|
| void | addChild (Node2D node) |
| | Adds a child node. More...
|
| |
|
void | arrange () |
| | Arranges this node.
|
| |
|
void | close () |
| | Close the object, and release native resources.
|
| |
| Vector2 | getActualSize () |
| | Gets actual size. More...
|
| |
| Vector2 | getAllocatedSize () |
| | Gets allocated size. More...
|
| |
| Matrix3x3 | getArrangeTransform () |
| | Get arrange transform. More...
|
| |
| float | getAspectRatio () |
| | Gets the value of AspectRatioProperty. More...
|
| |
| Resource | getBackgroundBrush () |
| | Gets value of BackgroundBrushProperty. More...
|
| |
| CachingMode | getCachingMode () |
| | Gets the value of CachingModeProperty. More...
|
| |
| Node2D | getChild (int index) |
| | Returns a child from given index from node. More...
|
| |
| int | getChildCount () |
| | Gets the number of children of the node. More...
|
| |
| int | getChildIndex (Node child) |
| | Returns the index of a child in a node. More...
|
| |
| Resource | getCompositionBrush () |
| | Gets value of CompositionBrushProperty. More...
|
| |
| Vector2 | getDesiredSize () |
| | Gets desired size. More...
|
| |
| Resource | getForegroundBrush () |
| | Gets value of ForegroundBrushProperty. More...
|
| |
| SRTValue2D | getLayoutTransformation () |
| | Gets the value of LayoutTransformationProperty. More...
|
| |
| SRTValue3D | getPerspectiveTransformation () |
| | Gets the value of PerspectiveTransformationProperty. More...
|
| |
| float | getPerspectiveTransformationFov () |
| | Gets the value of PerspectiveTransformationFovProperty. More...
|
| |
| Vector3 | getPerspectiveTransformationOrigin () |
| | Gets the value of PerspectiveTransformationOriginProperty. More...
|
| |
| Vector3 | getPerspectiveTransformationPivot () |
| | Gets the value of PerspectiveTransformationPivotProperty. More...
|
| |
| Resource | getRenderTarget () |
| | Gets value of RenderTargetProperty. More...
|
| |
| float | getRenderTargetMinimumHeight () |
| | Gets the value of RenderTargetMinimumHeightProperty. More...
|
| |
| float | getRenderTargetMinimumWidth () |
| | Gets the value of RenderTargetMinimumWidthProperty. More...
|
| |
| float | getRenderTargetReallocationLimit () |
| | Gets the value of RenderTargetReallocationLimitProperty. More...
|
| |
| SRTValue2D | getRenderTransformation () |
| | Gets the value of RenderTransformationProperty. More...
|
| |
| Vector2 | getRenderTransformationOrigin () |
| | Gets the value of RenderTransformationOriginProperty. More...
|
| |
| Matrix3x3 | getWorldTransform () |
| | Gets the world transformation matrix. More...
|
| |
| boolean | hasChild (Node child) |
| | Returns whether or not the child exists. More...
|
| |
| void | insertChild (int index, Node2D child) |
| | Adds a child node for object node to given index. More...
|
| |
| boolean | isDisableRenderTargetClear () |
| | Gets the value of DisableRenderTargetClearProperty. More...
|
| |
| boolean | isOffscreenRendering () |
| | Gets the value of OffscreenRenderingProperty. More...
|
| |
| boolean | isRenderSelf () |
| | Gets the value of RenderSelfProperty. More...
|
| |
| boolean | isSnapToPixel () |
| | Gets the value of SnapToPixelProperty. More...
|
| |
| Iterable< Node2D > | iterateChildren () |
| | Gets an Iterable object used to iterate the Node2D children. More...
|
| |
| Iterable< Node2D > | iterateChildrenReverse () |
| | Gets an Reverse Iterable object used to iterate the Node2D children. More...
|
| |
| void | layout () |
| | Does layout pass starting from this node and iterating recursively all of its children. More...
|
| |
| boolean | measure (Vector2 availableSize, boolean handleStretch) |
| | Measures this node. More...
|
| |
|
void | moveToBack () |
| | Repositions the node to the beginning of its parent's children, so that it is drawn first.
|
| |
|
void | moveToFront () |
| | Repositions the node to the end of its parent's children, so that it is drawn last.
|
| |
|
void | removeAllChildren () |
| | Removes all child nodes.
|
| |
| void | removeChild (Node2D node) |
| | Removes child node. More...
|
| |
| void | removeChild (int index) |
| | Removes child node at specified index. More...
|
| |
| void | setActualSize (Vector2 actualSize) |
| | Sets actual size. More...
|
| |
| void | setAllocatedSize (Vector2 allocatedSize) |
| | Sets allocated size. More...
|
| |
| void | setArrangeTransform (Matrix3x3 transform) |
| | Set arrange transform. More...
|
| |
| void | setAspectRatio (float value) |
| | Sets the value of AspectRatioProperty. More...
|
| |
|
void | setAutoSize () |
| | Sets node to automatically determine width, height and depth.
|
| |
| void | setBackgroundBrush (Resource value) |
| | Sets value of BackgroundBrushProperty. More...
|
| |
| void | setCachingMode (CachingMode value) |
| | Sets the value of CachingModeProperty. More...
|
| |
| void | setCompositionBrush (Resource value) |
| | Sets value of CompositionBrushProperty. More...
|
| |
| void | setDesiredSize (Vector2 size) |
| | Sets desired size. More...
|
| |
| void | setDisableRenderTargetClear (boolean value) |
| | Sets the value of DisableRenderTargetClearProperty. More...
|
| |
| void | setForegroundBrush (Resource value) |
| | Sets value of ForegroundBrushProperty. More...
|
| |
| void | setLayoutTransformation (SRTValue2D value) |
| | Sets the value of LayoutTransformationProperty. More...
|
| |
| void | setOffscreenRendering (boolean value) |
| | Sets the value of OffscreenRenderingProperty. More...
|
| |
| void | setPerspectiveTransformation (SRTValue3D value) |
| | Sets the value of PerspectiveTransformationProperty. More...
|
| |
| void | setPerspectiveTransformationFov (float value) |
| | Sets the value of PerspectiveTransformationProperty. More...
|
| |
| void | setPerspectiveTransformationOrigin (Vector3 value) |
| | Sets the value of PerspectiveTransformationOriginProperty. More...
|
| |
| void | setPerspectiveTransformationPivot (Vector3 value) |
| | Sets the value of PerspectiveTransformationPivotProperty. More...
|
| |
| void | setRenderSelf (boolean value) |
| | Sets the value of RenderSelfProperty. More...
|
| |
| void | setRenderTarget (Resource texture) |
| | Sets value of RenderTargetProperty. More...
|
| |
| void | setRenderTargetMinimumHeight (float value) |
| | Sets the value of RenderTargetMinimumHeightProperty. More...
|
| |
| void | setRenderTargetMinimumWidth (float value) |
| | Sets the value of RenderTargetMinimumWidthProperty. More...
|
| |
| void | setRenderTargetReallocationLimit (float value) |
| | Sets the value of RenderTargetReallocationLimitProperty. More...
|
| |
| void | setRenderTransformation (SRTValue2D value) |
| | Sets the value of RenderTransformationProperty. More...
|
| |
| void | setRenderTransformationOrigin (Vector2 value) |
| | Sets the value of RenderTransformationOriginProperty. More...
|
| |
| void | setSize (float width, float height) |
| | Sets size properties of the node. More...
|
| |
| void | setSnapToPixel (boolean value) |
| | Sets the value of SnapToPixelProperty. More...
|
| |
| void | transform () |
| | Transforms a single Node2D. More...
|
| |
| ObjectRef< TResourceType > | acquireResource (ResourceID resourceId) throws ObjectNotFoundException |
| | Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
|
| |
| ResourceDictionary | acquireResourceDictionary () |
| | Gets a resource dictionary of a node. More...
|
| |
| ResourceManager.AcquireTask | acquireResourcesAsync (ResourceID resourceId, ResourceManager.AcquireTask.Callback callback) |
| | Posts an asynchronous task to acquire a resource. More...
|
| |
| boolean | addAbstractChild (Node child) |
| | Adds a node as child of this node. More...
|
| |
| void | addAnonymousResource (Resource resource) |
| | Adds anonymous resource (such as style) for object node resources. More...
|
| |
| void | addInputManipulator (InputManipulator inputManipulator) |
| | Attaches an input manipulator to the node. More...
|
| |
| MessageSubscriptionToken | addMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| | Adds a message filter where the filter is a function. More...
|
| |
| MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| | Adds a message handler where the handler is a function. More...
|
| |
| MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| | Adds a message handler where the handler is a function. More...
|
| |
| void | addNodeComponent (NodeComponent component) |
| | Transfers the ownership of a node component to an object node. More...
|
| |
| void | addNodeComponentWithOwner (NodeComponent component, KanziObject owner) |
| | Transfers the ownership of a node component to an object node and sets the owner of the node component. More...
|
| |
| void | addResource (ResourceID resourceId, String resourceUrl) |
| | Adds a resource manager resource to an object node. More...
|
| |
| void | addResourceDictionary (ResourceDictionary resourceDictionary) |
| | Adds a nested resource dictionary to the resource dictionary of a node. More...
|
| |
| MessageSubscriptionToken | addTunnelingMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| | Adds a message filter where the filter is a function. More...
|
| |
| MessageSubscriptionToken | addTunnelingMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| | Adds a message handler where the handler is a function and you explicitly define the accepted source. More...
|
| |
|
void | attachRecursive () |
| | Attaches a node and its children recursively.
|
| |
| void | clearChangeFlag (PropertyTypeChangeFlag flag) |
| | Clears a change flag. More...
|
| |
| boolean | containsResource (ResourceID resourceId) |
| | Returns if object node resource dictionary contains the resource with given ID. More...
|
| |
|
void | detachRecursive () |
| | Detaches a node and its children recursively.
|
| |
| void | dispatchMessage (MessageType< MessageArgumentsType > messageType, MessageArgumentsType arguments) |
| | Dispatches a message from this node with specified arguments. More...
|
| |
| String | findResourceUrl (ResourceID resourceId) |
| | Tries to find Resource URL for Resource ID from this node. More...
|
| |
| Node | getAbstractChild (int index) |
| | Returns node at given child index. More...
|
| |
| int | getAbstractChildCount () |
| | Returns number of child nodes. More...
|
| |
| int | getAbstractChildIndex (Node node) |
| | Returns index of given node in list of child nodes. More...
|
| |
| float | getActualDepth () |
| | Gets the value of ActualDepthProperty. More...
|
| |
| float | getActualHeight () |
| | Gets the value of ActualHeightProperty. More...
|
| |
| float | getActualWidth () |
| | Gets the value of ActualWidthProperty. More...
|
| |
| float | getDepth () |
| | Gets the value of DepthProperty. More...
|
| |
| Vector2 | getDepthMargin () |
| | Gets the value of DepthMarginProperty. More...
|
| |
| float | getHeight () |
| | Gets the value of HeightProperty. More...
|
| |
| Vector2 | getHorizontalMargin () |
| | Gets the value of HorizontalMarginProperty. More...
|
| |
| String | getLocale () |
| | Gets the value of LocaleProperty. More...
|
| |
| String | getName () |
| | Gets the value of NameProperty. More...
|
| |
| float | getOpacity () |
| | Gets the value of OpacityProperty. More...
|
| |
| Node | getParent () |
| | Gets parent of this node. More...
|
| |
| String | getPath () |
| | Gets the value of PathProperty. More...
|
| |
| ResourceDictionary | getResourceDictionary () |
| | If a node has a resource dictionary, returns the resource dictionary of that node. More...
|
| |
| Resource | getStateManager () |
| | Gets the value of StateManagerProperty. More...
|
| |
| Resource | getStyle () |
| | Gets the value of StyleProperty. More...
|
| |
| Vector2 | getVerticalMargin () |
| | Gets the value of VerticalMarginProperty. More...
|
| |
| float | getWidth () |
| | Gets the value of WidthProperty. More...
|
| |
|
void | invalidateArrange () |
| | Invalidates arrange for the node.
|
| |
|
void | invalidateDraw () |
| | Invalidates draw flag for the node.
|
| |
|
void | invalidateFinalTransform () |
| | Invalidates final transform for node.
|
| |
|
void | invalidateMeasure () |
| | Invalidates measure for the node.
|
| |
|
void | invalidateRender () |
| | Invalidates render for the node.
|
| |
| boolean | isAnyChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| | Checks if any of a set of change flags is set. More...
|
| |
| boolean | isAnyChildChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| | Checks if any of a set of change flags is set on a child. More...
|
| |
| boolean | isAttached () |
| | Checks if node is attached to ui tree. More...
|
| |
| boolean | isAttaching () |
| | Checks if node is in the process of attaching to ui tree. More...
|
| |
| boolean | isChangeFlagSet (PropertyTypeChangeFlag flag) |
| | Checks if a change flag is set. More...
|
| |
| boolean | isChildChangeFlagSet (PropertyTypeChangeFlag flag) |
| | Checks if a change flag is set on a child. More...
|
| |
| boolean | isClipChildren () |
| | Gets the value of ClipChildrenProperty. More...
|
| |
| boolean | isDetaching () |
| | Checks if node is in the process of getting detached from ui tree. More...
|
| |
| boolean | isEffectivelyEnabled () |
| | Returns whether a node and its ancestor nodes are enabled. More...
|
| |
| boolean | isEffectivelyFocusable () |
| | Returns whether a node and its ancestor focus scope nodes are focusable. More...
|
| |
| boolean | isEffectivelyVisible () |
| | Returns whether a node and its ancestor nodes are visible. More...
|
| |
| boolean | isEnabled () |
| | Gets the value of EnabledProperty. More...
|
| |
| boolean | isFocusable () |
| | Gets the value of the FocusableProperty. More...
|
| |
| boolean | isFocused () |
| | Sets whether a node is an active focus node and can receive keyboard messages. More...
|
| |
| boolean | isHitTestable () |
| | Gets the value of HitTestableProperty. More...
|
| |
| boolean | isHitTestableContainer () |
| | Gets the value of HitTestableContainerProperty. More...
|
| |
| boolean | isHover () |
| | Gets the value of HoverProperty. More...
|
| |
| boolean | isInitialized () |
| | Checks if initialize() has been called. More...
|
| |
| boolean | isInvalidArrange () |
| | Check if the node needs arrange. More...
|
| |
| boolean | isInvalidDraw () |
| | Tells if node draw flag is invalid. More...
|
| |
| boolean | isInvalidFinalTransform () |
| | Tells if final transform flag is invalid for node. More...
|
| |
| boolean | isInvalidMeasure () |
| | Check if the node needs measure. More...
|
| |
| boolean | isInvalidRender () |
| | Returns if node render flag is invalid. More...
|
| |
| boolean | isNamed (String name) |
| | Checks if node has a given name. More...
|
| |
| boolean | isVisible () |
| | Gets the value of VisibleProperty. More...
|
| |
| Iterable< NodeComponent > | iterateNodeComponents () |
| | Gets an Iterable object used to iterate the Node Components. More...
|
| |
| T | lookupNode (String path) |
| | Returns a node of specified type by looking it up with specified path or alias. More...
|
| |
| NodeComponent | lookupNodeComponentByName (String name) |
| | Look up a Node Component by Name. More...
|
| |
| KanziObject | lookupObject (String path) |
| | Returns a KanziObject by looking it up with specified path or alias. More...
|
| |
| void | notifyResourceDictionaryModified () |
| | Forces the re-evaluation of resource IDs in a node tree. More...
|
| |
| boolean | removeAbstractChild (Node child) |
| | Removes child node from this node. More...
|
| |
| void | removeAnonymousResource (Resource resource) |
| | Removes anonymous resource from object node resources. More...
|
| |
| void | removeBinding (AbstractBindingRuntime bindingRuntime) |
| | Removes a binding runtime added earlier. More...
|
| |
| void | removeBindingsWithOwner (KanziObject owner) |
| | Removes binding runtimes owned by a KanziObject. More...
|
| |
| void | removeInputManipulator (InputManipulator inputManipulator) |
| | Detaches an input manipulator from the node. More...
|
| |
| void | removeMessageHandler (MessageSubscriptionToken token) |
| | Removes a message subscription. More...
|
| |
| void | removeNodeComponent (NodeComponent component) |
| | Removes the ownership of a node component from an object node. More...
|
| |
| void | removeNodeComponentWithOwner (KanziObject owner) |
| | Removes all node component bindings with the specified owner. More...
|
| |
| void | removeResource (ResourceID resourceId) |
| | Removes a resource with given ID from object node resource dictionary. More...
|
| |
| void | setActualDepth (float value) |
| | Sets the value of ActualDepthProperty. More...
|
| |
| void | setActualHeight (float value) |
| | Sets the value of ActualHeightProperty. More...
|
| |
| void | setActualWidth (float value) |
| | Sets the value of ActualWidthProperty. More...
|
| |
|
void | setAutoHeight () |
| | Sets node to automatically determine height.
|
| |
|
void | setAutoWidth () |
| | Sets node to automatically determine width.
