Kanzi  3.9.6
Kanzi Engine API
kanzi::Renderer::TextureUnitInfo::BoundTextureHandle Struct Reference

Structure for tracking bound texture handles. More...

#include <kanzi/core.ui/platform/graphics_backend/gl/renderer.hpp>

Public Member Functions

 BoundTextureHandle ()=default
 Default constructor. More...
 
 BoundTextureHandle (const BoundTextureHandle &)=delete
 Deleted copy constructor. More...
 
BoundTextureHandleoperator= (const BoundTextureHandle &)=delete
 Deleted copy operator. More...
 

Public Attributes

bool m_dirty
 Is this texture unit dirty? More...
 
unsigned int m_handle
 Handle bound to this index. More...
 

Detailed Description

Structure for tracking bound texture handles.

Constructor & Destructor Documentation

◆ BoundTextureHandle() [1/2]

kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::BoundTextureHandle ( )
explicitdefault

Default constructor.

◆ BoundTextureHandle() [2/2]

kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::BoundTextureHandle ( const BoundTextureHandle )
delete

Deleted copy constructor.

Member Function Documentation

◆ operator=()

BoundTextureHandle& kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::operator= ( const BoundTextureHandle )
delete

Deleted copy operator.

Member Data Documentation

◆ m_handle

unsigned int kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::m_handle

Handle bound to this index.

◆ m_dirty

bool kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::m_dirty

Is this texture unit dirty?


The documentation for this struct was generated from the following file: