Enumeration for viewport coordinate unit type (exact pixel coordinates / percentages from window) More...
Public Member Functions | |
KzuViewportCoordinateType (int value) | |
Constructs a KzuViewportCoordinateType of an integer value. More... | |
KzuViewportCoordinateType (KzuViewportCoordinateType enum_) | |
Constructs a copy of a KzuViewportCoordinateType object. More... | |
int | getValue () |
Returns the integer value of the enumeration constant. More... | |
final int | swigValue () |
Returns the integer value of the enumeration constant. More... | |
Static Public Member Functions | |
static KzuViewportCoordinateType | swigToEnum (int swigValue) |
Converts an integer value to the matching enumeration constant. More... | |
static KzuViewportCoordinateType | toEnum (int value) |
Converts an integer value to the matching enumeration constant. More... | |
Public Attributes | |
KZU_VIEWPORT_COORDINATE_ABSOLUTE =(0) | |
Absolute viewport coordinates, i.e. More... | |
KZU_VIEWPORT_COORDINATE_RELATIVE =(1) | |
Relative viewport coordinates, i.e. More... | |
Enumeration for viewport coordinate unit type (exact pixel coordinates / percentages from window)
KzuViewportCoordinateType | ( | int | value | ) |
Constructs a KzuViewportCoordinateType of an integer value.
value | Integer value to convert to enumeration constant. |
Constructs a copy of a KzuViewportCoordinateType object.
enum_ | KzuViewportCoordinateType to be copy constructed. |
int getValue | ( | ) |
|
static |
Converts an integer value to the matching enumeration constant.
Used internally by SWIG generated code.
swigValue | Integer value to convert to enumeration constant. |
final int swigValue | ( | ) |
Returns the integer value of the enumeration constant.
Used internally by SWIG generated code.
|
static |
Converts an integer value to the matching enumeration constant.
value | Integer value to convert to enumeration constant. |
KZU_VIEWPORT_COORDINATE_ABSOLUTE =(0) |
Absolute viewport coordinates, i.e.
pixel values.
KZU_VIEWPORT_COORDINATE_RELATIVE =(1) |
Relative viewport coordinates, i.e.
percentages of render target width & height.