|
| |
| AbstractBindingRuntime | setBinding (AbstractBinding binding) |
| | Sets a binding. More...
|
| |
| AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| | Sets a binding. More...
|
| |
| AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| | Sets a binding. More...
|
| |
| AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| | Sets a binding with owner. More...
|
| |
| AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| | Sets a binding with owner. More...
|
| |
| void | setChangeFlag (PropertyTypeChangeFlag flag) |
| | Sets a change flag. More...
|
| |
| void | setClipChildren (boolean value) |
| | Sets the value of ClipChildrenProperty. More...
|
| |
| void | setDepth (float value) |
| | Sets the value of DepthProperty. More...
|
| |
| void | setDepthMargin (Vector2 value) |
| | Sets the value of DepthMarginProperty. More...
|
| |
| void | setEnabled (boolean value) |
| | Sets the value of the EnabledProperty. More...
|
| |
| void | setFocusable (boolean value) |
| | Sets the value of the FocusableProperty. More...
|
| |
| void | setFocused (boolean value) |
| | Sets the value of the FocusedProperty. More...
|
| |
| void | setHeight (float value) |
| | Sets the value of HeightProperty. More...
|
| |
| void | setHitTestable (boolean value) |
| | Sets the value of HitTestableProperty. More...
|
| |
| void | setHitTestableContainer (boolean value) |
| | Sets the value of HitTestableContainerProperty. More...
|
| |
| void | setHorizontalMargin (Vector2 value) |
| | Sets the value of HorizontalMarginProperty. More...
|
| |
| void | setHover (boolean value) |
| | Sets the value of HoverProperty. More...
|
| |
| void | setLocale (String value) |
| | Sets the value of LocaleProperty. More...
|
| |
| AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| | Sets a modifier binding. More...
|
| |
| AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| | Sets a modifier binding. More...
|
| |
| AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| | Sets a modifier binding with owner. More...
|
| |
| AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| | Sets a modifier binding with owner. More...
|
| |
| void | setName (String name) |
| | Sets the value of NameProperty. More...
|
| |
| void | setOpacity (float value) |
| | Sets the value of OpacityProperty. More...
|
| |
| void | setResourceDictionary (ResourceDictionary resourceDictionary) |
| | Replaces the resource dictionary of a node. More...
|
| |
| void | setStateManager (Resource value) |
| | Sets the value of StateManagerProperty. More...
|
| |
| void | setStyle (Resource value) |
| | Sets the value of StyleProperty. More...
|
| |
| void | setVerticalMargin (Vector2 value) |
| | Sets the value of VerticalMarginProperty. More...
|
| |
| void | setVisible (boolean value) |
| | Sets the value of VisibleProperty. More...
|
| |
| void | setWidth (float value) |
| | Sets the value of WidthProperty. More...
|
| |
| ObjectRef< TResourceType > | tryAcquireResource (ResourceID resourceId) |
| | Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary. More...
|
| |
| Node | trySetFocus () |
| | Tries to move the focus on this node. More...
|
| |
|
void | validateArrange () |
| | Validates arrange for the node.
|
| |
|
void | validateDraw () |
| | Validates draw flags for the node.
|
| |
|
void | validateMeasure () |
| | Validates measure for the node.
|
| |
|
void | validateRender () |
| | Validates render for the node.
|
| |
|
boolean | equals (Object object) |
| |
| Domain | getDomain () |
| | Returns the domain the object belongs to. More...
|
| |
| Metaclass | getDynamicMetaclass () |
| | Returns the metaclass of the dynamic type of the object. More...
|
| |
| long | getNative () |
| | Gets a pointer to the backing C++ instance. More...
|
| |
| TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| | Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More...
|
| |
| TDataType | getProperty (PropertyType< TDataType > propertyType) |
| | Returns the current value of a property type. More...
|
| |
|
int | hashCode () |
| |
| boolean | hasValue (PropertyType< TDataType > propertyType) |
| | Evaluates whether there are any inputs into the property value. More...
|
| |
| boolean | isStale () |
| | Test if the object is stale i.e. More...
|
| |
| void | removeLocalValue (PropertyType< TDataType > propertyType) |
| | Removes the local value associated with the property. More...
|
| |
| void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| | Sets the local value of a property type. More...
|
| |
| ObjectRef< TType > | tryCreateObjectRef (Class< TType > clazz) |
| | Tries to create an owning ObjectRef instance to this KanziObject. More...
|
| |