Concept class for receiver nodes.
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#include <receiver_node.hpp>
Concept class for receiver nodes.
ReceiverNodeConcept can only be accessed from the signaling thread unless otherwise noted.
◆ makeEditorInfo()
static PropertyTypeEditorInfoSharedPtr kanzi::connect::ReceiverNodeConcept::makeEditorInfo |
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◆ IsOutputLinearProperty
PropertyType<bool> kanzi::connect::ReceiverNodeConcept::IsOutputLinearProperty |
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Indicates whether the output of the YUV to RGB shader is linear.
This property is only used with the ReceiverNode material.
◆ StreamIdProperty
PropertyType<string> kanzi::connect::ReceiverNodeConcept::StreamIdProperty |
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Contains the stream ID that the ReceiverNode is configured to receive.
◆ StreamTypeProperty
PropertyType<string> kanzi::connect::ReceiverNodeConcept::StreamTypeProperty |
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User defined type for the stream that the StreamingComponent will produce.
"zstd" will be used when user defined type is empty.
◆ uTextureProperty
PropertyType<ResourceSharedPtr> kanzi::connect::ReceiverNodeConcept::uTextureProperty |
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Contains the U component texture for the ReceiverNode material.
This property is only used with the material.
◆ vTextureProperty
PropertyType<ResourceSharedPtr> kanzi::connect::ReceiverNodeConcept::vTextureProperty |
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Contains the V component texture for the ReceiverNode material.
This property is only used with the material.
◆ yTextureProperty
PropertyType<ResourceSharedPtr> kanzi::connect::ReceiverNodeConcept::yTextureProperty |
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Contains the Y component texture for the ReceiverNode material.
This property is only used with the material.
The documentation for this class was generated from the following file:
- connect/kanzi_adaptation/viewport/receiver_node.hpp