Returns the domain the object belongs to. More...
|
|
const Metaclass * | getDynamicMetaclass () const override |
| Returns the metaclass of the dynamic type of the object. More...
|
|
MainLoopScheduler * | getMainLoopScheduler () const |
| Returns the MainLoopScheduler instance of the associated Domain. More...
|
|
detail::MessageDispatcher * | getMessageDispatcher () const |
| Returns the message dispatcher of the object. More...
|
|
ResourceManager * | getResourceManager () const |
| Returns the resource manager of the object. More...
|
|
ScriptingContextSharedPtr | getScriptingContext () const |
| Gets the scripting context of the object. More...
|
|
| Object (Domain *domain) |
|
void | setScriptingContext (ScriptingContextSharedPtr context) |
| Sets the scripting context of the object. More...
|
|
void | unapplyObjectStyle (AppliedStyleEntrySharedPtr appliedStyleEntry) |
|
void | unapplyObjectStyles () |
| Unapplies and removes all applied styles. More...
|
|
| ~Object () override |
|
bool | isTypeOf (const Metaclass *objectType) const |
| Determines if the type of this object is the given type or derived from it. More...
|
|
virtual | ~MetaObject () |
|
template<typename DataType > |
void | addPropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
template<typename DataType > |
void | addPropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
|
template<typename DataType > |
void | addPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
|
PropertyStorageContainer::iterator | beginPropertyStorage () |
| Returns the begin iterator to the internal property storage container. More...
|
|
PropertyStorageContainer::const_iterator | beginPropertyStorage () const |
| Returns the begin iterator to the internal property storage container. More...
|
|
void | clearPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
void | copyLocalValue (const PropertyObject &other, AbstractPropertyType propertyType) |
| Copies local value of single property from another object. More...
|
|
void | copyLocalValues (const PropertyObject &other) |
| Copies all local values from another object. More...
|
|
PropertyStorageContainer::iterator | endPropertyStorage () |
| Returns the end iterator to the internal property storage container. More...
|
|
PropertyStorageContainer::const_iterator | endPropertyStorage () const |
| Returns the end iterator to the internal property storage container. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getAbstractPropertyBase (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalAbstractProperty (AbstractPropertyType abstractPropertyType) const |
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalProperty (const PropertyType< DataType > &propertyType) const |
| Evaluates the property value in the same way as the overload above but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
template<typename DataType > |
optional< typename PropertyType< DataType >::Traits::ReturnType > | getOptionalPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers, but does not default to the value in property metadata if there are no inputs to the property value. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getProperty (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property type. More...
|
|
template<typename DataType > |
PropertyType< DataType >::Traits::ReturnType | getPropertyBase (const PropertyType< DataType > &propertyType) const |
| Returns the current value of a property disregarding modifiers. More...
|
|
template<typename DataType > |
size_t | getPropertyNotificationHandlerCount (const PropertyType< DataType > &propertyType) const |
| Gets number of current notification handlers for given property type. More...
|
|
bool | hasBaseValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value, disregarding modifiers. More...
|
|
bool | hasLocalValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a local value set for the property. More...
|
|
bool | hasNonClassValue (AbstractPropertyType propertyType) const |
| Evaluates whether there is a value of any precedence higher than class default value set for the property. More...
|
|
bool | hasValue (AbstractPropertyType propertyType) const |
| Evaluates whether there are any inputs into the property value. More...
|
|
bool | isPropertyFlagSet (AbstractPropertyType propertyType, uint32_t flag) const |
|
| PropertyObject () |
|
void | removeKzbProperties (flat_set< AbstractPropertyType > *keepProperties) |
| Remove all KZB properties that are not included in a given set. More...
|
|
void | removeKzbProperties () |
| Remove all KZB properties. More...
|
|
template<typename DataType > |
void | removeLocalPropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
|
void | removeLocalValue (AbstractPropertyType propertyType) |
| Removes the local value associated with the property. More...
|
|
template<typename DataType > |
void | removePropertyModifier (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::ModifierCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyNotificationHandler (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::NotificationCallback callback, void *owner) |
|
template<typename DataType > |
void | removePropertyValueSource (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Descriptor::TypedValueSource *valueSource, void *ownerPointer) |
|
template<typename DataType > |
void | setAbstractProperty (AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
|
template<typename DataType > |
void | setProperty (const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::Traits::ParameterType value) |
| Sets the local value of a property type. More...
