Base class for render value information. More...
#include <kanzi/core.ui/platform/graphics_backend/gl/gl_render_value.hpp>
Public Member Functions | |
| const char * | getName () const |
| Access name. More... | |
| int | getUniformLocation () const |
| Gets uniform location. More... | |
| GlRenderValueBase ()=default | |
| Constructor. More... | |
| GlRenderValueBase (Material &material, string_view name) | |
| Constructor. More... | |
| GlRenderValueBase (int uniformLocation, string_view name) | |
| Constructor. More... | |
| GlRenderValueBase (GlRenderValueBase &&other)=default | |
| Move constructor. More... | |
| bool | isDirty () const |
| Tells if this value is dirty. More... | |
| bool | isNamed (string_view name) const |
| Tells if the render value has given name. More... | |
| bool | isValid () const |
| Tells if this value information is valid. More... | |
| GlRenderValueBase & | operator= (GlRenderValueBase &&other)=default |
| Move operator. More... | |
| void | setDirty (bool enabled) |
| Sets dirty status. More... | |
| void | setUniformLocation (int uniformLocation) |
| Sets uniform location. More... | |
Protected Attributes | |
| bool | m_dirty |
| Is this value dirty and needs updating? More... | |
| ImmutableString | m_name |
| Name of the render value. More... | |
| int | m_uniformLocation |
| Uniform location. More... | |
Base class for render value information.
Inherited by individual render value containers
|
explicitdefault |
Constructor.
|
explicit |
Constructor.
| material | Material to acquire uniform location from. |
| name | Name of the render value. |
|
inlineexplicit |
Constructor.
| uniformLocation | Uniform location for given name. |
| name | Name of the render value. |
|
default |
Move constructor.
| other | Source object. |
|
inline |
Tells if this value is dirty.
|
inline |
Sets dirty status.
| enabled | New dirty flag state. |
|
inline |
Tells if this value information is valid.
|
inline |
Access name.
|
inline |
Tells if the render value has given name.
| name | Name to compare against. |
|
inline |
Gets uniform location.
|
inline |
Sets uniform location.
| uniformLocation | New uniform location. |
|
default |
Move operator.
| other | Source object. |
|
protected |
Uniform location.
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protected |
Is this value dirty and needs updating?
|
protected |
Name of the render value.