Metadata definitions for BlurEffect2D. More...
Public Attributes | |
DynamicPropertyType< Boolean > | MaskedProperty |
Sets whether to blur only the pixels whose alpha channel value is not zero. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.BlurEffect2D") |
Metaclass for BlurEffect2D. | |
DynamicPropertyType< BlurEffect2DEnums.Quality > | QualityProperty |
Sets the visual quality of the blur. More... | |
DynamicPropertyType< Float > | RadiusProperty |
Sets the amount of blur by defining the radius of the circular area of pixels that blend into each other. More... | |
Public Attributes inherited from NodeEffect2DMetadata | |
DynamicPropertyType< Boolean > | EnabledProperty |
Whether to apply this effect. More... | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.NodeEffect2D") |
Metaclass for NodeEffect2D. | |
Public Attributes inherited from ResourceMetadata | |
AbstractMetaclass | metaclass = new AbstractMetaclass("Kanzi.Resource") |
Metaclass for Resource. | |
Metadata definitions for BlurEffect2D.
DynamicPropertyType<Boolean> MaskedProperty |
Sets whether to blur only the pixels whose alpha channel value is not zero.
When you enable this property, the blur does not spread to fully transparent pixels and the edges of the content stay sharp. The default value is false.
DynamicPropertyType<BlurEffect2DEnums.Quality> QualityProperty |
Sets the visual quality of the blur.
Lower quality uses less computing and memory resources.
DynamicPropertyType<Float> RadiusProperty |
Sets the amount of blur by defining the radius of the circular area of pixels that blend into each other.
The blur radius also determines the distance in pixels that the blur expands the render area by extending outward from an edge, unless you enable the Masked Blur property. To disable the blur effect, set this property to 0. The default value is 8.