The ThreadContext handle is used to identify an OpenGL context that is used by user threads to perform OpenGL operations on behalf of the rendering thread.
More...
#include <kanzi/platform/platform/context/opengl_platform.hpp>
The ThreadContext handle is used to identify an OpenGL context that is used by user threads to perform OpenGL operations on behalf of the rendering thread.
◆ operator bool()
| kanzi::platform::OpenGLPlatform::ThreadContextHandle::operator bool |
( |
| ) |
const |
|
inlineexplicit |
Tests if the handle is valid.
◆ operator==()
◆ operator!=()
◆ handle
| void* kanzi::platform::OpenGLPlatform::ThreadContextHandle::handle |
Opaque platform specific handle.
The documentation for this struct was generated from the following file: