Structure for tracking bound texture handles. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/renderer.hpp>
Public Member Functions | |
BoundTextureHandle ()=default | |
Default constructor. More... | |
BoundTextureHandle (const BoundTextureHandle &)=delete | |
Deleted copy constructor. More... | |
BoundTextureHandle & | operator= (const BoundTextureHandle &)=delete |
Deleted copy operator. More... | |
Public Attributes | |
bool | m_dirty |
Is this texture unit dirty? More... | |
unsigned int | m_handle |
Handle bound to this index. More... | |
Structure for tracking bound texture handles.
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explicitdefault |
Default constructor.
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delete |
Deleted copy constructor.
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delete |
Deleted copy operator.
unsigned int kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::m_handle |
Handle bound to this index.
bool kanzi::Renderer::TextureUnitInfo::BoundTextureHandle::m_dirty |
Is this texture unit dirty?