Kanzi  3.9.9
Kanzi Engine Java API
ShaderProgram Class Reference

ShaderProgram defines programmable vertex and fragment operations done by the GPU for a draw call. More...

Inheritance diagram for ShaderProgram:
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Classes

class  CreateInfo
 Struct that contains all the parameters that Kanzi needs to create a ShaderProgram. More...
 

Static Public Member Functions

static ObjectRef< ShaderProgramcreate (Domain domain, ShaderProgram.CreateInfo createInfo, String name)
 Create function. More...
 

Static Public Attributes

static final Metaclass metaclass
 The Metaclass for the class. More...
 
- Static Public Attributes inherited from GPUResource
static final Metaclass metaclass
 The Metaclass for the class. More...
 
- Static Public Attributes inherited from Resource
static final Metaclass metaclass
 The Metaclass for the class. More...
 
- Static Public Attributes inherited from KanziObject
static final Metaclass metaclass = new AbstractMetaclass("Kanzi.Object")
 The Metaclass for the class.
 

Additional Inherited Members

- Public Member Functions inherited from Resource
String getName ()
 Gets the resource name. More...
 
String getUrl ()
 Gets the resource URL. More...
 
void setKeepAlive (boolean keepAlive)
 Sets the keep alive flag. More...
 
- Public Member Functions inherited from KanziObject
boolean equals (Object object)
 
Domain getDomain ()
 Returns the domain the object belongs to. More...
 
Metaclass getDynamicMetaclass ()
 Returns the metaclass of the dynamic type of the object. More...
 
long getNative ()
 Gets a pointer to the backing C++ instance. More...
 
TDataType getOptionalProperty (PropertyType< TDataType > propertyType)
 Returns the current value of a property type, but does not use the default value if there are no inputs to the property value. More...
 
TDataType getProperty (PropertyType< TDataType > propertyType)
 Returns the current value of a property type. More...
 
int hashCode ()
 
boolean hasValue (PropertyType< TDataType > propertyType)
 Evaluates whether there are any inputs into the property value. More...
 
boolean isStale ()
 Test if the object is stale i.e. More...
 
void removeLocalValue (PropertyType< TDataType > propertyType)
 Removes the local value associated with the property. More...
 
void setProperty (PropertyType< TDataType > propertyType, TDataType value)
 Sets the local value of a property type. More...
 
ObjectRef< TType > tryCreateObjectRef (Class< TType > clazz)
 Tries to create an owning ObjectRef instance to this KanziObject. More...
 
- Public Attributes inherited from ResourceMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.Resource")
 Metaclass for Resource.
 
- Public Attributes inherited from GPUResourceMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.GPUResource")
 Metaclass for GPUResource.
 
- Public Attributes inherited from ShaderProgramMetadata
AbstractMetaclass metaclass = new AbstractMetaclass("Kanzi.ShaderProgram")
 Metaclass for ShaderProgram.
 

Detailed Description

ShaderProgram defines programmable vertex and fragment operations done by the GPU for a draw call.

Member Function Documentation

static ObjectRef<ShaderProgram> create ( Domain  domain,
ShaderProgram.CreateInfo  createInfo,
String  name 
)
static

Create function.

Parameters
domainDomain to use.
createInfoShader create info.
nameShader name.

Member Data Documentation

final Metaclass metaclass
static
Initial value:

The Metaclass for the class.