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virtual void | activeShaderProgram (unsigned int pipeline, unsigned int program) |
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virtual void | activeTexture (unsigned int texture) |
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virtual void | attachShader (unsigned int program, unsigned int shader) |
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virtual void | beginQuery (unsigned int target, unsigned int id) |
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virtual void | beginTransformFeedback (unsigned int primitiveMode) |
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virtual void | bindAttribLocation (unsigned int program, unsigned int index, kzString name) |
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virtual void | bindBuffer (unsigned int target, unsigned int buffer) |
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virtual void | bindBufferBase (unsigned int target, unsigned int index, unsigned int buffer) |
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virtual void | bindBufferRange (unsigned int target, unsigned int index, unsigned int buffer, ptrdiff_t offset, ptrdiff_t size) |
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virtual void | bindFramebuffer (unsigned int target, unsigned int framebuffer) |
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virtual void | bindImageTexture (unsigned int unit, unsigned int texture, int level, unsigned char layered, int layer, unsigned int access, unsigned int format) |
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virtual void | bindProgramPipeline (unsigned int pipeline) |
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virtual void | bindRenderbuffer (unsigned int target, unsigned int renderbuffer) |
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virtual void | bindSampler (unsigned int unit, unsigned int sampler) |
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virtual void | bindTexture (unsigned int target, unsigned int texture) |
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virtual void | bindTransformFeedback (unsigned int target, unsigned int id) |
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virtual void | bindVertexArray (unsigned int array_) |
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virtual void | bindVertexBuffer (unsigned int bindingindex, unsigned int buffer, int offset, int stride) |
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virtual void | blendBarrier () |
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virtual void | blendColor (float red, float green, float blue, float alpha) |
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virtual void | blendEquation (unsigned int mode) |
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virtual void | blendEquationi (unsigned int buf, unsigned int mode) |
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virtual void | blendEquationSeparate (unsigned int modeRGB, unsigned int modeAlpha) |
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virtual void | blendEquationSeparatei (unsigned int buf, unsigned int modeRGB, unsigned int modeAlpha) |
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virtual void | blendFunc (unsigned int sfactor, unsigned int dfactor) |
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virtual void | blendFunci (unsigned int buf, unsigned int src, unsigned int dst) |
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virtual void | blendFuncSeparate (unsigned int srcRGB, unsigned int dstRGB, unsigned int srcAlpha, unsigned int dstAlpha) |
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virtual void | blendFuncSeparatei (unsigned int buf, unsigned int srcRGB, unsigned int dstRGB, unsigned int srcAlpha, unsigned int dstAlpha) |
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virtual void | blitFramebuffer (int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, unsigned int mask, unsigned int filter) |
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virtual void | bufferData (unsigned int target, int size, const void *data, unsigned int usage) |
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virtual void | bufferSubData (unsigned int target, int offset, int size, const void *data) |
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virtual unsigned int | checkFramebufferStatus (unsigned int target) |
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virtual void | clear (unsigned int mask) |
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virtual void | clearBufferfi (unsigned int buffer, int drawbuffer, float depth, int stencil) |
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virtual void | clearBufferfv (unsigned int buffer, int drawbuffer, const float *value) |
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virtual void | clearBufferiv (unsigned int buffer, int drawbuffer, const int *value) |
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virtual void | clearBufferuiv (unsigned int buffer, int drawbuffer, const unsigned int *value) |
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virtual void | clearColor (float red, float green, float blue, float alpha) |
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virtual void | clearDepthf (float depth) |
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virtual void | clearStencil (int s) |
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virtual unsigned int | clientWaitSync (kzsGLsync sync, unsigned int flags, kzU64 timeout) |
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virtual void | colorMask (unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) |
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virtual void | colorMaski (unsigned int index, unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
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virtual void | compileShader (unsigned int shader) |
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virtual void | compressedTexImage2D (unsigned int target, int level, unsigned int internalformat, int width, int height, int border, int imageSize, const void *data) |
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virtual void | compressedTexImage3D (unsigned int target, int level, unsigned int internalformat, int width, int height, int depth, int border, int imageSize, const void *data) |
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virtual void | compressedTexSubImage2D (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, int imageSize, const void *data) |
