Kanzi 4.1.0
AbstractComposerProperties Class Reference
Inheritance diagram for AbstractComposerProperties:
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Collaboration diagram for AbstractComposerProperties:
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Static Public Attributes

static new readonly AbstractComposerProperties Instance = new AbstractComposerProperties()
 
- Static Public Attributes inherited from ProjectItemProperties
static readonly ProjectItemProperties Instance = new ProjectItemProperties()
 

Protected Member Functions

 AbstractComposerProperties ()
 
- Protected Member Functions inherited from ProjectItemProperties
 ProjectItemProperties ()
 

Properties

FloatProperty BlendIntensity [get]
 
TypedProperty< BlendModeEnumBlendMode [get]
 
TypedProperty< ResourceReference< Material > > BlitRenderPassMaterial [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture0 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture1 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture2 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture3 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture4 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture5 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture6 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture7 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture8 [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > BlitRenderPassTexture9 [get]
 
TypedProperty< ResourceReference< CubemapTextureInterface > > BlitRenderPassTextureCubemap [get]
 
TypedProperty< ResourceReference< ObjectSource > > BuildAccelerationStructureRenderPassObjectSource [get]
 
TypedProperty< ResourceReference< AccelerationStructure > > BuildAccelerationStructureRenderPassOutputAccelerationStructure [get]
 
TypedProperty< Color > ClearRenderPassClearColor0 [get]
 
TypedProperty< Color > ClearRenderPassClearColor1 [get]
 
TypedProperty< Color > ClearRenderPassClearColor2 [get]
 
TypedProperty< Color > ClearRenderPassClearColor3 [get]
 
FloatProperty ClearRenderPassClearDepth [get]
 
IntProperty ClearRenderPassClearStencil [get]
 
TypedProperty< string > ComposerFactoryName [get]
 
CustomEnumProperty CompositionTargetRenderPassAddressingMode [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassCompositionTarget0 [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassCompositionTarget1 [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassCompositionTarget2 [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassCompositionTarget3 [get]
 
CustomEnumProperty CompositionTargetRenderPassDepthCompareFunction [get]
 
CustomEnumProperty CompositionTargetRenderPassDepthRenderbufferFormat [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassDepthTarget [get]
 
CustomEnumProperty CompositionTargetRenderPassDepthTextureFormat [get]
 
CustomEnumProperty CompositionTargetRenderPassFilterMode [get]
 
IntProperty CompositionTargetRenderPassHeight [get]
 
CustomEnumProperty CompositionTargetRenderPassMipmapMode [get]
 
CustomEnumProperty CompositionTargetRenderPassMultisampleLevel [get]
 
CustomEnumProperty CompositionTargetRenderPassPixelFormat0 [get]
 
CustomEnumProperty CompositionTargetRenderPassPixelFormat1 [get]
 
CustomEnumProperty CompositionTargetRenderPassPixelFormat2 [get]
 
CustomEnumProperty CompositionTargetRenderPassPixelFormat3 [get]
 
IntProperty CompositionTargetRenderPassResolutionDivisor [get]
 
IntProperty CompositionTargetRenderPassResolutionMultiplier [get]
 
TypedProperty< bool > CompositionTargetRenderPassResolveImmediately [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassResultDepthTexture [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassResultTexture0 [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassResultTexture1 [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassResultTexture2 [get]
 
TypedProperty< ResourceReference< RenderTarget > > CompositionTargetRenderPassResultTexture3 [get]
 
IntProperty CompositionTargetRenderPassWidth [get]
 
TypedProperty< ResourceReference< RenderTarget > > CubeMapRenderPassCompositionTarget [get]
 
CustomEnumProperty CubeMapRenderPassDepthCompareFunction [get]
 
CustomEnumProperty CubeMapRenderPassDepthFormat [get]
 
CustomEnumProperty CubeMapRenderPassDepthRenderbufferFormat [get]
 
TypedProperty< ResourceReference< RenderTarget > > CubeMapRenderPassDepthTarget [get]
 
IntProperty CubeMapRenderPassFaceUpdateRate [get]
 
CustomEnumProperty CubeMapRenderPassFilterMode [get]
 
CustomEnumProperty CubeMapRenderPassMipmapMode [get]
 
TypedProperty< NodeReference< Node3D > > CubeMapRenderPassOverrideCamera [get]
 
CustomEnumProperty CubeMapRenderPassPixelFormat [get]
 
