Metadata definitions for MaskEffect2D. More...
Public Attributes | |
DynamicPropertyType< MaskEffect2DEnums.Channel > | ChannelProperty |
Sets the texture channel to use as the input for the mask: More... | |
DynamicPropertyType< Float > | HeightProperty |
Sets the height of the mask to use in a layout. More... | |
DynamicPropertyType< MaskEffect2DEnums.HorizontalAlignment > | HorizontalAlignmentProperty |
Sets the horizontal alignment of the mask effect: More... | |
DynamicPropertyType< Boolean > | InvertProperty |
Whether to invert the mask so that transparent areas become opaque and opaque areas become transparent. More... | |
DynamicPropertyType< Resource > | MaskProperty |
Sets the mask texture. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.MaskEffect2D") |
Metaclass for MaskEffect2D. | |
DynamicPropertyType< Vector2 > | OffsetProperty |
Sets the mask offset along the X and Y axes in pixels. More... | |
DynamicPropertyType< Vector2 > | ScaleProperty |
Sets the factor by which to scale the mask. More... | |
DynamicPropertyType< Boolean > | ScreenSpaceProperty |
Whether to layout the mask relative to the screen instead of the node. More... | |
DynamicPropertyType< Float > | StrengthProperty |
Sets the strength of the mask effect in the range from 0 to 1: More... | |
DynamicPropertyType< MaskEffect2DEnums.Stretch > | StretchProperty |
Sets the stretch mode of the mask effect: More... | |
DynamicPropertyType< MaskEffect2DEnums.VerticalAlignment > | VerticalAlignmentProperty |
Sets the vertical alignment of the mask effect: More... | |
DynamicPropertyType< Float > | WidthProperty |
Sets the width of the mask to use in a layout. More... | |
Public Attributes inherited from NodeEffect2DMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.NodeEffect2D") |
Metaclass for NodeEffect2D. | |
Public Attributes inherited from ResourceMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
Metaclass for Resource. | |
Metadata definitions for MaskEffect2D.
DynamicPropertyType<MaskEffect2DEnums.Channel> ChannelProperty |
Sets the texture channel to use as the input for the mask:
DynamicPropertyType<Float> HeightProperty |
Sets the height of the mask to use in a layout.
This value overrides the height of the texture that you use as the mask.
DynamicPropertyType<MaskEffect2DEnums.HorizontalAlignment> HorizontalAlignmentProperty |
Sets the horizontal alignment of the mask effect:
DynamicPropertyType<Boolean> InvertProperty |
Whether to invert the mask so that transparent areas become opaque and opaque areas become transparent.
DynamicPropertyType<Resource> MaskProperty |
Sets the mask texture.
The default is no texture.
DynamicPropertyType<Vector2> OffsetProperty |
Sets the mask offset along the X and Y axes in pixels.
Kanzi applies the mask offset after stretch, alignment, and scale.
DynamicPropertyType<Vector2> ScaleProperty |
Sets the factor by which to scale the mask.
Kanzi applies the scale after stretch and alignment.
DynamicPropertyType<Boolean> ScreenSpaceProperty |
Whether to layout the mask relative to the screen instead of the node.
DynamicPropertyType<Float> StrengthProperty |
Sets the strength of the mask effect in the range from 0 to 1:
DynamicPropertyType<MaskEffect2DEnums.Stretch> StretchProperty |
Sets the stretch mode of the mask effect:
DynamicPropertyType<MaskEffect2DEnums.VerticalAlignment> VerticalAlignmentProperty |
Sets the vertical alignment of the mask effect:
DynamicPropertyType<Float> WidthProperty |
Sets the width of the mask to use in a layout.
This value overrides the width of the texture that you use as the mask.