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Kanzi Graphics Engine
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Prefab objects. More...
#include <user/resource/kzu_resource_common.h>#include <user/scene_graph/kzu_object_common.h>#include <core/util/collection/kzc_dynamic_array.h>#include <system/kzs_types.h>#include <system/debug/kzs_error.h>#include <system/kzs_header.h>Enumerations | |
| enum | KzuPrefabTemplateType { KZU_PREFAB_TEMPLATE_TYPE_OBJECT, KZU_PREFAB_TEMPLATE_TYPE_LAYER } |
| Type of prefab template. More... | |
Functions | |
| kzsError | kzuPrefabTemplateNodeCreateBasic (const struct KzcMemoryManager *memoryManager, struct KzuUIDomain *uiDomain, kzString name, struct KzuObjectNode *referenceObjectNode, struct KzuPrefabTemplateNode **out_prefabTemplateNode) |
| Creates a prefab template node for basic object types such as Mesh, Light, Instantiator etc. More... | |
| kzsError | kzuPrefabTemplateNodeCreateTyped (const struct KzcMemoryManager *memoryManager, struct KzuUIDomain *uiDomain, kzString name, struct KzuObjectNode *referenceObjectNode, KzuObjectType typeIdentifier, struct KzuPrefabTemplateNode **out_prefabTemplateNode) |
| Creates a prefab template with type identifier. More... | |
| kzsError | kzuPrefabTemplateNodeCreatePlaceholder (const struct KzcMemoryManager *memoryManager, struct KzuUIDomain *uiDomain, kzString name, struct KzuObjectNode *referenceObjectNode, struct KzuPrefabTemplate *prefabTemplate, struct KzuPrefabTemplateNode **out_prefabTemplateNode) |
| Creates a prefab template node representing a prefab placeholder. More... | |
| kzsError | kzuPrefabTemplateNodeDelete (struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Deletes a prefab template node. More... | |
| kzsException | kzuPrefabTemplateNodeLoadChildrenFromKZB (const struct KzuPrefabTemplateNode *prefabTemplateNode, struct KzcInputStream *inputStream, const struct KzuBinaryFileInfo *file) |
| Loads the children of a prefab template node. More... | |
| kzsError | kzuPrefabTemplateNodeAddChild (const struct KzuPrefabTemplateNode *prefabTemplateNode, const struct KzuPrefabTemplateNode *child) |
| Add a child to template node. More... | |
| struct KzcDynamicArrayIterator | kzuPrefabTemplateNodeGetChildren (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Get the iterator for node template children. More... | |
| struct KzuObjectNode * | kzuPrefabTemplateNodeGetReferenceNode (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Get the reference node from a node template. More... | |
| KzuObjectType | kzuPrefabTemplateNodeGetObjectType (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Get the type of the node a node template creates. More... | |
| kzsError | kzuPrefabTemplateNodeInstantiate (const struct KzuPrefabTemplateNode *prefabTemplateNode, struct KzuObjectNode **out_objectNode) |
| Instantiates a template node. More... | |
| kzsError | kzuPrefabTemplateNodeInstanceDeleted (const struct KzuPrefabTemplateNode *prefabTemplateNode, const struct KzuObjectNode *objectNode) |
| Notifies the prefab template node that an instance of it is deleted. More... | |
| kzsError | kzuPrefabTemplateNodeDeleteInstances (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Deletes all instances created from the given prefab template node. More... | |
| struct KzuResource * | kzuPrefabTemplateNodeToResource (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Converts prefab template node to resource. More... | |
| struct KzuPrefabTemplateNode * | kzuPrefabTemplateNodeFromResource (const struct KzuResource *resource) |
| Converts prefab template node from resource. More... | |
| struct KzuPrefabTemplateNode * | kzuPrefabTemplateNodeCastFromResource (const struct KzuResource *resource) |
| Casts prefab template node from resource, KZ_NULL if invalid type. More... | |
| kzsError | kzuPrefabTemplateCreate (const struct KzcMemoryManager *memoryManager, struct KzuUIDomain *uiDomain, kzString name, struct KzuPrefabTemplate **out_prefabTemplate) |
| Creates a prefab template. More... | |
| kzsError | kzuPrefabTemplateDelete (struct KzuPrefabTemplate *prefabTemplate) |
| Deletes a prefab template. More... | |
| struct KzuPrefabTemplateNode * | kzuPrefabTemplateGetRoot (const struct KzuPrefabTemplate *prefabTemplate) |
| Gets the root template node of a prefab. More... | |
| struct KzuTimeLineSequence * | kzuPrefabTemplateGetStartupSequence (const struct KzuPrefabTemplate *prefabTemplate) |
| Get the timeline sequence that is started when a prefab is instantiated. More... | |
| kzsError | kzuPrefabTemplateSetStartupSequence (struct KzuPrefabTemplate *prefabTemplate, struct KzuTimeLineSequence *startupSequence) |
| Set the timeline sequence that is started when a prefab is instantiated. More... | |
| kzsError | kzuPrefabTemplateNodeUpdateInstances (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Update all existing instances of the prefab template node with updated data. More... | |
| struct KzcDynamicArrayIterator | kzuPrefabTemplateNodeGetInstances (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Gets the list of all object node instances created from the prefab template node. More... | |
| struct KzcDynamicArrayIterator | kzuPrefabTemplateNodeGetPlaceholders (const struct KzuPrefabTemplateNode *prefabTemplateNode) |
| Gets the list of all placeholders created to point to the prefab template that owns this prefab template node. More... | |
| kzsError | kzuPrefabTemplateInstantiate (const struct KzuPrefabTemplate *prefabTemplate, kzString rootName, struct KzuObjectNode **out_objectNode) |
| Instantiates a prefab template. More... | |
| kzsError | kzuPrefabTemplateLoadFromKZB (struct KzuPrefabTemplate *prefabTemplate, struct KzcInputStream *inputStream, const struct KzuBinaryFileInfo *file) |
| Loads prefab from KZB. More... | |
| kzsError | kzuPrefabTemplateInitializeInstance (const struct KzuPrefabTemplate *prefabTemplate, struct KzuObjectNode *objectNode) |
| Initialized a prefab instance. More... | |
| struct KzuResource * | kzuPrefabTemplateToResource (const struct KzuPrefabTemplate *prefabTemplate) |
| Converts prefab template to resource. More... | |
| struct KzuPrefabTemplate * | kzuPrefabTemplateFromResource (const struct KzuResource *resource) |
| Converts prefab template from resource. More... | |
| struct KzuPrefabTemplate * | kzuPrefabTemplateCastFromResource (const struct KzuResource *resource) |
| Casts prefab from resource, KZ_NULL if invalid type. More... | |
| void | kzuPrefabTemplateSetUIDomain (struct KzuPrefabTemplate *prefabTemplate, struct KzuUIDomain *uiDomain) |
| Sets ui domain to prefab template. More... | |
| void | kzuPrefabTemplateNodeSetUIDomain (struct KzuPrefabTemplateNode *prefabTemplate, struct KzuUIDomain *uiDomain) |
| Sets ui domain to prefab template node. More... | |
Variables | |
| const KzuResourceType | KZU_RESOURCE_TYPE_PREFAB_TEMPLATE |
| Resource type identifier for prefab template. More... | |
| const KzuResourceType | KZU_RESOURCE_TYPE_PREFAB_TEMPLATE_NODE |
| Resource type identifier for prefab template node. More... | |
Prefab objects.
Copyright 2008-2019 by Rightware. All rights reserved.
| kzsError kzuPrefabTemplateNodeCreateBasic | ( | const struct KzcMemoryManager * | memoryManager, |
| struct KzuUIDomain * | uiDomain, | ||
| kzString | name, | ||
| struct KzuObjectNode * | referenceObjectNode, | ||
| struct KzuPrefabTemplateNode ** | out_prefabTemplateNode | ||
| ) |
Creates a prefab template node for basic object types such as Mesh, Light, Instantiator etc.
| kzsError kzuPrefabTemplateNodeCreateTyped | ( | const struct KzcMemoryManager * | memoryManager, |
| struct KzuUIDomain * | uiDomain, | ||
| kzString | name, | ||
| struct KzuObjectNode * | referenceObjectNode, | ||
| KzuObjectType | typeIdentifier, | ||
| struct KzuPrefabTemplateNode ** | out_prefabTemplateNode | ||
| ) |
Creates a prefab template with type identifier.
This is used for UI components and Layers.
| kzsError kzuPrefabTemplateNodeCreatePlaceholder | ( | const struct KzcMemoryManager * | memoryManager, |
| struct KzuUIDomain * | uiDomain, | ||
| kzString | name, | ||
| struct KzuObjectNode * | referenceObjectNode, | ||
| struct KzuPrefabTemplate * | prefabTemplate, | ||
| struct KzuPrefabTemplateNode ** | out_prefabTemplateNode | ||
| ) |
Creates a prefab template node representing a prefab placeholder.
| kzsError kzuPrefabTemplateNodeDelete | ( | struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Deletes a prefab template node.
| kzsException kzuPrefabTemplateNodeLoadChildrenFromKZB | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode, |
| struct KzcInputStream * | inputStream, | ||
| const struct KzuBinaryFileInfo * | file | ||
| ) |
Loads the children of a prefab template node.
| kzsError kzuPrefabTemplateNodeAddChild | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode, |
| const struct KzuPrefabTemplateNode * | child | ||
| ) |
Add a child to template node.
| struct KzcDynamicArrayIterator kzuPrefabTemplateNodeGetChildren | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Get the iterator for node template children.
| struct KzuObjectNode* kzuPrefabTemplateNodeGetReferenceNode | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Get the reference node from a node template.
This node stores all properties, bindings and triggers that are copied to instances.
| KzuObjectType kzuPrefabTemplateNodeGetObjectType | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Get the type of the node a node template creates.
| kzsError kzuPrefabTemplateNodeInstantiate | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode, |
| struct KzuObjectNode ** | out_objectNode | ||
| ) |
Instantiates a template node.
This function is for internal use.
| kzsError kzuPrefabTemplateNodeInstanceDeleted | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode, |
| const struct KzuObjectNode * | objectNode | ||
| ) |
Notifies the prefab template node that an instance of it is deleted.
| kzsError kzuPrefabTemplateNodeDeleteInstances | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Deletes all instances created from the given prefab template node.
| struct KzuResource* kzuPrefabTemplateNodeToResource | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Converts prefab template node to resource.
| struct KzuPrefabTemplateNode* kzuPrefabTemplateNodeFromResource | ( | const struct KzuResource * | resource) |
Converts prefab template node from resource.
| struct KzuPrefabTemplateNode* kzuPrefabTemplateNodeCastFromResource | ( | const struct KzuResource * | resource) |
Casts prefab template node from resource, KZ_NULL if invalid type.
| kzsError kzuPrefabTemplateCreate | ( | const struct KzcMemoryManager * | memoryManager, |
| struct KzuUIDomain * | uiDomain, | ||
| kzString | name, | ||
| struct KzuPrefabTemplate ** | out_prefabTemplate | ||
| ) |
Creates a prefab template.
| kzsError kzuPrefabTemplateDelete | ( | struct KzuPrefabTemplate * | prefabTemplate) |
Deletes a prefab template.
| struct KzuPrefabTemplateNode* kzuPrefabTemplateGetRoot | ( | const struct KzuPrefabTemplate * | prefabTemplate) |
Gets the root template node of a prefab.
| struct KzuTimeLineSequence* kzuPrefabTemplateGetStartupSequence | ( | const struct KzuPrefabTemplate * | prefabTemplate) |
Get the timeline sequence that is started when a prefab is instantiated.
| kzsError kzuPrefabTemplateSetStartupSequence | ( | struct KzuPrefabTemplate * | prefabTemplate, |
| struct KzuTimeLineSequence * | startupSequence | ||
| ) |
Set the timeline sequence that is started when a prefab is instantiated.
| kzsError kzuPrefabTemplateNodeUpdateInstances | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Update all existing instances of the prefab template node with updated data.
| struct KzcDynamicArrayIterator kzuPrefabTemplateNodeGetInstances | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Gets the list of all object node instances created from the prefab template node.
| struct KzcDynamicArrayIterator kzuPrefabTemplateNodeGetPlaceholders | ( | const struct KzuPrefabTemplateNode * | prefabTemplateNode) |
Gets the list of all placeholders created to point to the prefab template that owns this prefab template node.
| kzsError kzuPrefabTemplateInstantiate | ( | const struct KzuPrefabTemplate * | prefabTemplate, |
| kzString | rootName, | ||
| struct KzuObjectNode ** | out_objectNode | ||
| ) |
Instantiates a prefab template.
| kzsError kzuPrefabTemplateLoadFromKZB | ( | struct KzuPrefabTemplate * | prefabTemplate, |
| struct KzcInputStream * | inputStream, | ||
| const struct KzuBinaryFileInfo * | file | ||
| ) |
Loads prefab from KZB.
| kzsError kzuPrefabTemplateInitializeInstance | ( | const struct KzuPrefabTemplate * | prefabTemplate, |
| struct KzuObjectNode * | objectNode | ||
| ) |
Initialized a prefab instance.
This function is for internal use.
| struct KzuResource* kzuPrefabTemplateToResource | ( | const struct KzuPrefabTemplate * | prefabTemplate) |
Converts prefab template to resource.
| struct KzuPrefabTemplate* kzuPrefabTemplateFromResource | ( | const struct KzuResource * | resource) |
Converts prefab template from resource.
| struct KzuPrefabTemplate* kzuPrefabTemplateCastFromResource | ( | const struct KzuResource * | resource) |
Casts prefab from resource, KZ_NULL if invalid type.
| void kzuPrefabTemplateSetUIDomain | ( | struct KzuPrefabTemplate * | prefabTemplate, |
| struct KzuUIDomain * | uiDomain | ||
| ) |
Sets ui domain to prefab template.
| void kzuPrefabTemplateNodeSetUIDomain | ( | struct KzuPrefabTemplateNode * | prefabTemplate, |
| struct KzuUIDomain * | uiDomain | ||
| ) |
Sets ui domain to prefab template node.
| const KzuResourceType KZU_RESOURCE_TYPE_PREFAB_TEMPLATE |
Resource type identifier for prefab template.
| const KzuResourceType KZU_RESOURCE_TYPE_PREFAB_TEMPLATE_NODE |
Resource type identifier for prefab template node.