#include <kanzi/interop/autogen/core.ui/node/node2d_enums.hpp>
◆ ForegroundHint
Hint for foreground handling of nodes.
| Enumerator |
|---|
| None | No hint given, assumed the background of a node can be rendered after content.
|
| Translucent | Some elements rendered within the node are translucent over the background.
|
| Opaque | Node content is assumed to be fully opaque, meaning that there is no need to render the background.
|
◆ PixelFormat
Pixel formats.
| Enumerator |
|---|
| Rgb | Managed render targets use RGB format.
|
| Rgba | Managed render targets use RGBA format.
|
◆ PerspectiveTransformationMode
Node2D perspective transformation mode.
| Enumerator |
|---|
| Screen | Screen coordinates.
|
| XFov | 3D coordinates with a field of view in x direction.
|
| YFov | 3D coordinates with a field of view in y direction.
|
The documentation for this struct was generated from the following file: