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Kanzi Graphics Engine
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Play animation action. More...
#include "kzu_action_common.h"#include <user/properties/kzu_property_base.h>#include <system/kzs_types.h>#include <system/debug/kzs_error.h>#include <system/kzs_header.h>Functions | |
| kzsError | kzuPlayAnimationActionCreate (const struct KzcMemoryManager *memoryManager, struct KzuUIDomain *uiDomain, struct KzuAction **out_action) |
| Create a play animation action. More... | |
Variables | |
| const KzuActionType | KZU_ACTION_TYPE_ANIMATION_ACTION |
| Action type identifier for animation action. More... | |
Play animation action.
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| kzsError kzuPlayAnimationActionCreate | ( | const struct KzcMemoryManager * | memoryManager, |
| struct KzuUIDomain * | uiDomain, | ||
| struct KzuAction ** | out_action | ||
| ) |
Create a play animation action.
| const KzuActionType KZU_ACTION_TYPE_ANIMATION_ACTION |
Action type identifier for animation action.