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virtual void | compressedTexSubImage3D (unsigned int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, unsigned int format, int imageSize, const void *data) |
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virtual void | copyBufferSubData (unsigned int readTarget, unsigned int writeTarget, ptrdiff_t readOffset, ptrdiff_t writeOffset, ptrdiff_t size) |
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virtual void | copyImageSubData (unsigned int srcName, unsigned int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, unsigned int dstName, unsigned int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, int srcWidth, int srcHeight, int srcDepth) |
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virtual void | copyTexImage2D (unsigned int target, int level, unsigned int internalformat, int x, int y, int width, int height, int border) |
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virtual void | copyTexSubImage2D (unsigned int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) |
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virtual void | copyTexSubImage3D (unsigned int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) |
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virtual unsigned int | createProgram () |
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virtual unsigned int | createShader (unsigned int type) |
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virtual unsigned int | createShaderProgramv (unsigned int type, int count, const char *const *strings) |
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virtual void | cullFace (unsigned int mode) |
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virtual void | debugMessageCallback (void *callback, const void *userParam) |
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virtual void | debugMessageControl (unsigned int source, unsigned int type, unsigned int severity, int count, const unsigned int *ids, unsigned char enabled) |
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virtual void | debugMessageInsert (unsigned int source, unsigned int type, unsigned int id, unsigned int severity, int length, const char *buf) |
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virtual void | deleteBuffers (int n, const unsigned int *buffers) |
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virtual void | deleteFramebuffers (int n, const unsigned int *framebuffers) |
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virtual void | deleteProgram (unsigned int program) |
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virtual void | deleteProgramPipelines (int n, const unsigned int *pipelines) |
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virtual void | deleteQueries (int n, const unsigned int *ids) |
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virtual void | deleteRenderbuffers (int n, const unsigned int *renderbuffers) |
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virtual void | deleteSamplers (int count, const unsigned int *samplers) |
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virtual void | deleteShader (unsigned int shader) |
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virtual void | deleteSync (kzsGLsync sync) |
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virtual void | deleteTextures (int n, const unsigned int *textures) |
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virtual void | deleteTransformFeedbacks (int n, const unsigned int *ids) |
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virtual void | deleteVertexArrays (int n, const unsigned int *arrays) |
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virtual void | depthFunc (unsigned int func) |
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virtual void | depthMask (unsigned char flag) |
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virtual void | depthRangef (float zNear, float zFar) |
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virtual void | detachShader (unsigned int program, unsigned int shader) |
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virtual void | disable (unsigned int cap) |
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virtual void | disablei (unsigned int target, unsigned int index) |
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virtual void | disableVertexAttribArray (unsigned int index) |
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virtual void | dispatchCompute (unsigned int num_groups_x, unsigned int num_groups_y, unsigned int num_groups_z) |
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virtual void | dispatchComputeIndirect (int indirect) |
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virtual void | drawArrays (unsigned int mode, int first, int count) |
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virtual void | drawArraysIndirect (unsigned int mode, const void *indirect) |
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virtual void | drawArraysInstanced (unsigned int mode, int first, int count, int instancecount) |
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virtual void | drawBuffers (int n, const unsigned int *bufs) |
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virtual void | drawElements (unsigned int mode, int count, unsigned int type, const void *indices) |
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virtual void | drawElementsBaseVertex (unsigned int mode, int count, unsigned int type, const void *indices, int basevertex) |
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virtual void | drawElementsIndirect (unsigned int mode, unsigned int type, const void *indirect) |
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virtual void | drawElementsInstanced (unsigned int mode, int count, unsigned int type, const void *indices, int instancecount) |
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virtual void | drawElementsInstancedBaseVertex (unsigned int mode, int count, unsigned int type, const void *indices, int instancecount, int basevertex) |
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virtual void | drawRangeElements (unsigned int mode, unsigned int start, unsigned int end, int count, unsigned int type, const void *indices) |
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virtual void | drawRangeElementsBaseVertex (unsigned int mode, unsigned int start, unsigned int end, int count, unsigned int type, const void *indices, int basevertex) |
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virtual void | enable (unsigned int cap) |
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virtual void | enablei (unsigned int target, unsigned int index) |
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virtual void | enableVertexAttribArray (unsigned int index) |
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virtual void | endQuery (unsigned int target) |
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virtual void | endTransformFeedback () |
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virtual kzsGLsync | fenceSync (unsigned int condition, unsigned int flags) |
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virtual void | finish () |
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virtual void | flush () |
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virtual void | flushMappedBufferRange (unsigned int target, ptrdiff_t offset, ptrdiff_t length) |
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virtual void | framebufferParameteri (unsigned int target, unsigned int pname, int param) |
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virtual void | framebufferRenderbuffer (unsigned int target, unsigned int attachment, unsigned int renderbuffertarget, unsigned int renderbuffer) |
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virtual void | framebufferTexture (unsigned int target, unsigned int attachment, unsigned int texture, int level) |
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virtual void | framebufferTexture2D (unsigned int target, unsigned int attachment, unsigned int textarget, unsigned int texture, int level) |
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virtual void | framebufferTextureLayer (unsigned int target, unsigned int attachment, unsigned int texture, int level, int layer) |
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virtual void | frontFace (unsigned int mode) |
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virtual void | genBuffers (int n, unsigned int *buffers) |
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virtual void | generateMipmap (unsigned int target) |
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virtual void | genFramebuffers (int n, unsigned int *framebuffers) |
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virtual void | genProgramPipelines (int n, unsigned int *pipelines) |
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virtual void | genQueries (int n, unsigned int *ids) |
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virtual void | genRenderbuffers (int n, unsigned int *renderbuffers) |
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virtual void | genSamplers (int count, unsigned int *samplers) |
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virtual void | genTextures (int n, unsigned int *textures) |
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virtual void | genTransformFeedbacks (int n, unsigned int *ids) |
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virtual void | genVertexArrays (int n, unsigned int *arrays) |
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virtual void | getActiveAttrib (unsigned int program, unsigned int index, int bufsize, int *length, int *size, unsigned int *type, char *name) |
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virtual void | getActiveUniform (unsigned int program, unsigned int index, int bufsize, int *length, int *size, unsigned int *type, char *name) |
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virtual void | getActiveUniformBlockiv (unsigned int program, unsigned int uniformBlockIndex, unsigned int pname, int *params) |
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virtual void | getActiveUniformBlockName (unsigned int program, unsigned int uniformBlockIndex, int bufSize, int *length, char *uniformBlockName) |
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virtual void | getActiveUniformsiv (unsigned int program, int uniformCount, const unsigned int *uniformIndices, unsigned int pname, int *params) |
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virtual void | getAttachedShaders (unsigned int program, int maxcount, int *count, unsigned int *shaders) |
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virtual int | getAttribLocation (unsigned int program, kzString name) |
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virtual void | getBooleani_v (unsigned int target, unsigned int index, unsigned char *data) |
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virtual void | getBooleanv (unsigned int pname, unsigned char *params) |
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virtual void | getBufferParameteri64v (unsigned int target, unsigned int pname, kzS64 *params) |
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virtual void | getBufferParameteriv (unsigned int target, unsigned int pname, int *params) |
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virtual void | getBufferPointerv (unsigned int target, unsigned int pname, void **params) |
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virtual unsigned int | getDebugMessageLog (unsigned int count, int bufSize, unsigned int *sources, unsigned int *types, unsigned int *ids, unsigned int *severities, int *lengths, char *messageLog) |
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virtual unsigned int | getError () |
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virtual void | getFloatv (unsigned int pname, float *params) |
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virtual int | getFragDataLocation (unsigned int program, const char *name) |
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virtual void | getFramebufferAttachmentParameteriv (unsigned int target, unsigned int attachment, unsigned int pname, int *params) |
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virtual void | getFramebufferParameteriv (unsigned int target, unsigned int pname, int *params) |
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virtual unsigned int | getGraphicsResetStatus () |
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virtual void | getInteger64i_v (unsigned int target, unsigned int index, kzS64 *data) |
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virtual void | getInteger64v (unsigned int pname, kzS64 *data) |
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virtual void | getIntegeri_v (unsigned int target, unsigned int index, int *data) |
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virtual void | getIntegerv (unsigned int pname, int *params) |
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virtual void | getInternalformativ (unsigned int target, unsigned int internalformat, unsigned int pname, int bufSize, int *params) |
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virtual void | getMultisamplefv (unsigned int pname, unsigned int index, float *val) |
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virtual void | getnUniformfv (unsigned int program, int location, int bufSize, float *params) |
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virtual void | getnUniformiv (unsigned int program, int location, int bufSize, int *params) |
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virtual void | getnUniformuiv (unsigned int program, int location, int bufSize, unsigned int *params) |
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virtual void | getObjectLabel (unsigned int identifier, unsigned int name, int bufSize, int *length, char *label) |
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virtual void | getObjectPtrLabel (const void *ptr, int bufSize, int *length, char *label) |
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virtual void | getPointerv (unsigned int pname, void **params) |
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virtual void | getProgramBinary (unsigned int program, int bufSize, int *length, unsigned int *binaryFormat, void *binary) |
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virtual void | getProgramInfoLog (unsigned int program, int bufsize, int *length, char *infolog) |
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virtual void | getProgramInterfaceiv (unsigned int program, unsigned int programInterface, unsigned int pname, int *params) |
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virtual void | getProgramiv (unsigned int program, unsigned int pname, int *params) |
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virtual void | getProgramPipelineInfoLog (unsigned int pipeline, int bufSize, int *length, char *infoLog) |
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virtual void | getProgramPipelineiv (unsigned int pipeline, unsigned int pname, int *params) |
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virtual unsigned int | getProgramResourceIndex (unsigned int program, unsigned int programInterface, const char *name) |
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virtual void | getProgramResourceiv (unsigned int program, unsigned int programInterface, unsigned int index, int propCount, const unsigned int *props, int bufSize, int *length, int *params) |
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virtual int | getProgramResourceLocation (unsigned int program, unsigned int programInterface, const char *name) |
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virtual void | getProgramResourceName (unsigned int program, unsigned int programInterface, unsigned int index, int bufSize, int *length, char *name) |
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virtual void | getQueryiv (unsigned int target, unsigned int pname, int *params) |
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virtual void | getQueryObjectuiv (unsigned int id, unsigned int pname, unsigned int *params) |
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virtual void | getRenderbufferParameteriv (unsigned int target, unsigned int pname, int *params) |
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virtual void | getSamplerParameterfv (unsigned int sampler, unsigned int pname, float *params) |
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virtual void | getSamplerParameterIiv (unsigned int sampler, unsigned int pname, int *params) |
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virtual void | getSamplerParameterIuiv (unsigned int sampler, unsigned int pname, unsigned int *params) |
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virtual void | getSamplerParameteriv (unsigned int sampler, unsigned int pname, int *params) |
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virtual void | getShaderInfoLog (unsigned int shader, int bufsize, int *length, char *infolog) |
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virtual void | getShaderiv (unsigned int shader, unsigned int pname, int *params) |
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virtual void | getShaderPrecisionFormat (unsigned int shadertype, unsigned int precisiontype, int *range, int *precision) |
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virtual void | getShaderSource (unsigned int shader, int bufsize, int *length, char *source) |
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virtual const unsigned char * | getString (unsigned int name) |
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virtual const char * | getStringi (unsigned int name, unsigned int index) |
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virtual void | getSynciv (kzsGLsync sync, unsigned int pname, int bufSize, int *length, int *values) |
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virtual void | getTexLevelParameterfv (unsigned int target, int level, unsigned int pname, float *params) |
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virtual void | getTexLevelParameteriv (unsigned int target, int level, unsigned int pname, int *params) |
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virtual void | getTexParameterfv (unsigned int target, unsigned int pname, float *params) |
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virtual void | getTexParameterIiv (unsigned int target, unsigned int pname, int *params) |
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virtual void | getTexParameterIuiv (unsigned int target, unsigned int pname, unsigned int *params) |
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virtual void | getTexParameteriv (unsigned int target, unsigned int pname, int *params) |
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virtual void | getTransformFeedbackVarying (unsigned int program, unsigned int index, int bufSize, int *length, int *size, unsigned int *type, char *name) |
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virtual unsigned int | getUniformBlockIndex (unsigned int program, const char *uniformBlockName) |
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virtual void | getUniformfv (unsigned int program, int location, float *params) |
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virtual void | getUniformIndices (unsigned int program, int uniformCount, const char *const *uniformNames, unsigned int *uniformIndices) |
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virtual void | getUniformiv (unsigned int program, int location, int *params) |
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virtual int | getUniformLocation (unsigned int program, kzString name) |
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virtual void | getUniformuiv (unsigned int program, int location, unsigned int *params) |
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virtual void | getVertexAttribfv (unsigned int index, unsigned int pname, float *params) |
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virtual void | getVertexAttribIiv (unsigned int index, unsigned int pname, int *params) |
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virtual void | getVertexAttribIuiv (unsigned int index, unsigned int pname, unsigned int *params) |
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virtual void | getVertexAttribiv (unsigned int index, unsigned int pname, int *params) |
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virtual void | getVertexAttribPointerv (unsigned int index, unsigned int pname, void **pointer) |
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virtual void | hint (unsigned int target, unsigned int mode) |
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virtual void | invalidateFramebuffer (unsigned int target, int numAttachments, const unsigned int *attachments) |
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virtual void | invalidateSubFramebuffer (unsigned int target, int numAttachments, const unsigned int *attachments, int x, int y, int width, int height) |
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virtual unsigned char | isBuffer (unsigned int buffer) |
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virtual unsigned char | isEnabled (unsigned int cap) |
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virtual unsigned char | isEnabledi (unsigned int target, unsigned int index) |
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virtual unsigned char | isFramebuffer (unsigned int framebuffer) |
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virtual unsigned char | isProgram (unsigned int program) |
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virtual unsigned char | isProgramPipeline (unsigned int pipeline) |
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virtual unsigned char | isQuery (unsigned int id) |
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virtual unsigned char | isRenderbuffer (unsigned int renderbuffer) |
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virtual unsigned char | isSampler (unsigned int sampler) |
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virtual unsigned char | isShader (unsigned int shader) |
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virtual unsigned char | isSync (kzsGLsync sync) |
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virtual unsigned char | isTexture (unsigned int texture) |
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virtual unsigned char | isTransformFeedback (unsigned int id) |
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virtual unsigned char | isVertexArray (unsigned int array_) |
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virtual void | lineWidth (float width) |
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virtual void | linkProgram (unsigned int program) |
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virtual void * | mapBufferRange (unsigned int target, ptrdiff_t offset, ptrdiff_t length, unsigned int access) |
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virtual void | memoryBarrier (unsigned int barriers) |
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virtual void | memoryBarrierByRegion (unsigned int barriers) |
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virtual void | minSampleShading (float value) |
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virtual void | objectLabel (unsigned int identifier, unsigned int name, int length, const char *label) |
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virtual void | objectPtrLabel (const void *ptr, int length, const char *label) |
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virtual void | patchParameteri (unsigned int pname, int value) |
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virtual void | pauseTransformFeedback () |
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virtual void | pixelStorei (unsigned int pname, int param) |
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virtual void | polygonMode (unsigned int face, unsigned int mode) |
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virtual void | polygonOffset (float factor, float units) |
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virtual void | popDebugGroup () |
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virtual void | primitiveBoundingBox (float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW) |
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virtual void | programBinary (unsigned int program, unsigned int binaryFormat, const void *binary, int length) |
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virtual void | programParameteri (unsigned int program, unsigned int pname, int value) |
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virtual void | programUniform1f (unsigned int program, int location, float v0) |
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virtual void | programUniform1fv (unsigned int program, int location, int count, const float *value) |
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virtual void | programUniform1i (unsigned int program, int location, int v0) |
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virtual void | programUniform1iv (unsigned int program, int location, int count, const int *value) |
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virtual void | programUniform1ui (unsigned int program, int location, unsigned int v0) |
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virtual void | programUniform1uiv (unsigned int program, int location, int count, const unsigned int *value) |
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virtual void | programUniform2f (unsigned int program, int location, float v0, float v1) |
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virtual void | programUniform2fv (unsigned int program, int location, int count, const float *value) |
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virtual void | programUniform2i (unsigned int program, int location, int v0, int v1) |
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virtual void | programUniform2iv (unsigned int program, int location, int count, const int *value) |
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virtual void | programUniform2ui (unsigned int program, int location, unsigned int v0, unsigned int v1) |
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virtual void | programUniform2uiv (unsigned int program, int location, int count, const unsigned int *value) |
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virtual void | programUniform3f (unsigned int program, int location, float v0, float v1, float v2) |
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virtual void | programUniform3fv (unsigned int program, int location, int count, const float *value) |
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virtual void | programUniform3i (unsigned int program, int location, int v0, int v1, int v2) |
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virtual void | programUniform3iv (unsigned int program, int location, int count, const int *value) |
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virtual void | programUniform3ui (unsigned int program, int location, unsigned int v0, unsigned int v1, unsigned int v2) |
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virtual void | programUniform3uiv (unsigned int program, int location, int count, const unsigned int *value) |
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virtual void | programUniform4f (unsigned int program, int location, float v0, float v1, float v2, float v3) |
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virtual void | programUniform4fv (unsigned int program, int location, int count, const float *value) |
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virtual void | programUniform4i (unsigned int program, int location, int v0, int v1, int v2, int v3) |
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virtual void | programUniform4iv (unsigned int program, int location, int count, const int *value) |
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virtual void | programUniform4ui (unsigned int program, int location, unsigned int v0, unsigned int v1, unsigned int v2, unsigned int v3) |
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virtual void | programUniform4uiv (unsigned int program, int location, int count, const unsigned int *value) |
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virtual void | programUniformMatrix2fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix2x3fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix2x4fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix3fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix3x2fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix3x4fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix4fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix4x2fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | programUniformMatrix4x3fv (unsigned int program, int location, int count, unsigned char transpose, const float *value) |
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virtual void | pushDebugGroup (unsigned int source, unsigned int id, int length, const char *message) |
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virtual void | readBuffer (unsigned int src) |
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virtual void | readnPixels (int x, int y, int width, int height, unsigned int format, unsigned int type, int bufSize, void *data) |
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virtual void | readPixels (int x, int y, int width, int height, unsigned int format, unsigned int type, void *pixels) |
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virtual void | releaseShaderCompiler () |
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virtual void | renderbufferStorage (unsigned int target, unsigned int internalformat, int width, int height) |
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virtual void | renderbufferStorageMultisample (unsigned int target, int samples, unsigned int internalformat, int width, int height) |
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virtual void | resumeTransformFeedback () |
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virtual void | sampleCoverage (float value, unsigned char invert) |
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virtual void | sampleMaski (unsigned int maskNumber, unsigned int mask) |
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virtual void | samplerParameterf (unsigned int sampler, unsigned int pname, float param) |
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virtual void | samplerParameterfv (unsigned int sampler, unsigned int pname, const float *param) |
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virtual void | samplerParameteri (unsigned int sampler, unsigned int pname, int param) |
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virtual void | samplerParameterIiv (unsigned int sampler, unsigned int pname, const int *param) |
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virtual void | samplerParameterIuiv (unsigned int sampler, unsigned int pname, const unsigned int *param) |
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virtual void | samplerParameteriv (unsigned int sampler, unsigned int pname, const int *param) |
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virtual void | scissor (int x, int y, int width, int height) |
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virtual void | shaderBinary (int n, const unsigned int *shaders, unsigned int binaryformat, const void *binary, int length) |
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virtual void | shaderSource (unsigned int shader, int count, const char *const *string_, const int *length) |
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virtual void | stencilFunc (unsigned int func, int ref, unsigned int mask) |
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virtual void | stencilFuncSeparate (unsigned int face, unsigned int func, int ref, unsigned int mask) |
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virtual void | stencilMask (unsigned int mask) |
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virtual void | stencilMaskSeparate (unsigned int face, unsigned int mask) |
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virtual void | stencilOp (unsigned int fail, unsigned int zfail, unsigned int zpass) |
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virtual void | stencilOpSeparate (unsigned int face, unsigned int fail, unsigned int zfail, unsigned int zpass) |
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virtual void | texBuffer (unsigned int target, unsigned int internalformat, unsigned int buffer) |
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virtual void | texBufferRange (unsigned int target, unsigned int internalformat, unsigned int buffer, int offset, int size) |
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virtual void | texImage2D (unsigned int target, int level, unsigned int internalformat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels) |
