Kanzi Graphics Engine
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KzuScene Struct Reference

Scene is an object node type that is the root for the 3D part of the scene graph. More...

#include <kzu_scene.h>

Detailed Description

Scene is an object node type that is the root for the 3D part of the scene graph.

Scenes can be added only under viewport layers. Scene may not have layers or scenes as children.


The documentation for this struct was generated from the following file: