|
Kanzi Graphics Engine
|
Background quad data. More...
#include <kzu_layer_base.h>
Data Fields | |
| struct KzcVector2 | floorOffset |
| Offset to the beginning of top left quad. More... | |
| struct KzcVector2 | floorSize |
| Size of the top left quad. More... | |
| struct KzcVector2 | floorTextureOffset |
| Texture offset of the top left quad. More... | |
| struct KzcVector2 | floorTextureSize |
| Texture size of the top left quad. More... | |
| struct KzcVector2 | ceilOffset |
| Offset to the beginning of bottom right quad. More... | |
| struct KzcVector2 | ceilSize |
| Size of the bottom right quad. More... | |
| struct KzcVector2 | ceilTextureOffset |
| Texture offset of the bottom right quad. More... | |
| struct KzcVector2 | ceilTextureSize |
| Texture size of the bottom right quad. More... | |
Background quad data.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::floorOffset |
Offset to the beginning of top left quad.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::floorSize |
Size of the top left quad.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::floorTextureOffset |
Texture offset of the top left quad.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::floorTextureSize |
Texture size of the top left quad.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::ceilOffset |
Offset to the beginning of bottom right quad.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::ceilSize |
Size of the bottom right quad.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::ceilTextureOffset |
Texture offset of the bottom right quad.
| struct KzcVector2 KzuLayerBackgroundQuadParameters::ceilTextureSize |
Texture size of the bottom right quad.