GraphicsFormat specifies format of graphics data used for example in textures and vertex attributes. More...
Public Member Functions | |
GraphicsFormat (int mValue) | |
GraphicsFormat (GraphicsFormat enum_) | |
int | getValue () |
Returns the integer value of the enumeration constant. More... | |
final int | swigValue () |
Static Public Member Functions | |
static GraphicsFormat | swigToEnum (int swigValue) |
static GraphicsFormat | toEnum (int value) |
Converts an integer value to the matching enumeration constant. More... | |
Public Attributes | |
GraphicsFormatA16R16G16B16_SFLOAT =(132) | |
Four channel ARGB 16-bit half float format, eight bytes per pixel. More... | |
GraphicsFormatA16R16G16B16_SINT =(131) | |
Four channel ARGB 16-bit signed integer format, eight bytes per pixel. More... | |
GraphicsFormatA16R16G16B16_SNORM =(138) | |
Four channel ARGB 16-bit signed normalized format, eight bytes per pixel. More... | |
GraphicsFormatA16R16G16B16_UINT =(130) | |
Four channel ARGB 16-bit unsigned integer format, eight bytes per pixel. More... | |
GraphicsFormatA16R16G16B16_UNORM =(137) | |
Four channel ARGB 16-bit unsigned normalized format, eight bytes per pixel. More... | |
GraphicsFormatA1R5G5B5_UNORM =(86) | |
Four channel 1-bit alpha and 5-bit RGB unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatA32R32G32B32_SFLOAT =(136) | |
Four channel ARGB 32-bit float format, sixteen bytes per pixel. More... | |
GraphicsFormatA32R32G32B32_SINT =(135) | |
Four channel ARGB 32-bit signed integer format, sixteen bytes per pixel. More... | |
GraphicsFormatA32R32G32B32_UINT =(134) | |
Four channel ARGB 32-bit unsigned integer format, sixteen bytes per pixel. More... | |
GraphicsFormatA4R4G4B4_UNORM =(88) | |
GraphicsFormatA8R8G8B8_SINT =(129) | |
Four channel ARGB 8-bit signed integer format, four bytes per pixel. More... | |
GraphicsFormatA8R8G8B8_SNORM =(133) | |
Four channel ARGB 8-bit signed normalized format, four bytes per pixel. More... | |
GraphicsFormatA8R8G8B8_UINT =(128) | |
Four channel ARGB 8-bit unsigned integer format, four bytes per pixel. More... | |
GraphicsFormatA8R8G8B8_UNORM =(90) | |
Four channel ARGB 8-bit unsigned normalized format, 32 bits per pixel. | |
GraphicsFormatALPHA1_LUMINANCE7_UNORM =(79) | |
Two channel 1-bit alpha and 7-bit luminance unsigned normalized format, 8 bits per pixel. | |
GraphicsFormatALPHA4_LUMINANCE4_UNORM =(80) | |
Two channel 4-bit alpha and 4-bit luminance unsigned normalized format, 8 bits per pixel. | |
GraphicsFormatALPHA8_LUMINANCE8_UNORM =(81) | |
Two channel alpha and luminance 8-bit unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatALPHA8_UNORM =(2) | |
Single channel alpha 8-bit unsigned normalized format, one byte per pixel. | |
GraphicsFormatALPHALUMINANCE1_UNORM =(82) | |
Two channel aliased single 1-bit alpha/luminance component unsigned normalized texture only format, 1 bit per pixel. | |
GraphicsFormatALPHALUMINANCE2_UNORM =(83) | |
Two channel aliased single 2-bit alpha/luminance component unsigned normalized texture only format, 2 bits per pixel. | |
GraphicsFormatALPHALUMINANCE4_UNORM =(84) | |
Two channel aliased single 4-bit alpha/luminance component unsigned normalized texture only format, 4 bits per pixel. | |
GraphicsFormatALPHALUMINANCE8_UNORM =(85) | |
Two channel aliased single 8-bit alpha/luminance component unsigned normalized texture only format, 8 bits per pixel. | |
GraphicsFormatASTC_10x10_SRGB_BLOCK =(74) | |
sRGB-corrected ASTC-compressed packed 10x10 block format. More... | |
GraphicsFormatASTC_10x10_UNORM_BLOCK =(73) | |
Unsigned normalized ASTC-compressed packed 10x10 block format. More... | |
GraphicsFormatASTC_10x5_SRGB_BLOCK =(68) | |
sRGB-corrected ASTC-compressed packed 10x5 block format. More... | |
GraphicsFormatASTC_10x5_UNORM_BLOCK =(67) | |
Unsigned normalized ASTC-compressed packed 10x5 block format. More... | |
GraphicsFormatASTC_10x6_SRGB_BLOCK =(70) | |
sRGB-corrected ASTC-compressed packed 10x6 block format. More... | |
GraphicsFormatASTC_10x6_UNORM_BLOCK =(69) | |
