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Kanzi Graphics Engine
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Light container in shader. More...
#include <kzu_shader.h>
Data Fields | |
| struct KzuStructPropertyType * | lightType |
| Light property type. More... | |
| kzUint | lightCount |
| Number of lights. More... | |
| struct KzcDynamicArray * | uniformLocations |
| Uniform locations. More... | |
Light container in shader.
| struct KzuStructPropertyType* KzuShaderLightContainer::lightType |
Light property type.
| kzUint KzuShaderLightContainer::lightCount |
Number of lights.
| struct KzcDynamicArray* KzuShaderLightContainer::uniformLocations |
Uniform locations.