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void | kanzi::addApplicationPausedEvent (EventQueue &queue) |
| Adds an InputEvent with InputEvent::ApplicationPaused type to the queue. More...
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void | kanzi::addApplicationSleepEvent (EventQueue &queue) |
| Adds an InputEvent with InputEvent::ApplicationSleep type to the queue. More...
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void | kanzi::addApplicationWakeupEvent (EventQueue &queue) |
| Adds an InputEvent with InputEvent::ApplicationWakeup type to the queue. More...
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void | kanzi::addKeyEvent (EventQueue &queue, size_t rawKeyCode, LogicalKey key, KeyModifier modifiers, KeyState state) |
| Adds a KeyEvent with multiple key modifiers to the queue. More...
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void | kanzi::addKeyRepeatEvent (EventQueue &queue, size_t rawKeyCode, LogicalKey key, KeyModifier modifiers, size_t repeatCount) |
| Adds to the queue a KeyEvent with multiple key modifiers, KeyState::Pressed state, and key-press repeatCount. More...
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void | kanzi::addPointerEvent (EventQueue &queue, int x, int y, PointerButton buttons, PointerState state, int scroll=0) |
| Adds a PointerEvent to the queue. More...
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void | kanzi::addSetHudDebugEvent (EventQueue &queue, bool onOff) |
| Adds a HudDebugEvent to the queue. More...
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void | kanzi::addSinglePointTouchEvent (EventQueue &queue, TouchState state, size_t id, TouchPointState pointState, float x, float y, float pressure=1.0f, float radius=1.0f) |
| Adds a TouchEvent with one touch point to the queue. More...
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void | kanzi::addToggleHudDebugEvent (EventQueue &queue) |
| Adds an InputEvent with InputEvent::DebugToggleHud type to the queue. More...
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void | kanzi::addTouchEvent (EventQueue &queue, TouchState state, const list< TouchEvent::TouchPoint > &points) |
| Adds a TouchEvent with multiple touch points to the queue. More...
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void | kanzi::addWindowClosedEvent (EventQueue &queue, NativeWindowHandle target) |
| Adds a WindowEvent with InputEvent::WindowClosed type to the queue. More...
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void | kanzi::addWindowFocusGainedEvent (EventQueue &queue, NativeWindowHandle target) |
| Adds a WindowEvent with InputEvent::WindowFocusGained type to the queue. More...
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void | kanzi::addWindowFocusLostEvent (EventQueue &queue, NativeWindowHandle target) |
| Adds a WindowEvent with InputEvent::WindowFocusLost type to the queue. More...
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void | kanzi::addWindowHiddenEvent (EventQueue &queue, NativeWindowHandle target) |
| Adds a WindowEvent with InputEvent::WindowHidden type to the queue. More...
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void | kanzi::addWindowOrientationChangedEvent (EventQueue &queue, NativeWindowHandle target, WindowOrientation orientation) |
| Adds an OrientationChangedEvent to the queue. More...
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void | kanzi::addWindowPlacementRequestEvent (EventQueue &queue, NativeWindowHandle target) |
| Adds a WindowPlacementRequest to the queue. More...
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void | kanzi::addWindowRedrawRequestEvent (EventQueue &queue, NativeWindowHandle target) |
| Adds a WindowRedrawRequestEvent to the queue. More...
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void | kanzi::addWindowResizedEvent (EventQueue &queue, NativeWindowHandle target, unsigned int width, unsigned int height) |
| Adds a WindowResizedEvent to the queue. More...
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void | kanzi::addWindowResizeRequestEvent (EventQueue &queue, NativeWindowHandle target, unsigned int width, unsigned int height) |
| Adds a WindowResizeRequestEvent to the queue. More...
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void | kanzi::addWindowResourceLostEvent (EventQueue &queue, NativeWindowHandle target) |
| Adds a WindowEvent with InputEvent::WindowResourceLost type to the queue. More...
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EventQueue::Container::iterator | kanzi::prepend (EventQueue &queue, EventQueue::Container::iterator position, UniqueEventPtr &&event) |
| Inserts an event into a queue before the given position. More...
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EventQueue::Container::iterator | kanzi::prepend (EventQueue &queue, EventQueue::Container::iterator position, EventQueue::Container &container) |
| Moves a container content into a queue before the given position. More...
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EventQueue::Container::iterator | kanzi::prependAndAdvance (EventQueue &queue, EventQueue::Container::iterator position, UniqueEventPtr &&event) |
| Inserts an event content into a queue before the given position. More...
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EventQueue::Container::iterator | kanzi::prependAndAdvance (EventQueue &queue, EventQueue::Container::iterator position, EventQueue::Container &container) |
| Moves a container content into a queue before the given position. More...
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