|
| void | AddPropertyNamespaceToPropertyTypes (Project project) |
| |
| void | AddRemoveAnimation (Animation parent, IEnumerable< Animation > animations, bool add) |
| |
| void | AddToResourceDictionary (string resourceId, NodeResource resource, Node resourceDictionaryHost) |
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| void | BakeTransformation (MeshNode node) |
| |
| void | BlockStudioModification () |
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| void | BlockStudioModification (string statusMessage) |
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| bool | CanDeleteExportedBinaries (Project project) |
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| bool | CanDeleteExportedBinaries (string exportDirectory) |
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| bool | CanDeleteProjectItem (IEnumerable< ProjectItem > items) |
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| bool | CanExportAllProjectBinaries () |
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| bool | CanExportAllProjectBinaries (string targetDirectory, bool compressImages, bool exportKzbPlayer) |
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| bool | CanExportAllProjectBinaries (string targetDirectory, UInt32? targetKzbVersion, bool savePatchConfiguration, string patchConfigurationName, bool exportKzbPlayer, bool compressImages) |
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| bool | CanExportBakedThemeBinaries (Project project) |
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| bool | CanExportBakedThemeBinaries (Project project, bool groupByThemeName) |
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| bool | CanExportBinary (Project project) |
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| bool | CanExportBinary (Project project, bool exportThemesAndLocaleResourcesSeparately) |
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| bool | CanExportBinary (Project project, bool exportThemesAndLocaleResourcesSeparately, bool exportXml) |
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| bool | CanExportBinary (Project project, FileInfo fileName) |
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| bool | CanExportBinaryWithApplication (Project project) |
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| bool | CanExportDescriptions (Project root, string outputFile) |
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| bool | CanExportDescriptions (ProjectItem root, string outputFile) |
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| bool | CanExportResourceKzb (string fileName, bool savePatchConfiguration, string patchConfigurationName, Project project) |
| |
| bool | CanImportEnginePlugin (bool isAsynchronous, EnginePluginFile existingPluginFile) |
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| bool | CanImportEnginePlugin (EnginePluginFile existingPluginFile) |
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| bool | CanImportEnginePlugin (Project project, bool isAsynchronous, EnginePluginFile existingPluginFile, bool isInteractive) |
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| bool | CanImportEnginePlugin (Project project, EnginePluginFile existingPluginFile, bool isInteractive) |
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| bool | CanImportEnginePlugin (Project project, string loadPath) |
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| bool | CanImportEnginePlugin (Project project, string loadPath, bool isAsynchronous) |
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| bool | CanImportEnginePlugin (Project project, string loadPath, bool isAsynchronous, bool setNameAsReadOnly) |
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| bool | CanImportEnginePlugin (Project project, string loadPath, bool isAsynchronous, EnginePlugin existingPlugin) |
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| bool | CanImportEnginePlugin (Project project, string loadPath, bool isAsynchronous, EnginePlugin existingPlugin, bool isInteractive) |
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| bool | CanImportEnginePlugin (Project project, string loadPath, EnginePlugin existingPlugin) |
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| bool | CanImportEnginePlugin (Project project, string loadPath, EnginePlugin existingPlugin, bool isInteractive) |
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| bool | CanNonUndoableDeleteProjectItem (IEnumerable< ProjectItem > items) |
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| bool | CanPasteChildItems (IEnumerable< ProjectItem > items, ProjectItem parent) |
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| bool | CanPasteChildItems (IEnumerable< ProjectItem > items, ProjectItem parent, bool selectPastedItems) |
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| bool | CanStartPreview (Project project) |
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| bool | CanStartPreview (Project project, bool startPlaying, bool focusPreview) |
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| bool | CanStopPreview () |
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| bool | CanUpdateProjectDataSources (Project project) |
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| bool | CanUpdateProjectEnginePlugins (Project project) |
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| bool | CanUpdateSolutionDataSources () |
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| bool | CanUpdateSolutionEnginePlugins () |
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| void | CenterMesh (IEnumerable< Mesh > meshes) |
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| void | CleanCachedFiles (Project project) |
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| void | ClearLog () |
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| void | CloneSystemShaderToProject (ShaderSourceFile shaderFile) |
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| void | CloseComposition (ProjectItem itemToClose) |
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| void | CloseProject () |
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| void | CloseSolution () |
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| void | CompressImage (IEnumerable< ImageFile > imageFiles, Project project) |
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| void | ConvertBindingsToTemplateBindings (IEnumerable< Node > targets) |
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| void | ConvertKzbReferenceItemToProjectReferenceItem (KzbReferenceItem kzbReferenceItem, string projectPath) |
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| void | ConvertNode2DPrefabPlaceholderToPrefabView2D (Node2DPrefabPlaceholder prefabPlaceholder) |
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| void | ConvertNode3DPrefabPlaceholderToPrefabView3D (Node3DPrefabPlaceholder prefabPlaceholder) |
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| void | ConvertNodesToPrefabs (IEnumerable< Node > nodes) |
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| void | ConvertPageHostToPage (PageHost pageHost) |
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| void | ConvertPageToPageHost (Page page) |
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| void | ConvertPrefabView2DToNode2DPrefabPlaceholder (ComponentNode2D prefabView) |
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| void | ConvertPrefabView3DToNode3DPrefabPlaceholder (ComponentNode prefabView) |
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| void | ConvertProjectReferenceItemToKzbReferenceItem (ProjectReferenceItem projectReferenceItem) |
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| void | CopyAsProjectPath (ProjectItem item) |
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| void | CopyProjectItems (IEnumerable< ProjectItem > projectItems) |
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| void | CreateKanziApplication (ApplicationConfigurationItem buildConfiguration) |
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| void | CreateKanziApplication (string sourceApplicationDirectory, ApplicationConfigurationItem buildConfiguration) |
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| void | DeleteAnimationsWithLessThanTwoEffectiveKeyframes (IEnumerable< Animation > animations) |
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| void | DeleteExportedBinaries (Project project) |
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| void | DeleteExportedBinaries (string exportDirectory) |
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| void | DeleteImportedAssets (ProjectItem assetSourceFile, bool preserveScene, bool deleteRegardlessOfType, bool deleteResourceFileInUse) |
| |
| void | DeleteProjectItem (IEnumerable< ProjectItem > items) |
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| void | DeleteUnavailableProperties (Project project) |
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| void | DisableProjectItemNoticeVisibleSetting () |
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| void | ExitApplication () |
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| void | ExitApplication (bool allowCancel, bool silentExit) |
| |
| void | ExploreFile (string filepath) |
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| void | ExportAllProjectBinaries () |
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| void | ExportAllProjectBinaries (string targetDirectory, bool compressImages, bool exportKzbPlayer) |
| |
| void | ExportAllProjectBinaries (string targetDirectory, UInt32? targetKzbVersion, bool savePatchConfiguration, string patchConfigurationName, bool exportKzbPlayer, bool compressImages) |
| |
| void | ExportBakedThemeBinaries (Project project) |
| |
| void | ExportBakedThemeBinaries (Project project, bool groupByThemeName) |
| |
| void | ExportBinary (Project project) |
| | Exports the kzb binary to the location specified in project properties.
|
| |
| void | ExportBinary (Project project, bool exportThemesAndLocaleResourcesSeparately) |
| |
| void | ExportBinary (Project project, bool exportThemesAndLocaleResourcesSeparately, bool exportXml) |
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| void | ExportBinary (Project project, FileInfo fileName) |
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| void | ExportBinaryWithApplication (Project project) |
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| void | ExportDescriptions (Project root, string outputFile) |
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| void | ExportDescriptions (ProjectItem root, string outputFile) |
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| void | ExportLocalizationTable (LocalizationTable localizationTable, string localizationDirectoryPath) |
| |
| void | ExportProjectItems (IEnumerable< ProjectItem > itemsToExport) |
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| void | ExportProjectItems (ProjectItem itemToExport) |
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| void | ExportResourceKzb (string fileName, bool savePatchConfiguration, string patchConfigurationName, Project project) |
| |
| void | FlipMesh (IEnumerable< Mesh > meshes, bool flipPolygons, bool flipNormals, bool flipTextureCoordinateU, bool flipTextureCoordinateV) |
| |
| void | GenerateNormals (IEnumerable< Mesh > meshes, Double smoothingAngle) |
| |
| void | GenerateTangents (IEnumerable< Mesh > meshes) |
| |
| void | GenerateTangents (IEnumerable< Mesh > meshes, ImportTangentGenerationModeEnum mode) |
| |
| void | Help (string contextName) |
| |
| void | Help (string contextName, bool isCalledFromTooltip) |
| |
| void | ImportAllLocalizationTables (LocaleLibrary library, string localizationDirectoryPath) |
| |
| void | ImportAsset3DSourceFile (Asset3DSourceFile asset3DSourceFile, string originalFilePath) |
| |
| void | ImportAsset3DSourceFile (Project project, string filePath) |
| |
| void | ImportEnginePlugin (bool isAsynchronous, EnginePluginFile existingPluginFile) |
| |
| void | ImportEnginePlugin (EnginePluginFile existingPluginFile) |
| |
| void | ImportEnginePlugin (Project project, bool isAsynchronous, EnginePluginFile existingPluginFile, bool isInteractive) |
| |
| void | ImportEnginePlugin (Project project, EnginePluginFile existingPluginFile, bool isInteractive) |
| |
| void | ImportEnginePlugin (Project project, string loadPath) |
| |
| void | ImportEnginePlugin (Project project, string loadPath, bool isAsynchronous) |
| |
| void | ImportEnginePlugin (Project project, string loadPath, bool isAsynchronous, bool setNameAsReadOnly) |
| |
| void | ImportEnginePlugin (Project project, string loadPath, bool isAsynchronous, EnginePlugin existingPlugin) |
| |
| void | ImportEnginePlugin (Project project, string loadPath, bool isAsynchronous, EnginePlugin existingPlugin, bool isInteractive) |
| |
| void | ImportEnginePlugin (Project project, string loadPath, EnginePlugin existingPlugin) |
| |
| void | ImportEnginePlugin (Project project, string loadPath, EnginePlugin existingPlugin, bool isInteractive) |
| |
| void | ImportFont (FontDirectory fontDirectory, string loadPath) |
| |
| void | ImportFont (FontDirectory fontDirectory, string loadPath, string fontFace, FontFamily fontFamily) |
| |
| void | ImportImages (Project project, IEnumerable< String > filePaths, bool createTextures) |
| |
| void | ImportImages (Project project, IEnumerable< String > filePaths, bool createTextures, ImageDirectory imageDirectory) |
| |
| void | ImportImages (Project project, IEnumerable< String > filePaths, bool createTextures, ImageDirectory imageDirectory, bool hdrCreate2dTexture, bool hdrCreateEnvironmentCubeMap, bool hdrCreateIblCubeMaps, Int32? hdrEnvironmentCubeMapResolution, Int32? hdrIblCubeMapResolution, Int32? hdrIblSampleCount) |
| |
| void | ImportImages (Project project, string filePath, bool createTextures) |
| |
| void | ImportLocalizationTableManually (LocalizationTable localizationTable, IEnumerable< String > filePaths) |
| |
| void | ImportLocalizationTableManually (LocalizationTable localizationTable, string filePath) |
| |
| void | ImportLocalizationTableManually (Project project, IEnumerable< String > filePaths) |
| |
| void | ImportProject (Project masterProject, Project sourceProject) |
| |
| void | ImportProject (Project referringProject, string importProjectPath) |
| |
| void | ImportProject (Project referringProject, string importProjectPath, string importTargetProjectItemPath) |
| |
| void | ImportProject (Project referringProject, string importProjectPath, string importTargetProjectItemPath, bool isAssetPackageImport) |
| |
| void | ImportProject (Project referringProject, string importProjectPath, string importTargetProjectItemPath, bool isAssetPackageImport, bool isTargetPrefabLibrary) |
| |
| void | ImportProject (ProjectReferenceItem projectReference) |
| |
| void | ImportProject (ProjectReferenceItem projectReference, bool deleteEarlierImportedItemsDeletedInSource) |
| |
| void | ImportProjectItems (Project targetProject, FileInfo archiveToImport) |
| |
| void | ImportPsdLayers (FileInfo psdFilePath, Node2D targetNode2D) |
| |
| void | ImportResources (IEnumerable< String > resources, ResourceFileDirectory resourceFileDirectory, TextureLibrary textureLibrary) |
| |
| void | InspectEnginePlugin (IEnumerable< EnginePluginFile > filesToInspect) |
| |
| void | LoadDefaultMaterial (Project project, string materialPath, bool selectCreatedItems) |
| |
| void | LoadMaterialType (MaterialTypeLibrary parentLibrary, string loadPath, bool selectCreatedItems, bool addMaterial) |
| |