IntProperty CubeMapRenderPassResolution [get]
 
TypedProperty< bool > CubeMapRenderPassResolveImmediately [get]
 
TypedProperty< ResourceReference< RenderTarget > > CubeMapRenderPassResultDepthTexture [get]
 
TypedProperty< ResourceReference< RenderTarget > > CubeMapRenderPassResultTexture [get]
 
IntProperty DenoiserRenderPassDenoiserMode [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > DenoiserRenderPassDepthTexture [get]
 
FloatProperty DenoiserRenderPassHistoryCertaintyThreshold [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > DenoiserRenderPassHistoryDepthTexture [get]
 
FloatProperty DenoiserRenderPassMinimumUnreprojectedShadow [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > DenoiserRenderPassOutputDenoisedShadowMask [get]
 
FloatProperty DenoiserRenderPassReprojectDepthSensitivity [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > DenoiserRenderPassShadowMask [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > DenoiserRenderPassVelocityTexture [get]
 
TypedProperty< Matrix3D > DrawObjectsRenderPassCameraMatrix [get]
 
Vector3DProperty DrawObjectsRenderPassCameraPosition [get]
 
TypedProperty< bool > DrawObjectsRenderPassFrustumCullingEnabled [get]
 
Vector2DProperty DrawObjectsRenderPassNearFarPlane [get]
 
TypedProperty< ResourceReference< ObjectSource > > DrawObjectsRenderPassObjectSource [get]
 
Vector4DProperty DrawObjectsRenderPassOutputViewport [get]
 
TypedProperty< Matrix3D > DrawObjectsRenderPassPreviousCameraMatrix [get]
 
TypedProperty< Matrix3D > DrawObjectsRenderPassPreviousProjectionMatrix [get]
 
TypedProperty< Matrix3D > DrawObjectsRenderPassProjectionMatrix [get]
 
CustomEnumProperty DrawObjectsRenderPassSortingOrder [get]
 
Vector4DProperty DrawObjectsRenderPassViewPosition [get]
 
TypedProperty< ResourceReference< Material > > DrawObjectsWithMaterialRenderPassMaterial [get]
 
TypedProperty< bool > IsDisabled [get]
 
TypedProperty< ResourceReference< Material > > MaterialSetupRenderPassMaterial [get]
 
TypedProperty< ResourceReference< Material > > MipmapGenerationConceptColorMipmapMaterial0 [get]
 
TypedProperty< ResourceReference< Material > > MipmapGenerationConceptColorMipmapMaterial1 [get]
 
TypedProperty< ResourceReference< Material > > MipmapGenerationConceptColorMipmapMaterial2 [get]
 
TypedProperty< ResourceReference< Material > > MipmapGenerationConceptColorMipmapMaterial3 [get]
 
TypedProperty< ResourceReference< Material > > MipmapGenerationConceptCubemapMipmapMaterial [get]
 
FloatProperty MipmapGenerationConceptCurrentMipmapLevel [get]
 
TypedProperty< ResourceReference< Material > > MipmapGenerationConceptDepthMipmapMaterial [get]
 
TypedProperty< ResourceReference< RenderTarget > > MipmapGenerationConceptMipmapSourceTexture [get]
 
TypedProperty< ResourceReference< ObjectSource > > NodeListRenderPassFilter [get]
 
TypedProperty< bool > PipelineStateRenderPassAlphaToCoverageEnabled [get]
 
TypedProperty< BlendModeEnumPipelineStateRenderPassBlendMode [get]
 
TypedProperty< int > PipelineStateRenderPassColorWriteMode [get]
 
TypedProperty< CullModeEnumPipelineStateRenderPassCullMode [get]
 
TypedProperty< StencilFunctionEnumPipelineStateRenderPassDepthTestFunction [get]
 
TypedProperty< bool > PipelineStateRenderPassDepthWriteEnabled [get]
 
Vector2DProperty PipelineStateRenderPassPolygonDepthOffset [get]
 
Vector4DProperty PipelineStateRenderPassScissor [get]
 
CustomEnumProperty PipelineStateRenderPassScissorMode [get]
 
TypedProperty< StencilOperationEnumPipelineStateRenderPassStencilFailOperation [get]
 
IntProperty PipelineStateRenderPassStencilMask [get]
 
TypedProperty< StencilOperationEnumPipelineStateRenderPassStencilPassDepthFailOperation [get]
 
TypedProperty< StencilOperationEnumPipelineStateRenderPassStencilPassDepthPassOperation [get]
 
IntProperty PipelineStateRenderPassStencilReferenceValue [get]
 
TypedProperty< StencilFunctionEnumPipelineStateRenderPassStencilTestFunction [get]
 
TypedProperty< bool > PipelineStateRenderPassStencilWriteEnabled [get]
 
Vector4DProperty PipelineStateRenderPassViewport [get]
 
CustomEnumProperty PipelineStateRenderPassViewportMode [get]
 
TypedProperty< ResourceReference< AccelerationStructure > > RaytracedReflectionRenderPassAccelerationStructure [get]
 
TypedProperty< ResourceReference< CubemapTextureInterface > > RaytracedReflectionRenderPassEnvironmentAmbientTexture [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > RaytracedReflectionRenderPassGBufferDepth [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > RaytracedReflectionRenderPassGBufferNormal [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > RaytracedReflectionRenderPassGBufferRoughness [get]
 
TypedProperty< ResourceReference< Material > > RaytracedReflectionRenderPassMaterial [get]
 
TypedProperty< ResourceReference< RenderTarget > > RaytracedReflectionRenderPassOutputReflection [get]
 
FloatProperty RaytracedReflectionRenderPassRayTMax [get]
 
FloatProperty RaytracedReflectionRenderPassRaytracedReflectionMaxRoughness [get]
 
FloatProperty RaytracedReflectionRenderPassResolutionScale [get]
 
TypedProperty< ResourceReference< AccelerationStructure > > RaytracedShadowRenderPassAccelerationStructure [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > RaytracedShadowRenderPassBlueNoise [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > RaytracedShadowRenderPassGBufferDepth [get]
 
TypedProperty< ResourceReference< SingleTextureInterface > > RaytracedShadowRenderPassGBufferNormal [get]
 
TypedProperty< NodeReference< Node3D > > RaytracedShadowRenderPassLight [get]
 
TypedProperty< ResourceReference< Material > > RaytracedShadowRenderPassMaterial [get]
 
TypedProperty< ResourceReference< RenderTarget > > RaytracedShadowRenderPassOutputShadowMask [get]
 
FloatProperty RaytracedShadowRenderPassRayTMax [get]
 
FloatProperty RaytracedShadowRenderPassResolutionScale [get]
 
TypedProperty< NodeReference< Node3D > > RenderPassCamera [get]
 
TypedProperty< bool > RenderPassEnabled [get]
 
Vector4DProperty RenderPassInputViewportArea [get]
 
TypedProperty< bool > RenderPassShadowProjectionFittingEnabled [get]
 
Vector3DProperty RenderPassShadowProjectionMargin [get]
 
Vector2DProperty RenderPassShadowProjectionRange [get]
 
IntProperty RenderPassUpdateOffset [get]
 
IntProperty RenderPassUpdateRate [get]
 
TypedProperty< ResourceReference< RenderPassPrefab > > RenderPassViewRenderPassPrefab [get]
 
- Properties inherited from ProjectItemProperties
TypedProperty< string > Description [get]
 
TypedProperty< string > EngineFactoryNameOverride [get]
 
TypedProperty< string > Name [get]
 

Constructor & Destructor Documentation

◆ AbstractComposerProperties()

AbstractComposerProperties ( )
inlineprotected

Member Data Documentation

◆ Instance

new readonly AbstractComposerProperties Instance = new AbstractComposerProperties()
static

Property Documentation

◆ BlendIntensity

FloatProperty BlendIntensity
get

◆ BlendMode

TypedProperty<BlendModeEnum> BlendMode
get

◆ BlitRenderPassMaterial

TypedProperty<ResourceReference<Material> > BlitRenderPassMaterial
get

◆ BlitRenderPassTexture0

◆ BlitRenderPassTexture1

◆ BlitRenderPassTexture2

◆ BlitRenderPassTexture3

◆ BlitRenderPassTexture4

◆ BlitRenderPassTexture5

◆ BlitRenderPassTexture6

◆ BlitRenderPassTexture7

◆ BlitRenderPassTexture8

◆ BlitRenderPassTexture9

◆ BlitRenderPassTextureCubemap

TypedProperty<ResourceReference<CubemapTextureInterface> > BlitRenderPassTextureCubemap
get

◆ BuildAccelerationStructureRenderPassObjectSource

TypedProperty<ResourceReference<ObjectSource> > BuildAccelerationStructureRenderPassObjectSource
get

