Kanzi Graphics Engine
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KzcRendererUniformBufferUniform Struct Reference

Specifies single uniform buffer uniform. More...

#include <kzc_renderer.h>

Data Fields

kzInt index
 Index, i.e. More...
 
kzInt offset
 Offset. More...
 
kzMutableString name
 Name of the uniform. More...
 

Detailed Description

Specifies single uniform buffer uniform.

Field Documentation

kzInt KzcRendererUniformBufferUniform::index

Index, i.e.

uniform location inside block.

kzInt KzcRendererUniformBufferUniform::offset

Offset.

kzMutableString KzcRendererUniformBufferUniform::name

Name of the uniform.


The documentation for this struct was generated from the following file: