Metadata definitions for PlayMessageArguments. More...
Public Member Functions | |
PlayMessageArguments () | |
Constructs a new messageArgumentsClassName instance. | |
PlayMessageArguments (long nativeObject) | |
Wraps a native instance. More... | |
Float | getDurationScaleProperty () |
Gets the value of DurationScale. | |
Integer | getPlaybackModeProperty () |
Gets the value of PlaybackMode. | |
Integer | getRepeatCountProperty () |
Gets the value of RepeatCount. | |
void | setDurationScaleProperty (Float value) |
Sets the value of DurationScale. | |
void | setPlaybackModeProperty (Integer value) |
Sets the value of PlaybackMode. | |
void | setRepeatCountProperty (Integer value) |
Sets the value of RepeatCount. | |
Public Member Functions inherited from NodeComponentMetadata.NodeComponentMessageArguments | |
NodeComponentMessageArguments () | |
Constructs a new messageArgumentsClassName instance. | |
NodeComponentMessageArguments (long nativeObject) | |
Wraps a native instance. More... | |
String | getTargetNameProperty () |
Gets the value of TargetName. | |
void | setTargetNameProperty (String value) |
Sets the value of TargetName. | |
Public Member Functions inherited from MessageArguments | |
MessageArguments () | |
Constructs a new MessageArguments object. More... | |
TDataType | getArgument (PropertyType< TDataType > propertyType) |
Returns the value of an argument. More... | |
TDataType | getOptionalArgument (PropertyType< TDataType > propertyType) |
Returns the value of an argument, but does not use the default value if there are no inputs to the argument value. More... | |
TNodeType | getSource () |
Returns the source node for a message. More... | |
MessageArgumentsWrapper | getWrapper () |
Gets a wrapper for this MessageArguments. More... | |
boolean | isHandled () |
Returns whether the message is handled. More... | |
void | setArgument (PropertyType< TDataType > propertyType, TDataType value) |
Sets the value of an argument. More... | |
void | setArgument (PropertyType< Integer > propertyType, EnumType value) |
Sets the value of an integer argument using a constant from an enumeration. More... | |
void | setHandled (boolean handled) |
Sets the handling status for a message. More... | |
Static Public Attributes | |
static final DynamicPropertyType< Float > | DurationScaleProperty |
Specifies how much duration of the timeline is scaled during its playback. More... | |
static final AbstractMetaclass | metaclass |
Metaclass for PlayMessageArguments. More... | |
static final DynamicPropertyType< Integer > | PlaybackModeProperty |
Specifies the mode of timeline playback (normal, reverse, pingpong). More... | |
static final DynamicPropertyType< Integer > | RepeatCountProperty |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats). More... | |
Static Public Attributes inherited from NodeComponentMetadata.NodeComponentMessageArguments | |
static final AbstractMetaclass | metaclass |
Metaclass for NodeComponentMessageArguments. More... | |
static final DynamicPropertyType< String > | TargetNameProperty |
Sets the name of the node component that receives this message. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from MessageArguments | |
static MessageArgumentsWrapper | getWrapper (MessageArguments messageArguments) |
Gets a wrapper for a MessageArguments object. More... | |
Protected Member Functions inherited from MessageArguments | |
MessageArguments (MessageArgumentsWrapper wrapper) | |
Wraps a native message argument. More... | |
MessageArguments (long nativeObject) | |
Wraps a native message argument. More... | |
Metadata definitions for PlayMessageArguments.
PlayMessageArguments | ( | long | nativeObject | ) |
Wraps a native instance.
nativeObject | Reference to a native instance. |
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static |
Specifies how much duration of the timeline is scaled during its playback.
This scale is applied on top of player's duration scale property.
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Specifies the mode of timeline playback (normal, reverse, pingpong).
This mode is applied on top of player's mode property.
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static |
Specifies how many times the timeline is played during its playback (1 for one time playback, 0 for infinite amount of repeats).
This repeat count is applied on top of player's repeact count property.