Unsigned normalized ASTC-compressed packed 10x6 block format. More... | |
GraphicsFormatASTC_10x8_SRGB_BLOCK =(72) | |
sRGB-corrected ASTC-compressed packed 10x8 block format. More... | |
GraphicsFormatASTC_10x8_UNORM_BLOCK =(71) | |
Unsigned normalized ASTC-compressed packed 10x8 block format. More... | |
GraphicsFormatASTC_12x10_SRGB_BLOCK =(76) | |
sRGB-corrected ASTC-compressed packed 12x10 block format. More... | |
GraphicsFormatASTC_12x10_UNORM_BLOCK =(75) | |
Unsigned normalized ASTC-compressed packed 12x10 block format. More... | |
GraphicsFormatASTC_12x12_SRGB_BLOCK =(78) | |
sRGB-corrected ASTC-compressed packed 12x12 block format. More... | |
GraphicsFormatASTC_12x12_UNORM_BLOCK =(77) | |
Unsigned normalized ASTC-compressed packed 12x12 block format. More... | |
GraphicsFormatASTC_4x4_SRGB_BLOCK =(52) | |
sRGB-corrected ASTC-compressed packed 4x4 block format. More... | |
GraphicsFormatASTC_4x4_UNORM_BLOCK =(51) | |
Unsigned normalized ASTC-compressed packed 4x4 block format. More... | |
GraphicsFormatASTC_5x4_SRGB_BLOCK =(54) | |
sRGB-corrected ASTC-compressed packed 5x4 block format. More... | |
GraphicsFormatASTC_5x4_UNORM_BLOCK =(53) | |
Unsigned normalized ASTC-compressed packed 5x4 block format. More... | |
GraphicsFormatASTC_5x5_SRGB_BLOCK =(56) | |
sRGB-corrected ASTC-compressed packed 5x5 block format. More... | |
GraphicsFormatASTC_5x5_UNORM_BLOCK =(55) | |
Unsigned normalized ASTC-compressed packed 5x5 block format. More... | |
GraphicsFormatASTC_6x5_SRGB_BLOCK =(58) | |
sRGB-corrected ASTC-compressed packed 6x5 block format. More... | |
GraphicsFormatASTC_6x5_UNORM_BLOCK =(57) | |
Unsigned normalized ASTC-compressed packed 6x5 block format. More... | |
GraphicsFormatASTC_6x6_SRGB_BLOCK =(60) | |
sRGB-corrected ASTC-compressed packed 6x6 block format. More... | |
GraphicsFormatASTC_6x6_UNORM_BLOCK =(59) | |
Unsigned normalized ASTC-compressed packed 6x6 block format. More... | |
GraphicsFormatASTC_8x5_SRGB_BLOCK =(62) | |
sRGB-corrected ASTC-compressed packed 8x5 block format. More... | |
GraphicsFormatASTC_8x5_UNORM_BLOCK =(61) | |
Unsigned normalized ASTC-compressed packed 8x5 block format. More... | |
GraphicsFormatASTC_8x6_SRGB_BLOCK =(64) | |
sRGB-corrected ASTC-compressed packed 8x6 block format. More... | |
GraphicsFormatASTC_8x6_UNORM_BLOCK =(63) | |
Unsigned normalized ASTC-compressed packed 8x6 block format. More... | |
GraphicsFormatASTC_8x8_SRGB_BLOCK =(66) | |
sRGB-corrected ASTC-compressed packed 8x8 block format. More... | |
GraphicsFormatASTC_8x8_UNORM_BLOCK =(65) | |
Unsigned normalized ASTC-compressed packed 8x8 block format. More... | |
GraphicsFormatATC_RGB =(43) | |
Three channel RGB ATC compressed format. More... | |
GraphicsFormatATC_RGBA_EXPLICIT_ALPHA =(44) | |
Four channel RGB and alpha compressed format. More... | |
GraphicsFormatATC_RGBA_INTERPOLATED_ALPHA =(45) | |
Four channel RGB and alpha compressed format. More... | |
GraphicsFormatBC2_UNORM =(35) | |
Four channel RGB and alpha DXT3 compressed format, 4 by 4 pixels per block, 128 bits per block. More... | |
GraphicsFormatBC3_UNORM =(36) | |
Four channel RGB and alpha DXT5 compressed format, 4 by 4 pixels per block, 128 bits per block, interpolated alpha. More... | |
GraphicsFormatCLUT1_UINT =(94) | |
Single component 1-bit unsigned integer texture only color lookup table format, 1 bit per component. | |
GraphicsFormatCLUT2_UINT =(93) | |
Single component 2-bit unsigned integer texture only color lookup table format, 2 bits per component. | |
GraphicsFormatCLUT4_UINT =(92) | |
Single component 4-bit unsigned integer texture only color lookup table format, 4 bits per component. | |
GraphicsFormatCLUT8_UINT =(91) | |
Single component 8-bit unsigned integer texture only color lookup table format, 8 bits per component. | |
GraphicsFormatD16_UNORM =(46) | |
Single channel depth 16-bit unsigned normalized format. More... | |
GraphicsFormatD24_UNORM =(47) | |
Single channel depth 24-bit unsigned normalized format. | |
GraphicsFormatD24_UNORM_S8_UINT =(49) | |
Two channel depth stencil format. | |
GraphicsFormatD32_SFLOAT =(48) | |
Single channel depth 32-bit float format. | |
GraphicsFormatETC1_R8G8B8_UNORM =(31) | |
Three channel RGB ETC1 compressed format, 4 by 4 pixels per block, 64 bits per block. | |
GraphicsFormatETC2_R8G8B8_SRGB =(119) | |
Three channel sRGB ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block. | |
GraphicsFormatETC2_R8G8B8_UNORM =(32) | |
Three channel RGB ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block. | |
GraphicsFormatETC2_R8G8B8A1_SRGB =(120) | |
Four channel sRGB and punchthrough alpha ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block. | |
GraphicsFormatETC2_R8G8B8A1_UNORM =(33) | |
Four channel RGB and punchthrough alpha ETC2 compressed format, 4 by 4 pixels per block, 64 bits per block. | |
GraphicsFormatETC2_R8G8B8A8_SRGB =(121) | |
Four channel sRGB and alpha ETC2 compressed format, 4 by 4 pixels per block, 128 bits per block. | |
GraphicsFormatETC2_R8G8B8A8_UNORM =(34) | |
Four channel RGB and alpha ETC2 compressed format, 4 by 4 pixels per block, 128 bits per block. | |
GraphicsFormatFullRangeBegin =(1) | |
The first format in the full range of graphics formats, including invalid values. | |
GraphicsFormatFullRangeEnd =(139) | |
The last format in the full range of graphics formats, including invalid values. | |
GraphicsFormatGlRangeBegin =(1) | |
The first format in the range of valid, usable GL graphics formats. | |
GraphicsFormatGlRangeEnd =(139) | |
The last format in the range of valid, usable GL graphics formats. | |
GraphicsFormatLUMINANCE8_ALPHA8_UNORM =(3) | |
Two channel luminance and alpha 8-bit unsigned normalized format, two bytes per pixel. | |
GraphicsFormatLUMINANCE8_UNORM =(1) | |
Single channel luminance 8-bit unsigned normalized format, one byte per pixel. | |
GraphicsFormatNone =(0) | |
Indicates unused, empty or invalid graphics format. | |
GraphicsFormatPVRTC1_RGB_2BPP =(37) | |
Three channel RGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC1_RGB_4BPP =(38) | |
Three channel RGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC1_RGBA_2BPP =(39) | |
Four channel RGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC1_RGBA_4BPP =(40) | |
Four channel RGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC1_SRGB_2BPP =(122) | |
Three channel SRGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC1_SRGB_4BPP =(123) | |
Three channel SRGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC1_SRGBA_2BPP =(124) | |
Four channel SRGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC1_SRGBA_4BPP =(125) | |
Four channel SRGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC2_RGBA_2BPP =(41) | |
Four channel RGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC2_RGBA_4BPP =(42) | |
Four channel RGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC2_SRGBA_2BPP =(126) | |
Four channel SRGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatPVRTC2_SRGBA_4BPP =(127) | |
Four channel SRGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block. More... | |
GraphicsFormatR16_SFLOAT =(20) | |
One channel red 16-bit half float format, two bytes per pixel. More... | |
GraphicsFormatR16_SINT =(19) | |
One channel red 16-bit signed integer format, two bytes per pixel. More... | |
GraphicsFormatR16_SNORM =(112) | |
Single channel Red 16-bit signed normalized, two bytes per pixel. More... | |
GraphicsFormatR16_UINT =(18) | |
One channel red 16-bit unsigned integer format, two bytes per pixel. More... | |
GraphicsFormatR16_UNORM =(111) | |
Single channel Red 16-bit unsigned normalized, two bytes per pixel. More... | |
GraphicsFormatR16G16_SFLOAT =(23) | |
Two channel red green 16-bit half float format, four bytes per pixel. More... | |
GraphicsFormatR16G16_SINT =(22) | |
Two channel red green 16-bit signed integer format, four bytes per pixel. More... | |
GraphicsFormatR16G16_SNORM =(114) | |
Two channel RG 16-bit signed normalized, four bytes per pixel. More... | |
GraphicsFormatR16G16_UINT =(21) | |
Two channel red green 16-bit unsigned integer format, four bytes per pixel. More... | |
GraphicsFormatR16G16_UNORM =(113) | |
