Kanzi  3.9.9
Kanzi Engine Java API
LevelOfDetail3DMetadata Interface Reference

Metadata definitions for LevelOfDetail3D. More...

Inheritance diagram for LevelOfDetail3DMetadata:
[legend]

Public Attributes

AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.LevelOfDetail3D")
 Metaclass for LevelOfDetail3D.
 
DynamicPropertyType< Float > MinimumAreaProperty
 When you in a parent Level Of Detail node set the Type to Perspective, use this property in a child node of that Level Of Detail node to set the minimum screen area covered by the child node in proportion to the screen size in range [0, 1]. More...
 
DynamicPropertyType< Float > MinimumDistanceProperty
 When you in a parent Level Of Detail node set the Type to Distance, use this property in a child node of that Level Of Detail node to set the minimum distance from the camera to the level of detail in range [0, Inf]. More...
 
DynamicPropertyType< LevelOfDetail3DEnums.LODTypeTypeProperty
 Defines the type of the level of detail: More...
 
- Public Attributes inherited from Node3DMetadata
DynamicPropertyType< Matrix4x4FinalTransformationProperty
 The combined location, orientation and scale of the node and its ancestor nodes. More...
 
DynamicPropertyType< Float > FrustumCullMarginProperty
 The margin of the frustum cull radius of the node. More...
 
DynamicPropertyType< SRTValue3DLayoutTransformationProperty
 The location, orientation and scale of the node relative to its parent node. More...
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Node3D")
 Metaclass for Node3D.
 
DynamicPropertyType< SRTValue3DRenderTransformationProperty
 The location, orientation, and scale of the node relative to its parent node. More...
 
- Public Attributes inherited from NodeMetadata
DynamicPropertyType< Float > ActualDepthProperty
 The calculated size of the node in depth direction when used in a layout. More...
 
DynamicPropertyType< Float > ActualHeightProperty
 The calculated height of the node when used in a layout. More...
 
DynamicPropertyType< Float > ActualWidthProperty
 The calculated width of the node when used in a layout. More...
 
DynamicPropertyType< Boolean > ClipChildrenProperty
 Sets whether to clip the child nodes of this node. More...
 
DynamicPropertyType< NodeEnums.ContentStretchContentStretchProperty
 Sets how the content that belongs to this node is stretched (as opposed to manipulating the actual node size). More...
 
DynamicPropertyType< Boolean > CreatedFromKZBProperty
 Kanzi internally uses this property to distinguish objects like bindings and triggers created in code from objects that are loaded from a kzb file. More...
 
DynamicPropertyType< NodeEnums.DepthAlignmentDepthAlignmentProperty
 The alignment in depth direction the node should use when it resides under a layout. More...
 
DynamicPropertyType< Vector2DepthMarginProperty
 Sets the depth distance between this node and other nodes that are adjacent to this node in a layout. More...
 
DynamicPropertyType< Float > DepthProperty = new DynamicPropertyType<>("Node.Depth", Float.class)
 The size of the node in depth direction when used in a layout. More...
 
DynamicPropertyType< Boolean > EffectivelyEnabledProperty
 Indicates whether this node and its ancestor nodes are enabled. More...
 
DynamicPropertyType< Boolean > EnabledProperty
 Whether this node is enabled. More...
 
DynamicPropertyType< Boolean > FocusableProperty
 Indicates whether the node can receive focus. More...
 
DynamicPropertyType< Boolean > FocusedProperty
 Indicates whether the node has the key focus. More...
 
DynamicPropertyType< FocusStateFocusStateProperty
 Reports the focus state of a node: More...
 
DynamicPropertyType< ResourceFontFamilyProperty
 The font family used to render the text. More...
 
DynamicPropertyType< Float > HeightProperty
 The height of the node when used in a layout. More...
 
DynamicPropertyType< Boolean > HitTestableContainerProperty
 When enabled, Kanzi uses the layout bounds as geometry for hit testing. More...
 
DynamicPropertyType< Boolean > HitTestableProperty
 When enabled, the node can be hit tested. More...
 
DynamicPropertyType< NodeEnums.HorizontalAlignmentHorizontalAlignmentProperty
 The alignment in horizontal direction the node should use when it resides under a layout. More...
 
DynamicPropertyType< Vector2HorizontalMarginProperty
 Sets the horizontal space between this node and other nodes that are adjacent to this node in a layout. More...
 
DynamicPropertyType< Boolean > HoverProperty
 Indicates whether a node is the foremost hit testable node under the cursor. More...
 
DynamicPropertyType< String > LocaleProperty
 The locale of the node. More...
 
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Node")
 Metaclass for Node.
 
DynamicPropertyType< String > NameProperty = new DynamicPropertyType<>("Node.Name", String.class)
 Node name.
 
DynamicPropertyType< Float > OpacityProperty
 Opacity of the node. More...
 
DynamicPropertyType< String > PathProperty = new DynamicPropertyType<>("Node.Path", String.class)
 Full path to the node.
 
DynamicPropertyType< Float > Projection2DTo3DScaleProperty
 Sets the scale factor to project pixels to 3D size. More...
 
DynamicPropertyType< ResourceStateManagerProperty
 Sets the State Manager to the node. More...
 
DynamicPropertyType< ResourceStyleProperty
 Sets a style to the node. More...
 
DynamicPropertyType< NodeEnums.VerticalAlignmentVerticalAlignmentProperty
 The alignment in vertical direction the node should use when it resides under a layout. More...
 
DynamicPropertyType< Vector2VerticalMarginProperty
 Sets the vertical space between this node and other nodes that are adjacent to this node in a layout. More...
 
DynamicPropertyType< Float > VisibleAmountInParentProperty
 Sets the amount the node is inside its parent. More...
 
DynamicPropertyType< Boolean > VisibleProperty
 When disabled, Kanzi does not render the node. More...
 
DynamicPropertyType< Float > WidthProperty = new DynamicPropertyType<>("Node.Width", Float.class)
 The width of the node when used in a layout. More...
 

Detailed Description

Metadata definitions for LevelOfDetail3D.

Member Data Documentation

DynamicPropertyType<Float> MinimumAreaProperty
Initial value:
=
new DynamicPropertyType<>("LevelOfDetail3D.MinimumArea", Float.class)

When you in a parent Level Of Detail node set the Type to Perspective, use this property in a child node of that Level Of Detail node to set the minimum screen area covered by the child node in proportion to the screen size in range [0, 1].

DynamicPropertyType<Float> MinimumDistanceProperty
Initial value:
=
new DynamicPropertyType<>("LevelOfDetail3D.MinimumDistance", Float.class)

When you in a parent Level Of Detail node set the Type to Distance, use this property in a child node of that Level Of Detail node to set the minimum distance from the camera to the level of detail in range [0, Inf].

Initial value:
=
new DynamicPropertyType<>("LevelOfDetail3D.Type", LevelOfDetail3DEnums.LODType.class)

Defines the type of the level of detail:

  • Distance sets the level of detail to use the minimum z distance from the camera to the level of detail.
  • Perspective sets the level of detail to use the minimum screen area covered by the child node in proportion to the screen size.