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Kanzi Graphics Engine
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Specifies single uniform buffer uniform. More...
#include <kzc_renderer.h>
Data Fields | |
| kzInt | index |
| Index, i.e. More... | |
| kzInt | offset |
| Offset. More... | |
| kzMutableString | name |
| Name of the uniform. More... | |
Specifies single uniform buffer uniform.
| kzInt KzcRendererUniformBufferUniform::index |
Index, i.e.
uniform location inside block.
| kzInt KzcRendererUniformBufferUniform::offset |
Offset.
| kzMutableString KzcRendererUniformBufferUniform::name |
Name of the uniform.