Kanzi Graphics Engine
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resource Directory Reference

Files

file  kzu_binary_resource.h
 Binary resource.
 
file  kzu_cubemap_image_texture.h
 Cubemap image texture.
 
file  kzu_cubemap_render_target_texture.h
 Cubemap render target texture.
 
file  kzu_external_texture.h
 External texture.
 
file  kzu_gpu_resource.h
 GPU resource.
 
file  kzu_gpu_resource_base.h
 GPU resource base definitions.
 
file  kzu_image_texture.h
 2D image texture.
 
file  kzu_localization_manager.h
 Localization manager.
 
file  kzu_localization_manager_base.h
 Localization manager base definitions.
 
file  kzu_mesh.h
 Mesh.
 
file  kzu_render_target.h
 Render target.
 
file  kzu_render_target_base.h
 Render target base definitions.
 
file  kzu_render_target_texture.h
 2D render target texture.
 
file  kzu_resource.h
 KzuResource is the base class for all resource objects in the Engine.
 
file  kzu_resource_base.h
 Resource base definitions.
 
file  kzu_resource_common.h
 Resource common definitions.
 
file  kzu_resource_manager.h
 Resource manager.
 
file  kzu_shader.h
 Shader.
 
file  kzu_shared_image_texture.h
 Shared 2D image texture.
 
file  kzu_text.h
 Text resource.
 
file  kzu_texture.h
 Abstract texture.
 
file  kzu_texture_base.h
 Texture base definitions.