|
|
void | setPropertyFlag (AbstractPropertyType propertyType, uint32_t flag) |
|
void | validatePropertyModifiers (AbstractPropertyType propertyType) |
|
virtual | ~PropertyObject () |
|
void | addBindingRuntime (AbstractBindingRuntimeSharedPtr entry, shared_ptr< void > owner) |
| Adds an already-created binding runtime to this binding host. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot) |
| Sets a binding with no target. More...
|
|
AbstractBindingRuntimeSharedPtr | setBinding (AbstractBindingSharedPtr binding) |
| Wrapper for setting a binding with no target. More...
|
|
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Sets a binding to a certain property. More...
|
|
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence) |
| Wrapper for setting a binding with owner. More...
|
|
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a binding with owner. More...
|
|
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot) |
| Sets a binding with no target. More...
|
|
AbstractBindingRuntimeSharedPtr | setBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner) |
| Wrapper for setting a binding with no target. More...
|
|
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setModifierBinding (AbstractBindingSharedPtr binding, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Sets a modifier binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType, PropertyField field) |
| Wrapper for setting a modifier binding. More...
|
|
AbstractBindingRuntimeSharedPtr | setModifierBindingWithOwner (AbstractBindingSharedPtr binding, shared_ptr< void > owner, AbstractPropertyType propertyType) |
| Wrapper for setting a modifier binding. More...
|
|
BindingRuntimeConstIterator | beginBindingRuntimes () const |
| Returns an iterator to the beginning of binding runtimes. More...
|
|
BindingRuntimeConstIterator | endBindingRuntimes () const |
| Returns an iterator to the end of binding runtimes. More...
|
|
AbstractBindingRuntimeSharedPtr | getBindingRuntime (size_t idx) |
| Gets binding by index. More...
|
|
size_t | getBindingRuntimeCount () const |
| Gets the number of binding runtimes added to this node. More...
|
|
void | removeAllBindings () |
| Removes all binding runtimes. More...
|
|
void | removeBinding (AbstractBindingRuntime &bindingRuntime) |
| Removes a binding runtime added earlier. More...
|
|
void | removeBindingsWithOwner (shared_ptr< void > owner) |
| Removes all binding runtimes with the specified owner. More...
|
|
|
Camera * | acquireCamera (string_view relativePath) const |
| Acquires a Camera node based on the value of the Camera property. More...
|
|
CompositionRequirements | combineChildCompositionRequirements (CompositionRequirements requirements) |
| Iterates the children for composition requirements. More...
|
|
CompositionRequirements | getChildCompositionRequirements () |
| Iterates the children for composition requirements. More...
|
|
virtual void | onAttached () |
| Called when a render pass becomes attached. More...
|
|
virtual void | onDetached () |
| Called when a render pass becomes detached. More...
|
|
void | onPropertyChanged (AbstractPropertyType propertyType, PropertyNotificationReason reason) override |
| Object::onPropertyChanged() implementation. More...
|
|
void | renderChildren (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Render all child render passes of a render pass. More...
|
|
virtual void | renderChildrenOverride (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Implementation-dependent rendering of all child render passes of a render pass. More...
|
|
virtual void | renderOverride (Renderer3D &renderer, CompositionStack &compositionStack, const CameraSettings *cameraSettings) |
| Render implementation specific to the RenderPass class. More...
|
|
| RenderPass (Domain *domain, string_view name) |
| Constructor. More...
|
|
template<typename T > |
void | updatePropertyValueSourceAndNotify (AbstractPropertyType propertyType, typename PropertyType< T >::Descriptor::TypedValueSource &valueSource, const T &value) |
| Updates the local value of a property in a Draw Objects Render Pass. More...
|
|
virtual unsigned int | getCPUMemoryUsageOverride () const |
|
virtual void | reloadFromFileOverride (string_view filePath) |
|
virtual void | reloadFromKzbOverride (KzbFile &kzbFile, ReadOnlyMemoryFile &file, KzbMemoryParser &parser) |
|
virtual void | reloadOverride () |
|
| Resource (Domain *domain, string_view name) |
| Constructor. More...
