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Kanzi Graphics Engine
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Files | |
| file | kzu_binary_resource.h |
| Binary resource. | |
| file | kzu_cubemap_image_texture.h |
| Cubemap image texture. | |
| file | kzu_cubemap_render_target_texture.h |
| Cubemap render target texture. | |
| file | kzu_external_texture.h |
| External texture. | |
| file | kzu_gpu_resource.h |
| GPU resource. | |
| file | kzu_gpu_resource_base.h |
| GPU resource base definitions. | |
| file | kzu_image_texture.h |
| 2D image texture. | |
| file | kzu_localization_manager.h |
| Localization manager. | |
| file | kzu_localization_manager_base.h |
| Localization manager base definitions. | |
| file | kzu_mesh.h |
| Mesh. | |
| file | kzu_render_target.h |
| Render target. | |
| file | kzu_render_target_base.h |
| Render target base definitions. | |
| file | kzu_render_target_texture.h |
| 2D render target texture. | |
| file | kzu_resource.h |
| KzuResource is the base class for all resource objects in the Engine. | |
| file | kzu_resource_base.h |
| Resource base definitions. | |
| file | kzu_resource_common.h |
| Resource common definitions. | |
| file | kzu_resource_manager.h |
| Resource manager. | |
| file | kzu_shader.h |
| Shader. | |
| file | kzu_shared_image_texture.h |
| Shared 2D image texture. | |
| file | kzu_text.h |
| Text resource. | |
| file | kzu_texture.h |
| Abstract texture. | |
| file | kzu_texture_base.h |
| Texture base definitions. | |