Use a Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material. More...
Static Public Member Functions | |
static ObjectRef< T > | create (Domain domain, String name) |
Constructs a new BlitRenderPass. More... | |
Static Public Member Functions inherited from RenderPass | |
static ObjectRef< T > | create (Domain domain, String name) |
Constructs a new RenderPass. More... | |
Static Public Attributes | |
static final Metaclass | metaclass |
The Metaclass for the class. More... | |
Static Public Attributes inherited from RenderPass | |
static final Metaclass | metaclass |
The Metaclass for the class. More... | |
Static Public Attributes inherited from Resource | |
static final Metaclass | metaclass |
The Metaclass for the class. More... | |
Static Public Attributes inherited from KanziObject | |
static final Metaclass | metaclass = new AbstractMetaclass("Kanzi.Object") |
The Metaclass for the class. | |
Additional Inherited Members | |
Public Member Functions inherited from Resource | |
String | getName () |
Gets the resource name. More... | |
String | getUrl () |
Gets the resource URL. More... | |
void | setKeepAlive (boolean keepAlive) |
Sets the keep alive flag. More... | |
Public Member Functions inherited from KanziObject | |
boolean | equals (Object object) |
Domain | getDomain () |
Returns the domain the object belongs to. More... | |
Metaclass | getDynamicMetaclass () |
Returns the metaclass of the dynamic type of the object. More... | |
long | getNative () |
Gets a pointer to the backing C++ instance. More... | |
TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More... | |
TDataType | getProperty (PropertyType< TDataType > propertyType) |
Returns the current value of a property type. More... | |
int | hashCode () |
boolean | hasValue (PropertyType< TDataType > propertyType) |
Evaluates whether there are any inputs into the property value. More... | |
boolean | isStale () |
Test if the object is stale i.e. More... | |
void | removeLocalValue (PropertyType< TDataType > propertyType) |
Removes the local value associated with the property. More... | |
void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
Sets the local value of a property type. More... | |
ObjectRef< TType > | tryCreateObjectRef (Class< TType > clazz) |
Tries to create an owning ObjectRef instance to this KanziObject. More... | |
Public Attributes inherited from ResourceMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
Metaclass for Resource. | |
Public Attributes inherited from RenderPassMetadata | |
DynamicPropertyType< Boolean > | EnabledProperty |
Whether Kanzi executes this render pass and its child render pass tree. More... | |
DynamicPropertyType< Vector4 > | InputViewportAreaProperty |
Reports the viewport area relative to the composition space as passed from the parent render pass. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.RenderPass") |
Metaclass for RenderPass. | |
Public Attributes inherited from BlitRenderPassMetadata | |
DynamicPropertyType< Resource > | MaterialProperty |
Sets to the Material that you want a Blit Render Pass to use to blit one or more textures. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.BlitRenderPass") |
Metaclass for BlitRenderPass. | |
DynamicPropertyType< Resource > | Texture0Property |
Sets the first texture you want the Blit Render Pass to blit. More... | |
DynamicPropertyType< Resource > | Texture1Property |
Sets the second texture you want the Blit Render Pass to blit. More... | |
DynamicPropertyType< Resource > | Texture2Property |
Sets the third texture you want the Blit Render Pass to blit. More... | |
DynamicPropertyType< Resource > | Texture3Property |
Sets the fourth texture you want the Blit Render Pass to blit. More... | |
Use a Blit Render Pass to blit one or more textures to the screen of the current rendering context using a material.
Constructs a new BlitRenderPass.
domain | UI Domain where this object belongs. |
name | Name of the object. |