◆ BuildAccelerationStructureRenderPassOutputAccelerationStructure

TypedProperty<ResourceReference<AccelerationStructure> > BuildAccelerationStructureRenderPassOutputAccelerationStructure
get

◆ ClearRenderPassClearColor0

TypedProperty<Color> ClearRenderPassClearColor0
get

◆ ClearRenderPassClearColor1

TypedProperty<Color> ClearRenderPassClearColor1
get

◆ ClearRenderPassClearColor2

TypedProperty<Color> ClearRenderPassClearColor2
get

◆ ClearRenderPassClearColor3

TypedProperty<Color> ClearRenderPassClearColor3
get

◆ ClearRenderPassClearDepth

FloatProperty ClearRenderPassClearDepth
get

◆ ClearRenderPassClearStencil

IntProperty ClearRenderPassClearStencil
get

◆ ComposerFactoryName

TypedProperty<string> ComposerFactoryName
get

◆ CompositionTargetRenderPassAddressingMode

CustomEnumProperty CompositionTargetRenderPassAddressingMode
get

◆ CompositionTargetRenderPassCompositionTarget0

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassCompositionTarget0
get

◆ CompositionTargetRenderPassCompositionTarget1

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassCompositionTarget1
get

◆ CompositionTargetRenderPassCompositionTarget2

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassCompositionTarget2
get

◆ CompositionTargetRenderPassCompositionTarget3

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassCompositionTarget3
get

◆ CompositionTargetRenderPassDepthCompareFunction

CustomEnumProperty CompositionTargetRenderPassDepthCompareFunction
get

◆ CompositionTargetRenderPassDepthRenderbufferFormat

CustomEnumProperty CompositionTargetRenderPassDepthRenderbufferFormat
get

◆ CompositionTargetRenderPassDepthTarget

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassDepthTarget
get

◆ CompositionTargetRenderPassDepthTextureFormat

CustomEnumProperty CompositionTargetRenderPassDepthTextureFormat
get

◆ CompositionTargetRenderPassFilterMode

CustomEnumProperty CompositionTargetRenderPassFilterMode
get

◆ CompositionTargetRenderPassHeight

IntProperty CompositionTargetRenderPassHeight
get

◆ CompositionTargetRenderPassMipmapMode

CustomEnumProperty CompositionTargetRenderPassMipmapMode
get

◆ CompositionTargetRenderPassMultisampleLevel

CustomEnumProperty CompositionTargetRenderPassMultisampleLevel
get

◆ CompositionTargetRenderPassPixelFormat0

CustomEnumProperty CompositionTargetRenderPassPixelFormat0
get

◆ CompositionTargetRenderPassPixelFormat1

CustomEnumProperty CompositionTargetRenderPassPixelFormat1
get

◆ CompositionTargetRenderPassPixelFormat2

CustomEnumProperty CompositionTargetRenderPassPixelFormat2
get

◆ CompositionTargetRenderPassPixelFormat3

CustomEnumProperty CompositionTargetRenderPassPixelFormat3
get

◆ CompositionTargetRenderPassResolutionDivisor

IntProperty CompositionTargetRenderPassResolutionDivisor
get

◆ CompositionTargetRenderPassResolutionMultiplier

IntProperty CompositionTargetRenderPassResolutionMultiplier
get

◆ CompositionTargetRenderPassResolveImmediately

TypedProperty<bool> CompositionTargetRenderPassResolveImmediately
get

◆ CompositionTargetRenderPassResultDepthTexture

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassResultDepthTexture
get

◆ CompositionTargetRenderPassResultTexture0

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassResultTexture0
get

◆ CompositionTargetRenderPassResultTexture1

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassResultTexture1
get

◆ CompositionTargetRenderPassResultTexture2

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassResultTexture2
get

◆ CompositionTargetRenderPassResultTexture3

TypedProperty<ResourceReference<RenderTarget> > CompositionTargetRenderPassResultTexture3
get

◆ CompositionTargetRenderPassWidth

IntProperty CompositionTargetRenderPassWidth
get

◆ CubeMapRenderPassCompositionTarget

TypedProperty<ResourceReference<RenderTarget> > CubeMapRenderPassCompositionTarget
get

◆ CubeMapRenderPassDepthCompareFunction

CustomEnumProperty CubeMapRenderPassDepthCompareFunction
get

◆ CubeMapRenderPassDepthFormat

CustomEnumProperty CubeMapRenderPassDepthFormat
get

◆ CubeMapRenderPassDepthRenderbufferFormat

CustomEnumProperty CubeMapRenderPassDepthRenderbufferFormat
get

◆ CubeMapRenderPassDepthTarget

TypedProperty<ResourceReference<RenderTarget> > CubeMapRenderPassDepthTarget
get

◆ CubeMapRenderPassFaceUpdateRate

IntProperty CubeMapRenderPassFaceUpdateRate
get

◆ CubeMapRenderPassFilterMode

CustomEnumProperty CubeMapRenderPassFilterMode
get

◆ CubeMapRenderPassMipmapMode

CustomEnumProperty CubeMapRenderPassMipmapMode
get

◆ CubeMapRenderPassOverrideCamera

TypedProperty<NodeReference<Node3D> > CubeMapRenderPassOverrideCamera
get

◆ CubeMapRenderPassPixelFormat

CustomEnumProperty CubeMapRenderPassPixelFormat
get

◆ CubeMapRenderPassResolution

IntProperty CubeMapRenderPassResolution
get

◆ CubeMapRenderPassResolveImmediately

TypedProperty<bool> CubeMapRenderPassResolveImmediately
get

◆ CubeMapRenderPassResultDepthTexture

TypedProperty<ResourceReference<RenderTarget> > CubeMapRenderPassResultDepthTexture
get

◆ CubeMapRenderPassResultTexture

TypedProperty<ResourceReference<RenderTarget> > CubeMapRenderPassResultTexture
get

◆ DenoiserRenderPassDenoiserMode

IntProperty DenoiserRenderPassDenoiserMode
get

◆ DenoiserRenderPassDepthTexture

TypedProperty<ResourceReference<SingleTextureInterface> > DenoiserRenderPassDepthTexture
get

◆ DenoiserRenderPassHistoryCertaintyThreshold

FloatProperty DenoiserRenderPassHistoryCertaintyThreshold
get

◆ DenoiserRenderPassHistoryDepthTexture

TypedProperty<ResourceReference<SingleTextureInterface> > DenoiserRenderPassHistoryDepthTexture
get

◆ DenoiserRenderPassMinimumUnreprojectedShadow

FloatProperty DenoiserRenderPassMinimumUnreprojectedShadow
get

◆ DenoiserRenderPassOutputDenoisedShadowMask

TypedProperty<ResourceReference<SingleTextureInterface> > DenoiserRenderPassOutputDenoisedShadowMask
get

◆ DenoiserRenderPassReprojectDepthSensitivity

FloatProperty DenoiserRenderPassReprojectDepthSensitivity
get

◆ DenoiserRenderPassShadowMask

TypedProperty<ResourceReference<SingleTextureInterface> > DenoiserRenderPassShadowMask
get

◆ DenoiserRenderPassVelocityTexture

TypedProperty<ResourceReference<SingleTextureInterface> > DenoiserRenderPassVelocityTexture
get

◆ DrawObjectsRenderPassCameraMatrix

TypedProperty<Matrix3D> DrawObjectsRenderPassCameraMatrix
get

◆ DrawObjectsRenderPassCameraPosition

Vector3DProperty DrawObjectsRenderPassCameraPosition
get

◆ DrawObjectsRenderPassFrustumCullingEnabled

TypedProperty<bool> DrawObjectsRenderPassFrustumCullingEnabled
get

◆ DrawObjectsRenderPassNearFarPlane

Vector2DProperty DrawObjectsRenderPassNearFarPlane
get

◆ DrawObjectsRenderPassObjectSource

TypedProperty<ResourceReference<ObjectSource> > DrawObjectsRenderPassObjectSource
get

◆ DrawObjectsRenderPassOutputViewport

Vector4DProperty DrawObjectsRenderPassOutputViewport
get

◆ DrawObjectsRenderPassPreviousCameraMatrix

TypedProperty<Matrix3D> DrawObjectsRenderPassPreviousCameraMatrix
get

◆ DrawObjectsRenderPassPreviousProjectionMatrix

TypedProperty<Matrix3D> DrawObjectsRenderPassPreviousProjectionMatrix
get

◆ DrawObjectsRenderPassProjectionMatrix

TypedProperty<Matrix3D> DrawObjectsRenderPassProjectionMatrix
get

◆ DrawObjectsRenderPassSortingOrder

CustomEnumProperty DrawObjectsRenderPassSortingOrder
get

◆ DrawObjectsRenderPassViewPosition

Vector4DProperty DrawObjectsRenderPassViewPosition
get

◆ DrawObjectsWithMaterialRenderPassMaterial

TypedProperty<ResourceReference<Material> > DrawObjectsWithMaterialRenderPassMaterial
get

