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Kanzi Graphics Engine
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Abstract texture. More...
#include <kzu_texture.h>
Data Fields | |
| struct KzuGPUResource | gpuResource |
| Inherited from KzuGPUResource. More... | |
| enum KzuTextureDataType | dataType |
| Data type. More... | |
| enum KzuTextureChannels | channels |
| Channels. More... | |
| enum KzuTextureCompression | compression |
| Compression. More... | |
| enum KzuTextureFilter | filter |
| Filter. More... | |
| enum KzuTextureWrap | wrap |
| Wrap mode. More... | |
| kzFloat | anisotropy |
| Maximum anisotropy to use if possible. More... | |
| kzUint | width |
| Width of the texture. More... | |
| kzUint | height |
| Height of the texture. More... | |
| kzUint | textureHandle |
| Texture handle. More... | |
Abstract texture.
| struct KzuGPUResource KzuTexture::gpuResource |
Inherited from KzuGPUResource.
| enum KzuTextureDataType KzuTexture::dataType |
Data type.
| enum KzuTextureChannels KzuTexture::channels |
Channels.
| enum KzuTextureCompression KzuTexture::compression |
Compression.
| enum KzuTextureFilter KzuTexture::filter |
Filter.
| enum KzuTextureWrap KzuTexture::wrap |
Wrap mode.
| kzFloat KzuTexture::anisotropy |
Maximum anisotropy to use if possible.
| kzUint KzuTexture::width |
Width of the texture.
| kzUint KzuTexture::height |
Height of the texture.
| kzUint KzuTexture::textureHandle |
Texture handle.
This is 0 if the texture is invalid.