Two channel RG 16-bit unsigned normalized, four bytes per pixel. More... | |
GraphicsFormatR16G16B16_SFLOAT =(26) | |
Three channel RGB 16-bit half float format, six bytes per pixel. More... | |
GraphicsFormatR16G16B16_SINT =(25) | |
Three channel RGB 16-bit signed integer format, six bytes per pixel. More... | |
GraphicsFormatR16G16B16_SNORM =(116) | |
Three channel RGB 16-bit signed normalized, six bytes per pixel. More... | |
GraphicsFormatR16G16B16_UINT =(24) | |
Three channel RGB 16-bit unsigned integer format, six bytes per pixel. More... | |
GraphicsFormatR16G16B16_UNORM =(115) | |
Three channel RGB 16-bit unsigned normalized, six bytes per pixel. More... | |
GraphicsFormatR16G16B16A16_SFLOAT =(29) | |
Four channel RGBA 16-bit half float format, eight bytes per pixel. More... | |
GraphicsFormatR16G16B16A16_SINT =(28) | |
Four channel RGBA 16-bit signed integer format, eight bytes per pixel. More... | |
GraphicsFormatR16G16B16A16_SNORM =(118) | |
Four channel RGBA 16-bit signed normalized, eight bytes per pixel. More... | |
GraphicsFormatR16G16B16A16_UINT =(27) | |
Four channel RGBA 16-bit unsigned integer format, eight bytes per pixel. More... | |
GraphicsFormatR16G16B16A16_UNORM =(117) | |
Four channel RGBA 16-bit unsigned normalized, eight bytes per pixel. More... | |
GraphicsFormatR32_SFLOAT =(98) | |
One channel red 32-bit float format, four bytes per pixel. More... | |
GraphicsFormatR32_SINT =(97) | |
One channel red 32-bit signed integer format, four byte per pixel. More... | |
GraphicsFormatR32_UINT =(96) | |
One channel red 32-bit unsigned integer format, four bytes per pixel. More... | |
GraphicsFormatR32G32_SFLOAT =(102) | |
Two channel red green 32-bit float format, eight bytes per pixel. More... | |
GraphicsFormatR32G32_SINT =(101) | |
Two channel red green 32-bit signed integer format, eight bytes per pixel. More... | |
GraphicsFormatR32G32_UINT =(100) | |
Two channel red green 32-bit unsigned integer format, eight bytes per pixel. More... | |
GraphicsFormatR32G32B32_SFLOAT =(106) | |
Three channel red green blue 32-bit float format, twelve bytes per pixel. More... | |
GraphicsFormatR32G32B32_SINT =(105) | |
Three channel RGB 32-bit signed integer format, twelve bytes per pixel. More... | |
GraphicsFormatR32G32B32_UINT =(104) | |
Three channel RGB 32-bit unsigned integer format, twelve bytes per pixel. More... | |
GraphicsFormatR32G32B32A32_SFLOAT =(110) | |
Four channel RGB and alpha 32-bit float format, sixteen bytes per pixel. More... | |
GraphicsFormatR32G32B32A32_SINT =(109) | |
Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel. More... | |
GraphicsFormatR32G32B32A32_UINT =(108) | |
Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel. More... | |
GraphicsFormatR4G4B4A4_UNORM =(89) | |
Four channel 4-bit RGB and 4-bit alpha unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR5G5B5A1_UNORM =(87) | |
Four channel 5-bit RGB and 1-bit alpha unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR5G6B5_UNORM_PACK16 =(30) | |
Three channel RGB 5, 6, 5-bit unsigned normalized format, two bytes per pixel. | |
GraphicsFormatR8_SINT =(6) | |
One channel red 8-bit signed integer format, one byte per pixel. More... | |
GraphicsFormatR8_SNORM =(95) | |
One channel red 8-bit signed normalized format, one byte per pixel. More... | |
GraphicsFormatR8_UINT =(5) | |
One channel red 8-bit unsigned integer format, one byte per pixel. More... | |
GraphicsFormatR8_UNORM =(4) | |
One channel red 8-bit unsigned normalized format, one byte per pixel. More... | |
GraphicsFormatR8G8_SINT =(9) | |
Two channel red green 8-bit signed integer format, two bytes per pixel. More... | |
GraphicsFormatR8G8_SNORM =(99) | |
Two channel red green 8-bit signed normalized format, two bytes per pixel. More... | |
GraphicsFormatR8G8_UINT =(8) | |
Two channel red green 8-bit unsigned integer format, two bytes per pixel. More... | |
GraphicsFormatR8G8_UNORM =(7) | |
Two channel red green 8-bit unsigned normalized format, two bytes per pixel. More... | |
GraphicsFormatR8G8B8_SINT =(13) | |
