One shader stage in binary format. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/shader_create_info.hpp>
Public Member Functions | |
BinaryShaderStage (ShaderType type, const ConstByteSpan &data) | |
Public Attributes | |
vector< byte > | shaderBinary |
Shader binary. More... | |
ShaderType | shaderType |
Type of shader. More... | |
One shader stage in binary format.
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inline |
ShaderType kanzi::ShaderProgram::CreateInfo::BinaryShaderStage::shaderType |
Type of shader.
vector<byte> kanzi::ShaderProgram::CreateInfo::BinaryShaderStage::shaderBinary |
Shader binary.