|
|
void | initialize () |
|
void | onCopy (const Object &other) |
|
void | initialize () |
|
| MetaObject () |
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | acquireLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
| Acquires a local value source entry that is free for the assignment of a value. More...
|
|
AbstractPropertyTypeDescriptor::ModifierStorage * | acquireModifierStorage (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
|
AbstractPropertyTypeDescriptor::NotificationStorage * | acquireNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
PropertyStoragePtr | acquirePropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, void *ownerPointer) |
| Internally adds a property value source. More...
|
|
void | addPropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, PropertyValuePrecedence precedence, AbstractPropertyTypeDescriptor::ValueSourceOwner *owner) |
| Internally adds a property value source. More...
|
|
AbstractPropertyTypeDescriptor::ValueSourceEntry * | constructLocalValueSourceEntry (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::PropertyStorage &propertyStorage) |
|
PropertyStoragePtr | constructPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
void | copyLocalValue (const AbstractPropertyTypeDescriptor::PropertyStorage &otherPropertyStorage) |
| Copy local value from property storage. More...
|
|
AbstractPropertyTypeDescriptor::ModifierStorage * | findModifierStorage (AbstractPropertyTypeDescriptor &descriptor) |
|
AbstractPropertyTypeDescriptor::NotificationStorage * | findNotificationStorage (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::PropertyStorage * | findPropertyStorage (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets the property storage for given property type descriptor. More...
|
|
PropertyStoragePtr | findPropertyStoragePtr (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets property storage intrusive pointer which you can use to hold a reference until the end of the operation. More...
|
|
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByNameAndDataType (string_view name, PropertyDataType dataType) const |
| Finds a property type descriptor by name and data type. More...
|
|
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByQualifiedNameAndDataType (string_view qualifiedName, PropertyDataType dataType) const |
| Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with qualified names. More...
|
|
AbstractPropertyTypeDescriptor * | findPropertyTypeDescriptorByUnqualifiedNameAndDataType (string_view unqualifiedName, PropertyDataType dataType) const |
| Like findPropertyTypeDescriptorByNameAndDataType, but only searches by matching with unqualified names. More...
|
|
AbstractPropertyTypeDescriptor::ValueSource * | getClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getFinalValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getNonClassValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
|
AbstractPropertyTypeDescriptor::ValueSource * | getTopValueSource (AbstractPropertyTypeDescriptor &descriptor) const |
| Gets the top-level value source for a given property descriptor. More...
|
|
virtual void | notifyPropertyHandlers (PropertyStoragePtr &storagePtr, PropertyNotificationReason reason) |
| Notifies all property handlers on a property storage. More...
|
|
void | onCopy (const PropertyObject &other) |
|
void | removeLocalValue (AbstractPropertyTypeDescriptor &descriptor, PropertyStoragePtr &propertyStorage) |
| Removes a local value from the given property storage. More...
|
|
void | removePropertyValueSource (AbstractPropertyTypeDescriptor &descriptor, AbstractPropertyTypeDescriptor::ValueSource *valueSource, void *owner) |
| Removes a property value source. More...
|
|
void | validatePropertyModifiersAndNotifyHandlers (PropertyStoragePtr &propertyStorage) |
|
BindingTargetRuntimePtr | createModifierBindingTarget (shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field) |
| Creates a property modifier binding target for given combination of property type and field. More...
|
|
BindingTargetRuntimePtr | createValueSourceBindingTarget (shared_ptr< RenderPass > templateRoot, AbstractPropertyType propertyType, PropertyField field, PropertyValuePrecedence precedence, bool reuseAllowed) |
| Creates a value source binding target for given combination of property type and field. More...
|
|
RenderPass * | getThisObject () |
| Internal accessor for the Curiously Recurring Template Pattern. More...
|
|
const RenderPass * | getThisObject () const |
| Internal accessor for the Curiously Recurring Template Pattern. More...
|
|
void | attachBindings () |
| Attach all bindings stored in this object. More...
|
|
void | detachBindings () |
| Detach bindings. More...
|
|
RenderPass is the base class for Kanzi render passes.
Use render passes to perform singular render pass operations in 3D scenes. For example, use a render pass to clear the background, render nodes for a specific object source, set up a composition target, and so on.
Combine render passes into a hierarchy to create the rendering result you want to achieve.