Three channel RGB 8-bit signed integer format, three bytes per pixel. More... | |
GraphicsFormatR8G8B8_SNORM =(103) | |
Three channel RGB 8-bit signed normalized format, three bytes per pixel. More... | |
GraphicsFormatR8G8B8_SRGB =(11) | |
Three channel RGB 8-bit unsigned normalized format in sRGB color space, three bytes per pixel. | |
GraphicsFormatR8G8B8_UINT =(12) | |
Three channel RGB 8-bit unsigned integer format, three bytes per pixel. More... | |
GraphicsFormatR8G8B8_UNORM =(10) | |
Three channel RGB 8-bit unsigned normalized format, three bytes per pixel. | |
GraphicsFormatR8G8B8A8_SINT =(17) | |
Four channel RGBA 8-bit signed integer format, four bytes per pixel. More... | |
GraphicsFormatR8G8B8A8_SNORM =(107) | |
Four channel RGB and alpha 8-bit signed normalized format, four bytes per pixel. More... | |
GraphicsFormatR8G8B8A8_SRGB =(15) | |
Four channel RGB and alpha 8-bit unsigned normalized format in sRGB color space, four bytes per pixel. | |
GraphicsFormatR8G8B8A8_UINT =(16) | |
Four channel RGBA 8-bit unsigned integer format, four bytes per pixel. More... | |
GraphicsFormatR8G8B8A8_UNORM =(14) | |
Four channel RGB and alpha 8-bit unsigned normalized format, four bytes per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_AL1 =(82) | |
Two channel aliased single 1-bit alpha/luminance component unsigned normalized texture only format, 1 bit per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_AL17 =(79) | |
Two channel 1-bit alpha and 7-bit luminance unsigned normalized format, 8 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_AL2 =(83) | |
Two channel aliased single 2-bit alpha/luminance component unsigned normalized texture only format, 2 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_AL4 =(84) | |
Two channel aliased single 4-bit alpha/luminance component unsigned normalized texture only format, 4 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_AL44 =(80) | |
Two channel 4-bit alpha and 4-bit luminance unsigned normalized format, 8 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_AL8 =(85) | |
Two channel aliased single 8-bit alpha/luminance component unsigned normalized texture only format, 8 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_AL88 =(81) | |
Two channel alpha and luminance 8-bit unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_ALPHA8 =(2) | |
Single channel alpha 8-bit unsigned normalized framebuffer only format, 8 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_ARGB1555 =(86) | |
Four channel 1-bit alpha and 5-bit RGB unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_ARGB4444 =(88) | |
Four channel 4-bit alpha and 4-bit RGB unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_ARGB8888 =(90) | |
Four channel ARGB 8-bit unsigned normalized format, 32 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_1 =(94) | |
Single component 1-bit unsigned integer texture only color lookup table format, 1 bit per component. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_2 =(93) | |
Single component 2-bit unsigned integer texture only color lookup table format, 2 bits per component. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_4 =(92) | |
Single component 4-bit unsigned integer texture only color lookup table format, 4 bits per component. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_CLUT_8 =(91) | |
Single component 8-bit unsigned integer texture only color lookup table format, 8 bits per component. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_LUM8 =(1) | |
Single channel luminance 8-bit unsigned normalized framebuffer only format, 8 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_RGB565 =(30) | |
Three channel RGB 5, 6, 5-bit unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_RGBA4444 =(89) | |
Four channel 4-bit RGB and 4-bit alpha unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_RGBA5551 =(87) | |
Four channel 5-bit RGB and 1-bit alpha unsigned normalized format, 16 bits per pixel. | |
GraphicsFormatR_DRW2D_PIXELFORMAT_RGBA8888 =(14) | |
Four channel RGBA 8-bit unsigned normalized format, 32 bits per pixel. | |
