Enum TextureType

#[repr(i32)]
pub enum TextureType { TwoDimensional = 0, TwoDimensionalArray = 1, TwoDimensionalMultisample = 2, TwoDimensionalMultisampleArray = 3, ThreeDimensional = 4, CubeMap = 5, CubeMapArray = 6, External = 7, Count = 8, Invalid = 9, }
Expand description

Texture type.

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TwoDimensional = 0

Two dimensional texture.

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TwoDimensionalArray = 1

Reserved for future use. Do not use. Two dimensional array texture.

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TwoDimensionalMultisample = 2

Reserved for future use. Do not use. Two dimensional multisample texture.

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TwoDimensionalMultisampleArray = 3

Reserved for future use. Do not use. Two dimensional multisample array texture.

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ThreeDimensional = 4

Reserved for future use. Do not use. Three dimensionla texture.

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CubeMap = 5

Cubemap texture

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CubeMapArray = 6

Reserved for future use. Do not use. Cubemap array texture.

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External = 7

External texture. Note: External textures are specific to OpenGL ES and EGL.

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Count = 8

Number of valid texture targets.

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Invalid = 9

Invalid texture target.

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impl TextureType

pub fn as_str(self) -> &'static str

pub fn convert(num: i32) -> TextureType

Trait Implementations§

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impl Clone for TextureType

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fn clone(&self) -> TextureType

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextureType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Display for TextureType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for TextureType

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fn eq(&self, other: &TextureType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl VariantConstraint for TextureType

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type DataArg<'a> = TextureType

Specifies the type of an argument that provides a value to Variant. Generally, this type matches Self, except for KanziString, Resource, and ResourceId. Read more
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type RetArg = TextureType

Specifies the type of the return value received from Variant. Generally, this type matches Self, except for Resource. Read more
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fn as_arg(&self) -> <TextureType as VariantConstraint>::DataArg<'_>

Converts Self to a type accepted by Variant::create or Object::set_property.
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impl Copy for TextureType

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impl Eq for TextureType

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impl PropertyTypeConstraint for TextureType

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impl StructuralPartialEq for TextureType

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsAny for T
where T: 'static,

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fn as_any(&self) -> &(dyn Any + 'static)

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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Inherits<T> for T

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fn upcast(self) -> Base

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fn upcast_ref(&self) -> &Base

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.