Render pass rendering and execution order
The base RenderPass class does not implement any functionality, but renders its descendant render passes. This is the reason why the base RenderPass class is called Group Render Pass in Kanzi Studio. All other render passes either perform draw operations or set the state for successive render passes. In both cases, they pass the control to their descendant render passes only after they execute their own operations. Keep this in mind when you define your own render passes. See Creating your own render pass.
Render passes that perform draw operations are:
Render passes that set state are:
Kanzi excutes render passes by iterating the tree depth-first. This is similar to how Kanzi iterates nodes when it renders the node tree. Each render pass first executes itself, then, one at a time, all of its child render passes. Since the child render passes execute themselves, Kanzi executes the full tree starting from a child render pass before it executes the next child render pass. In the same way, the successive Kanzi executes the sibling render passes before it returns the control returns to the parent render pass.
Using textures created with render passes
You can use a render pass to create a texture and then use that texture in other render passes. The texture bindings are resolved on render. For example, you can show on the screen a texture that a CompositionTargetRenderPass creates, with a BlitRenderPass.
Creating render passes
When you create a render pass, the create function calls the constructor, initializes the render pass, and returns the pointer to the render pass. The render pass constructors are protected and only inheriting classes can access them.
For example, to create a Group Render Pass:
Render pass hierarchy
You can combine render passes into a hierarchy to create the rendering result you cannot achieve with any single render pass. When you select a render pass for a Scene or a Viewport2D node, you can select either the root render pass or a specific render pass within such hierarchy. If you select a specific render pass within such hierarchy, Kanzi uses only that render pass and its descendants to render the content.
If a render pass is the root of its own tree, it does not have a parent render pass. In the same manner, if a render pass is a leaf render pass, it does not have any child render passes.
To create a render pass hierarchy:
defaultRenderPass->addChild(pipelineStateRenderPass);
pipelineStateRenderPass->addChild(clearRenderPass);
pipelineStateRenderPass->addChild(drawObjectsRenderPass);
To access descendant render passes (child render passes of the current render pass):
To access ascendant render pass (parent render pass of the current render pass):
RenderPass* parentRenderPass = pipelineStateRenderPass->getParent();
Creating your own render pass class
If you cannot achieve the rendering result with the render passes that come with Kanzi, you can create your own render pass.
Defining the class
Start creating your own render pass by inheriting from the RenderPass base class. Define metaclass and declare property types in the same way as you would in the Node classes. See Node2D.
To create a simple custom render pass:
class ExampleRenderPass;
typedef shared_ptr<ExampleRenderPass> ExampleRenderPassSharedPtr;
{
public:
static PropertyType<float> PolygonDepthOffsetProperty;
float getPolygonDepthOffset() const
{
}
void setPolygonDepthOffset(float value)
{
}
static ExampleRenderPassSharedPtr
create(Domain* domain, string_view name)
{
ExampleRenderPassSharedPtr renderPass = make_polymorphic_shared_ptr<RenderPass>(new ExampleRenderPass(domain, name));
renderPass->initialize();
return renderPass;
}
protected:
explicit ExampleRenderPass(Domain* domain, string_view name) :
{
}
void renderOverride(Renderer3D& renderer, CompositionStack& compositionStack,
const CameraSettings* cameraSettings)
override;
};
PropertyType<float> ExampleRenderPass::PolygonDepthOffsetProperty(
kzMakeFixedString(
"ExampleRenderPass.PolygonOffset"), 1.0f, 0,
false,
(
metadata.displayName = "Polygon Offset";
metadata.host = "Kanzi.RenderPass:context,Kanzi.ExampleRenderPass:auto";
metadata.tooltip = "Defines the polygon offset for rendering the children of the render pass.";
));
{
metadata.displayName = "Example Render Pass";
metadata.tooltip = "Use Example Render Pass to set polygon offset for rendering its render pass tree. For example, this can be useful for rendering decals on existing geometry.";
));
}
When you need to override the functionality of the RenderPass class, override the renderOverride() virtual method:
void ExampleRenderPass::renderOverride(Renderer3D& renderer, CompositionStack& compositionStack, const CameraSettings* cameraSettings)
{
float offset =
getProperty(PolygonDepthOffsetProperty);
kzsGlPolygonOffset(1.0f, offset);
kzsGlPolygonOffset(0.0f, 0.0f);
}