GraphicsFormatS8_UINT =(50) | |
Single channel stencil 8-bit unsigned integer format. | |
GraphicsFormat specifies format of graphics data used for example in textures and vertex attributes.
int getValue | ( | ) |
|
static |
Converts an integer value to the matching enumeration constant.
value | Integer value to convert to enumeration constant. |
GraphicsFormatA16R16G16B16_SFLOAT =(132) |
Four channel ARGB 16-bit half float format, eight bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatA16R16G16B16_SINT =(131) |
Four channel ARGB 16-bit signed integer format, eight bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatA16R16G16B16_SNORM =(138) |
Four channel ARGB 16-bit signed normalized format, eight bytes per pixel.
GraphicsFormatA16R16G16B16_UINT =(130) |
Four channel ARGB 16-bit unsigned integer format, eight bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatA16R16G16B16_UNORM =(137) |
Four channel ARGB 16-bit unsigned normalized format, eight bytes per pixel.
GraphicsFormatA32R32G32B32_SFLOAT =(136) |
Four channel ARGB 32-bit float format, sixteen bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatA32R32G32B32_SINT =(135) |
Four channel ARGB 32-bit signed integer format, sixteen bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatA32R32G32B32_UINT =(134) |
Four channel ARGB 32-bit unsigned integer format, sixteen bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatA8R8G8B8_SINT =(129) |
Four channel ARGB 8-bit signed integer format, four bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatA8R8G8B8_SNORM =(133) |
Four channel ARGB 8-bit signed normalized format, four bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatA8R8G8B8_UINT =(128) |
Four channel ARGB 8-bit unsigned integer format, four bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatASTC_10x10_SRGB_BLOCK =(74) |
sRGB-corrected ASTC-compressed packed 10x10 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_10x10_UNORM_BLOCK =(73) |
Unsigned normalized ASTC-compressed packed 10x10 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_10x5_SRGB_BLOCK =(68) |
sRGB-corrected ASTC-compressed packed 10x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_10x5_UNORM_BLOCK =(67) |
Unsigned normalized ASTC-compressed packed 10x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_10x6_SRGB_BLOCK =(70) |
sRGB-corrected ASTC-compressed packed 10x6 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_10x6_UNORM_BLOCK =(69) |
Unsigned normalized ASTC-compressed packed 10x6 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_10x8_SRGB_BLOCK =(72) |
sRGB-corrected ASTC-compressed packed 10x8 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_10x8_UNORM_BLOCK =(71) |
Unsigned normalized ASTC-compressed packed 10x8 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_12x10_SRGB_BLOCK =(76) |
sRGB-corrected ASTC-compressed packed 12x10 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_12x10_UNORM_BLOCK =(75) |
Unsigned normalized ASTC-compressed packed 12x10 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_12x12_SRGB_BLOCK =(78) |
sRGB-corrected ASTC-compressed packed 12x12 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_12x12_UNORM_BLOCK =(77) |
Unsigned normalized ASTC-compressed packed 12x12 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_4x4_SRGB_BLOCK =(52) |
sRGB-corrected ASTC-compressed packed 4x4 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_4x4_UNORM_BLOCK =(51) |
Unsigned normalized ASTC-compressed packed 4x4 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_5x4_SRGB_BLOCK =(54) |
sRGB-corrected ASTC-compressed packed 5x4 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_5x4_UNORM_BLOCK =(53) |
Unsigned normalized ASTC-compressed packed 5x4 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_5x5_SRGB_BLOCK =(56) |
sRGB-corrected ASTC-compressed packed 5x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_5x5_UNORM_BLOCK =(55) |
Unsigned normalized ASTC-compressed packed 5x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_6x5_SRGB_BLOCK =(58) |
