#include <kanzi/core.ui/animation/value_animation.hpp>
#include <kanzi/core.ui/binding/instruction_binding_processor_runtime.hpp>
Classes | |
class | kanzi::AnimationBindingProcessorRuntime |
Holds the runtime state of an AnimationBindingProcessor. More... | |
Namespaces | |
kanzi | |
Typedefs | |
using | kanzi::AnimationBindingProcessorRuntimePtr = unique_ptr< AnimationBindingProcessorRuntime > |
AnimationBindingProcessorRuntime unique pointer type. More... | |