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virtual void | texImage3D (unsigned int target, int level, int internalformat, int width, int height, int depth, int border, unsigned int format, unsigned int type, const void *pixels) |
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virtual void | texParameterf (unsigned int target, unsigned int pname, float param) |
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virtual void | texParameterfv (unsigned int target, unsigned int pname, const float *params) |
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virtual void | texParameteri (unsigned int target, unsigned int pname, int param) |
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virtual void | texParameterIiv (unsigned int target, unsigned int pname, const int *params) |
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virtual void | texParameterIuiv (unsigned int target, unsigned int pname, const unsigned int *params) |
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virtual void | texParameteriv (unsigned int target, unsigned int pname, const int *params) |
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virtual void | texStorage2D (unsigned int target, int levels, unsigned int internalformat, int width, int height) |
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virtual void | texStorage2DMultisample (unsigned int target, int samples, unsigned int internalformat, int width, int height, unsigned char fixedsamplelocations) |
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virtual void | texStorage3D (unsigned int target, int levels, unsigned int internalformat, int width, int height, int depth) |
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virtual void | texStorage3DMultisample (unsigned int target, int samples, unsigned int internalformat, int width, int height, int depth, unsigned char fixedsamplelocations) |
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virtual void | texSubImage2D (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, unsigned int type, const void *pixels) |
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virtual void | texSubImage3D (unsigned int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, unsigned int format, unsigned int type, const void *pixels) |
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virtual void | transformFeedbackVaryings (unsigned int program, int count, const char *const *varyings, unsigned int bufferMode) |
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virtual unsigned int | tryCompressedTexImage2D (unsigned int target, int level, unsigned int internalformat, int width, int height, int border, int imageSize, const void *data) |
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virtual unsigned int | tryCompressedTexImage3D (unsigned int target, int level, unsigned int internalformat, int width, int height, int depth, int border, int imageSize, const void *data) |
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virtual unsigned int | tryCompressedTexSubImage2D (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, int imageSize, const void *data) |
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virtual unsigned int | tryGenerateMipmap (unsigned int target) |
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virtual unsigned int | tryGetIntegerv (unsigned int pname, int *params) |
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virtual unsigned int | tryProgramBinary (unsigned int program, unsigned int binaryFormat, const void *binary, int length) |
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virtual unsigned int | tryShaderBinary (int n, const unsigned int *shaders, unsigned int binaryformat, const void *binary, int length) |
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virtual unsigned int | tryTexImage2D (unsigned int target, int level, unsigned int internalformat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels) |
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virtual unsigned int | tryTexImage3D (unsigned int target, int level, int internalformat, int width, int height, int depth, int border, unsigned int format, unsigned int type, const void *pixels) |
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virtual unsigned int | tryTexStorage2D (unsigned int target, int levels, unsigned int internalformat, int width, int height) |
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virtual unsigned int | tryTexStorage2DMultisample (unsigned int target, int samples, unsigned int internalformat, int width, int height, unsigned char fixedsamplelocations) |
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virtual unsigned int | tryTexStorage3D (unsigned int target, int levels, unsigned int internalformat, int width, int height, int depth) |
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virtual unsigned int | tryTexStorage3DMultisample (unsigned int target, int samples, unsigned int internalformat, int width, int height, int depth, unsigned char fixedsamplelocations) |
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virtual unsigned int | tryTexSubImage2D (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, unsigned int type, const void *pixels) |
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virtual void | uniform1f (int location, float x) |
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virtual void | uniform1fv (int location, int count, const float *v) |
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virtual void | uniform1i (int location, int x) |
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virtual void | uniform1iv (int location, int count, const int *v) |
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virtual void | uniform1ui (int location, unsigned int v0) |
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virtual void | uniform1uiv (int location, int count, const unsigned int *value) |
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virtual void | uniform2f (int location, float x, float y) |
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virtual void | uniform2fv (int location, int count, const float *v) |
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virtual void | uniform2i (int location, int x, int y) |
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virtual void | uniform2iv (int location, int count, const int *v) |
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virtual void | uniform2ui (int location, unsigned int v0, unsigned int v1) |
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virtual void | uniform2uiv (int location, int count, const unsigned int *value) |
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virtual void | uniform3f (int location, float x, float y, float z) |