sRGB-corrected ASTC-compressed packed 6x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_6x5_UNORM_BLOCK =(57) |
Unsigned normalized ASTC-compressed packed 6x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_6x6_SRGB_BLOCK =(60) |
sRGB-corrected ASTC-compressed packed 6x6 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_6x6_UNORM_BLOCK =(59) |
Unsigned normalized ASTC-compressed packed 6x6 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_8x5_SRGB_BLOCK =(62) |
sRGB-corrected ASTC-compressed packed 8x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_8x5_UNORM_BLOCK =(61) |
Unsigned normalized ASTC-compressed packed 8x5 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_8x6_SRGB_BLOCK =(64) |
sRGB-corrected ASTC-compressed packed 8x6 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_8x6_UNORM_BLOCK =(63) |
Unsigned normalized ASTC-compressed packed 8x6 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_8x8_SRGB_BLOCK =(66) |
sRGB-corrected ASTC-compressed packed 8x8 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatASTC_8x8_UNORM_BLOCK =(65) |
Unsigned normalized ASTC-compressed packed 8x8 block format.
Note: Do not change the ordering of ASTC entries in this enum.
GraphicsFormatATC_RGB =(43) |
Three channel RGB ATC compressed format.
GraphicsFormatATC_RGBA_EXPLICIT_ALPHA =(44) |
Four channel RGB and alpha compressed format.
GraphicsFormatATC_RGBA_INTERPOLATED_ALPHA =(45) |
Four channel RGB and alpha compressed format.
GraphicsFormatBC2_UNORM =(35) |
Four channel RGB and alpha DXT3 compressed format, 4 by 4 pixels per block, 128 bits per block.
GraphicsFormatBC3_UNORM =(36) |
Four channel RGB and alpha DXT5 compressed format, 4 by 4 pixels per block, 128 bits per block, interpolated alpha.
GraphicsFormatD16_UNORM =(46) |
Single channel depth 16-bit unsigned normalized format.
GraphicsFormatPVRTC1_RGB_2BPP =(37) |
Three channel RGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC1_RGB_4BPP =(38) |
Three channel RGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC1_RGBA_2BPP =(39) |
Four channel RGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC1_RGBA_4BPP =(40) |
Four channel RGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC1_SRGB_2BPP =(122) |
Three channel SRGB PVR1 compressed format, 8 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC1_SRGB_4BPP =(123) |
Three channel SRGB PVR1 compressed format, 4 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC1_SRGBA_2BPP =(124) |
Four channel SRGB and alpha PVR1 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC1_SRGBA_4BPP =(125) |
Four channel SRGB and alpha PVR1 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC2_RGBA_2BPP =(41) |
Four channel RGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC2_RGBA_4BPP =(42) |
Four channel RGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC2_SRGBA_2BPP =(126) |
Four channel SRGB and alpha PVR2 compressed format, 2 bits per pixel, 8 by 4 pixels per block, 64 bits per block.
GraphicsFormatPVRTC2_SRGBA_4BPP =(127) |
Four channel SRGB and alpha PVR2 compressed format, 4 bits per pixel, 4 by 4 pixels per block, 64 bits per block.
GraphicsFormatR16_SFLOAT =(20) |
One channel red 16-bit half float format, two bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR16_SINT =(19) |
One channel red 16-bit signed integer format, two bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR16_SNORM =(112) |
Single channel Red 16-bit signed normalized, two bytes per pixel.
GraphicsFormatR16_UINT =(18) |
One channel red 16-bit unsigned integer format, two bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR16_UNORM =(111) |
Single channel Red 16-bit unsigned normalized, two bytes per pixel.
GraphicsFormatR16G16_SFLOAT =(23) |
Two channel red green 16-bit half float format, four bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR16G16_SINT =(22) |
Two channel red green 16-bit signed integer format, four bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR16G16_SNORM =(114) |
Two channel RG 16-bit signed normalized, four bytes per pixel.
