Specifies stream to GL buffer object. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/renderer.hpp>
Public Member Functions | |
| void | bind (Renderer *renderer) const |
| BufferObjectStream (Renderer *renderer, bool isVBO) | |
| void | uploadData (Renderer *renderer, const void *data, unsigned int dataSize, unsigned int *out_vertexDataOffset) |
| ~BufferObjectStream () | |
Specifies stream to GL buffer object.
| kanzi::BufferObjectStream::BufferObjectStream | ( | Renderer * | renderer, |
| bool | isVBO | ||
| ) |
| kanzi::BufferObjectStream::~BufferObjectStream | ( | ) |
| void kanzi::BufferObjectStream::uploadData | ( | Renderer * | renderer, |
| const void * | data, | ||
| unsigned int | dataSize, | ||
| unsigned int * | out_vertexDataOffset | ||
| ) |