◆ IsDisabled

TypedProperty<bool> IsDisabled
get

◆ MaterialSetupRenderPassMaterial

TypedProperty<ResourceReference<Material> > MaterialSetupRenderPassMaterial
get

◆ MipmapGenerationConceptColorMipmapMaterial0

TypedProperty<ResourceReference<Material> > MipmapGenerationConceptColorMipmapMaterial0
get

◆ MipmapGenerationConceptColorMipmapMaterial1

TypedProperty<ResourceReference<Material> > MipmapGenerationConceptColorMipmapMaterial1
get

◆ MipmapGenerationConceptColorMipmapMaterial2

TypedProperty<ResourceReference<Material> > MipmapGenerationConceptColorMipmapMaterial2
get

◆ MipmapGenerationConceptColorMipmapMaterial3

TypedProperty<ResourceReference<Material> > MipmapGenerationConceptColorMipmapMaterial3
get

◆ MipmapGenerationConceptCubemapMipmapMaterial

TypedProperty<ResourceReference<Material> > MipmapGenerationConceptCubemapMipmapMaterial
get

◆ MipmapGenerationConceptCurrentMipmapLevel

FloatProperty MipmapGenerationConceptCurrentMipmapLevel
get

◆ MipmapGenerationConceptDepthMipmapMaterial

TypedProperty<ResourceReference<Material> > MipmapGenerationConceptDepthMipmapMaterial
get

◆ MipmapGenerationConceptMipmapSourceTexture

TypedProperty<ResourceReference<RenderTarget> > MipmapGenerationConceptMipmapSourceTexture
get

◆ NodeListRenderPassFilter

TypedProperty<ResourceReference<ObjectSource> > NodeListRenderPassFilter
get

◆ PipelineStateRenderPassAlphaToCoverageEnabled

TypedProperty<bool> PipelineStateRenderPassAlphaToCoverageEnabled
get

◆ PipelineStateRenderPassBlendMode

TypedProperty<BlendModeEnum> PipelineStateRenderPassBlendMode
get

◆ PipelineStateRenderPassColorWriteMode

TypedProperty<int> PipelineStateRenderPassColorWriteMode
get

◆ PipelineStateRenderPassCullMode

TypedProperty<CullModeEnum> PipelineStateRenderPassCullMode
get

◆ PipelineStateRenderPassDepthTestFunction

TypedProperty<StencilFunctionEnum> PipelineStateRenderPassDepthTestFunction
get

◆ PipelineStateRenderPassDepthWriteEnabled

TypedProperty<bool> PipelineStateRenderPassDepthWriteEnabled
get

◆ PipelineStateRenderPassPolygonDepthOffset

Vector2DProperty PipelineStateRenderPassPolygonDepthOffset
get

◆ PipelineStateRenderPassScissor

Vector4DProperty PipelineStateRenderPassScissor
get

◆ PipelineStateRenderPassScissorMode

CustomEnumProperty PipelineStateRenderPassScissorMode
get

◆ PipelineStateRenderPassStencilFailOperation

TypedProperty<StencilOperationEnum> PipelineStateRenderPassStencilFailOperation
get

◆ PipelineStateRenderPassStencilMask

IntProperty PipelineStateRenderPassStencilMask
get

◆ PipelineStateRenderPassStencilPassDepthFailOperation

TypedProperty<StencilOperationEnum> PipelineStateRenderPassStencilPassDepthFailOperation
get

◆ PipelineStateRenderPassStencilPassDepthPassOperation

TypedProperty<StencilOperationEnum> PipelineStateRenderPassStencilPassDepthPassOperation
get

◆ PipelineStateRenderPassStencilReferenceValue

IntProperty PipelineStateRenderPassStencilReferenceValue
get

◆ PipelineStateRenderPassStencilTestFunction

TypedProperty<StencilFunctionEnum> PipelineStateRenderPassStencilTestFunction
get

◆ PipelineStateRenderPassStencilWriteEnabled

TypedProperty<bool> PipelineStateRenderPassStencilWriteEnabled
get

◆ PipelineStateRenderPassViewport

Vector4DProperty PipelineStateRenderPassViewport
get

◆ PipelineStateRenderPassViewportMode

CustomEnumProperty PipelineStateRenderPassViewportMode
get

◆ RaytracedReflectionRenderPassAccelerationStructure

TypedProperty<ResourceReference<AccelerationStructure> > RaytracedReflectionRenderPassAccelerationStructure
get

◆ RaytracedReflectionRenderPassEnvironmentAmbientTexture

TypedProperty<ResourceReference<CubemapTextureInterface> > RaytracedReflectionRenderPassEnvironmentAmbientTexture
get

◆ RaytracedReflectionRenderPassGBufferDepth

TypedProperty<ResourceReference<SingleTextureInterface> > RaytracedReflectionRenderPassGBufferDepth
get

◆ RaytracedReflectionRenderPassGBufferNormal

TypedProperty<ResourceReference<SingleTextureInterface> > RaytracedReflectionRenderPassGBufferNormal
get

◆ RaytracedReflectionRenderPassGBufferRoughness

TypedProperty<ResourceReference<SingleTextureInterface> > RaytracedReflectionRenderPassGBufferRoughness
get

◆ RaytracedReflectionRenderPassMaterial

TypedProperty<ResourceReference<Material> > RaytracedReflectionRenderPassMaterial
get

◆ RaytracedReflectionRenderPassOutputReflection

TypedProperty<ResourceReference<RenderTarget> > RaytracedReflectionRenderPassOutputReflection
get

◆ RaytracedReflectionRenderPassRayTMax

FloatProperty RaytracedReflectionRenderPassRayTMax
get

◆ RaytracedReflectionRenderPassRaytracedReflectionMaxRoughness

FloatProperty RaytracedReflectionRenderPassRaytracedReflectionMaxRoughness
get

◆ RaytracedReflectionRenderPassResolutionScale

FloatProperty RaytracedReflectionRenderPassResolutionScale
get

◆ RaytracedShadowRenderPassAccelerationStructure

TypedProperty<ResourceReference<AccelerationStructure> > RaytracedShadowRenderPassAccelerationStructure
get

◆ RaytracedShadowRenderPassBlueNoise

TypedProperty<ResourceReference<SingleTextureInterface> > RaytracedShadowRenderPassBlueNoise
get

◆ RaytracedShadowRenderPassGBufferDepth

TypedProperty<ResourceReference<SingleTextureInterface> > RaytracedShadowRenderPassGBufferDepth
get

◆ RaytracedShadowRenderPassGBufferNormal

TypedProperty<ResourceReference<SingleTextureInterface> > RaytracedShadowRenderPassGBufferNormal
get

◆ RaytracedShadowRenderPassLight

TypedProperty<NodeReference<Node3D> > RaytracedShadowRenderPassLight
get

◆ RaytracedShadowRenderPassMaterial

TypedProperty<ResourceReference<Material> > RaytracedShadowRenderPassMaterial
get

◆ RaytracedShadowRenderPassOutputShadowMask

TypedProperty<ResourceReference<RenderTarget> > RaytracedShadowRenderPassOutputShadowMask
get

◆ RaytracedShadowRenderPassRayTMax

FloatProperty RaytracedShadowRenderPassRayTMax
get

◆ RaytracedShadowRenderPassResolutionScale

FloatProperty RaytracedShadowRenderPassResolutionScale
get

◆ RenderPassCamera

TypedProperty<NodeReference<Node3D> > RenderPassCamera
get

◆ RenderPassEnabled

TypedProperty<bool> RenderPassEnabled
get

◆ RenderPassInputViewportArea

Vector4DProperty RenderPassInputViewportArea
get

◆ RenderPassShadowProjectionFittingEnabled

TypedProperty<bool> RenderPassShadowProjectionFittingEnabled
get

◆ RenderPassShadowProjectionMargin

Vector3DProperty RenderPassShadowProjectionMargin
get

◆ RenderPassShadowProjectionRange

Vector2DProperty RenderPassShadowProjectionRange
get

◆ RenderPassUpdateOffset

IntProperty RenderPassUpdateOffset
get

◆ RenderPassUpdateRate

IntProperty RenderPassUpdateRate
get

◆ RenderPassViewRenderPassPrefab

TypedProperty<ResourceReference<RenderPassPrefab> > RenderPassViewRenderPassPrefab
get