GraphicsFormatR16G16_UINT =(21) |
Two channel red green 16-bit unsigned integer format, four bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR16G16_UNORM =(113) |
Two channel RG 16-bit unsigned normalized, four bytes per pixel.
GraphicsFormatR16G16B16_SFLOAT =(26) |
Three channel RGB 16-bit half float format, six bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR16G16B16_SINT =(25) |
Three channel RGB 16-bit signed integer format, six bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR16G16B16_SNORM =(116) |
Three channel RGB 16-bit signed normalized, six bytes per pixel.
GraphicsFormatR16G16B16_UINT =(24) |
Three channel RGB 16-bit unsigned integer format, six bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR16G16B16_UNORM =(115) |
Three channel RGB 16-bit unsigned normalized, six bytes per pixel.
GraphicsFormatR16G16B16A16_SFLOAT =(29) |
Four channel RGBA 16-bit half float format, eight bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR16G16B16A16_SINT =(28) |
Four channel RGBA 16-bit signed integer format, eight bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR16G16B16A16_SNORM =(118) |
Four channel RGBA 16-bit signed normalized, eight bytes per pixel.
GraphicsFormatR16G16B16A16_UINT =(27) |
Four channel RGBA 16-bit unsigned integer format, eight bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR16G16B16A16_UNORM =(117) |
Four channel RGBA 16-bit unsigned normalized, eight bytes per pixel.
GraphicsFormatR32_SFLOAT =(98) |
One channel red 32-bit float format, four bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR32_SINT =(97) |
One channel red 32-bit signed integer format, four byte per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR32_UINT =(96) |
One channel red 32-bit unsigned integer format, four bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR32G32_SFLOAT =(102) |
Two channel red green 32-bit float format, eight bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR32G32_SINT =(101) |
Two channel red green 32-bit signed integer format, eight bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR32G32_UINT =(100) |
Two channel red green 32-bit unsigned integer format, eight bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR32G32B32_SFLOAT =(106) |
Three channel red green blue 32-bit float format, twelve bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR32G32B32_SINT =(105) |
Three channel RGB 32-bit signed integer format, twelve bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR32G32B32_UINT =(104) |
Three channel RGB 32-bit unsigned integer format, twelve bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR32G32B32A32_SFLOAT =(110) |
Four channel RGB and alpha 32-bit float format, sixteen bytes per pixel.
Note: Requires OpenGL ES 3 or ES 2 with extensions.
GraphicsFormatR32G32B32A32_SINT =(109) |
Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR32G32B32A32_UINT =(108) |
Four channel RGBA 32-bit signed integer format, sixteen bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR8_SINT =(6) |
One channel red 8-bit signed integer format, one byte per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR8_SNORM =(95) |
One channel red 8-bit signed normalized format, one byte per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR8_UINT =(5) |
One channel red 8-bit unsigned integer format, one byte per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR8_UNORM =(4) |
One channel red 8-bit unsigned normalized format, one byte per pixel.
Note: Requires OpenGL ES 3 or rg texture extension.
GraphicsFormatR8G8_SINT =(9) |
Two channel red green 8-bit signed integer format, two bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR8G8_SNORM =(99) |
Two channel red green 8-bit signed normalized format, two bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR8G8_UINT =(8) |
Two channel red green 8-bit unsigned integer format, two bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR8G8_UNORM =(7) |
Two channel red green 8-bit unsigned normalized format, two bytes per pixel.
Note: Requires OpenGL ES 3 or rg texture extension.
GraphicsFormatR8G8B8_SINT =(13) |
Three channel RGB 8-bit signed integer format, three bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR8G8B8_SNORM =(103) |
Three channel RGB 8-bit signed normalized format, three bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR8G8B8_UINT =(12) |
Three channel RGB 8-bit unsigned integer format, three bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR8G8B8A8_SINT =(17) |
Four channel RGBA 8-bit signed integer format, four bytes per pixel.
Note: Requires OpenGL ES 3.
GraphicsFormatR8G8B8A8_SNORM =(107) |
Four channel RGB and alpha 8-bit signed normalized format, four bytes per pixel.
Note: Requires OpenGL ES 3
GraphicsFormatR8G8B8A8_UINT =(16) |
Four channel RGBA 8-bit unsigned integer format, four bytes per pixel.
Note: Requires OpenGL ES 3.