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virtual void | uniform3fv (int location, int count, const float *v) |
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virtual void | uniform3i (int location, int x, int y, int z) |
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virtual void | uniform3iv (int location, int count, const int *v) |
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virtual void | uniform3ui (int location, unsigned int v0, unsigned int v1, unsigned int v2) |
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virtual void | uniform3uiv (int location, int count, const unsigned int *value) |
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virtual void | uniform4f (int location, float x, float y, float z, float w) |
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virtual void | uniform4fv (int location, int count, const float *v) |
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virtual void | uniform4i (int location, int x, int y, int z, int w) |
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virtual void | uniform4iv (int location, int count, const int *v) |
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virtual void | uniform4ui (int location, unsigned int v0, unsigned int v1, unsigned int v2, unsigned int v3) |
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virtual void | uniform4uiv (int location, int count, const unsigned int *value) |
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virtual void | uniformBlockBinding (unsigned int program, unsigned int uniformBlockIndex, unsigned int uniformBlockBinding) |
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virtual void | uniformMatrix2fv (int location, int count, unsigned char transpose, const float *value) |
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virtual void | uniformMatrix2x3fv (int location, int count, unsigned char transpose, const float *value) |
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virtual void | uniformMatrix2x4fv (int location, int count, unsigned char transpose, const float *value) |
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virtual void | uniformMatrix3fv (int location, int count, unsigned char transpose, const float *value) |
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virtual void | uniformMatrix3x2fv (int location, int count, unsigned char transpose, const float *value) |
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virtual void | uniformMatrix3x4fv (int location, int count, unsigned char transpose, const float *value) |
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virtual void | uniformMatrix4fv (int location, int count, unsigned char transpose, const float *v) |
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virtual void | uniformMatrix4x2fv (int location, int count, unsigned char transpose, const float *value) |
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virtual void | uniformMatrix4x3fv (int location, int count, unsigned char transpose, const float *value) |
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virtual unsigned char | unmapBuffer (unsigned int target) |
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virtual void | useProgram (unsigned int program) |
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virtual void | useProgramStages (unsigned int pipeline, unsigned int stages, unsigned int program) |
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virtual void | validateProgram (unsigned int program) |
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virtual void | validateProgramPipeline (unsigned int pipeline) |
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virtual void | vertexAttrib1f (unsigned int indx, float x) |
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virtual void | vertexAttrib1fv (unsigned int indx, const float *values) |
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virtual void | vertexAttrib2f (unsigned int indx, float x, float y) |
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virtual void | vertexAttrib2fv (unsigned int indx, const float *values) |
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virtual void | vertexAttrib3f (unsigned int indx, float x, float y, float z) |
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virtual void | vertexAttrib3fv (unsigned int indx, const float *values) |
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virtual void | vertexAttrib4f (unsigned int indx, float x, float y, float z, float w) |
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virtual void | vertexAttrib4fv (unsigned int indx, const float *values) |
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virtual void | vertexAttribBinding (unsigned int attribindex, unsigned int bindingindex) |
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virtual void | vertexAttribDivisor (unsigned int index, unsigned int divisor) |
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virtual void | vertexAttribFormat (unsigned int attribindex, int size, unsigned int type, unsigned char normalized, unsigned int relativeoffset) |
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virtual void | vertexAttribI4i (unsigned int index, int x, int y, int z, int w) |
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virtual void | vertexAttribI4iv (unsigned int index, const int *v) |
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virtual void | vertexAttribI4ui (unsigned int index, unsigned int x, unsigned int y, unsigned int z, unsigned int w) |
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virtual void | vertexAttribI4uiv (unsigned int index, const unsigned int *v) |
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virtual void | vertexAttribIFormat (unsigned int attribindex, int size, unsigned int type, unsigned int relativeoffset) |
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virtual void | vertexAttribIPointer (unsigned int index, int size, unsigned int type, int stride, const void *pointer) |
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virtual void | vertexAttribPointer (unsigned int index, int size, unsigned int type, unsigned char normalized, int stride, const void *pointer) |
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virtual void | vertexBindingDivisor (unsigned int bindingindex, unsigned int divisor) |
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virtual void | viewport (int x, int y, int width, int height) |
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virtual void | waitSync (kzsGLsync sync, unsigned int flags, kzU64 timeout) |
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