| void | LoadMaterialType (Project project, string loadPath) |
| |
| void | LoadMaterialType (Project project, string loadPath, bool selectCreatedItems, bool addMaterial) |
| |
| void | LoadMaterialType (Project project, string loadPath, IEnumerable< Material > materialsToAssignImportedMaterialType) |
| |
| void | LoadProject (FileInfo path) |
| |
| void | LoadProject (FileInfo path, bool lockProject) |
| |
| void | LoadProject (FileInfo path, bool lockProject, bool startPreview) |
| |
| void | LoadReferencedProject (IEnumerable< ProjectReferenceItem > projectReferenceItems) |
| |
| void | LoadReferencedProject (IEnumerable< String > projectPaths) |
| |
| void | LoadReferencedProject (ProjectReferenceItem projectReferenceItem) |
| |
| void | LoadReferencedProject (string projectPath) |
| |
| void | MaterialTypeSyncWithUniforms (AbstractMaterialType materialType) |
| |
| void | MaterialTypeSyncWithUniforms (AbstractMaterialType materialType, bool interactive) |
| |
| void | NewProject (string projectDirectory, string projectName) |
| |
| void | NonUndoableDeleteProjectItem (IEnumerable< ProjectItem > items) |
| |
| void | OpenAndroidProjectInAndroidStudio (Project project) |
| |
| void | OpenComponentsEditor (ProjectItem projectItem) |
| |
| void | OpenComposition (ProjectItem itemToOpen) |
| |
| void | OpenDictionariesWindow (IEnumerable< String > resourceIdsToHighlight) |
| |
| void | OpenOrActivatePluginWindow (string windowFactoryName) |
| |
| void | OpenResourceGridEditor (ResourceDictionaryItem item, IEnumerable< String > resourceIDs) |
| |
| void | OpenTextEditor (ObservableFile script) |
| |
| void | OpenTextEditor (ObservableFile script, int errorColumn, int errorLine) |
| |
| void | PasteChildItems (IEnumerable< ProjectItem > items, ProjectItem parent) |
| |
| void | PasteChildItems (IEnumerable< ProjectItem > items, ProjectItem parent, bool selectPastedItems) |
| |
| void | PreviewScreenshot () |
| |
| void | PrintDiagnosticReport () |
| |
| void | PrintDiagnosticReport (Project project) |
| |
| void | RemoveInvalidStateTransitionAnimations (StateGroup stateGroup) |
| |
| void | RemoveUnreferencedItems (ProjectItem project, IEnumerable< ProjectItem > projectItems) |
| |
| void | RenameFileOrDirectory (ObservableFile file, string newName) |
| |
| void | RenameFileOrDirectory (ResourceFileDirectory directory, string newName) |
| |
| void | RenameShaderFiles (IEnumerable< MaterialType > materialTypes) |
| |
| void | RenameShaderFiles (MaterialType materialType) |
| |
| void | ReorderChildNodes (ProjectItem parentNode, IEnumerable< ProjectItem > childNodes, int newIndex, bool isIndexRelative) |
| |
| void | ReorderChildNodes (ProjectItem parentNode, ProjectItem childNode, int newIndex, bool isIndexRelative) |
| |
| void | ReparentProjectItem (ProjectItem item, ProjectItem parentAfter) |
| |
| void | RestartKanziStudio () |
| |
| void | RestartKanziStudio (string arguments) |
| |
| void | RestartPreview () |
| |
| void | SaveAllProjects () |
| |
| void | SaveProject (Project project) |
| |
| void | SaveProject (Project project, DirectoryInfo saveDirectory, bool continueWorkingInOldPath) |
| |
| void | SaveProject (Project project, string directoryPath, bool continueWorkingInOldPath, bool isAsynchronous, bool clearDirtyFlag) |
| |
| void | SaveProject (Project project, string directoryPath, bool continueWorkingInOldPath, bool isAsynchronous, bool clearDirtyFlag, bool silentlySaveUnsavedLocalDataInSavableWindows) |
| |
| void | SelectProjectItems (IEnumerable< ProjectItem > itemsToSelect) |
| |
| void | SelectProjectItems (ProjectItem itemToSelect) |
| |
| void | ShowOpenWithDialog (ObservableFile item) |
| |
| void | ShowOpenWithDialog (ObservableFile item, bool tryOpeningWithDefaultEditorFirst) |
| |
| void | ShowPreprocessedShaders (DerivedMaterialType derivedMaterialType) |
| |
| void | ShowPreprocessedShaders (Material material) |
| |
| void | ShowPreprocessedShaders (MaterialType materialType) |
| |
| void | ShowPreprocessedShaders (OutputMaterial outputMaterial) |
| |
| void | StartPreview (Project project) |
| |
| void | StartPreview (Project project, bool startPlaying, bool focusPreview) |
| |
| void | StopPreview () |
| |
| void | SyncAllMaterialTypesWithUniforms () |
| |
| void | SyncAllMaterialTypesWithUniforms (Project project) |
| |
| void | TagItems (IEnumerable< Tag > tags, IEnumerable< ProjectItem > itemsToTag) |
| |
| void | UnblockStudioModification () |
| |
| void | UnblockStudioModification (string statusMessage) |
| |
| void | UnloadReferencedProject (IEnumerable< ProjectReferenceItem > projectReferenceItems) |
| |
| void | UnloadReferencedProject (IEnumerable< String > projectPaths) |
| |
| void | UnloadReferencedProject (ProjectReferenceItem projectReferenceItem) |
| |
| void | UnloadReferencedProject (string projectPath) |
| |
| void | UpdateDataSourceContents (DataSource dataSource) |
| |
| void | UpdateDataSourceContents (DataSource dataSource, bool forceNonInteractive) |
| |
| void | UpdateProjectDataSources (Project project) |
| |
| void | UpdateProjectEnginePlugins (Project project) |
| |
| void | UpdateSolutionDataSources () |
| |
| void | UpdateSolutionEnginePlugins () |
| |
| void | UpdateStatus (string text) |
| |