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Kanzi Graphics Engine
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Defines functions for different texture types. More...
#include <kzu_texture_base.h>
Data Fields | |
| struct KzuGPUResourceClass | base |
| Inherited from KzuGPUResourceClass. More... | |
| enum KzcRendererTextureType | rendererType |
| Texture type for binding to OpenGL. More... | |
| KzuTextureBindFunction | bind |
| Bind function for applying texture for rendering. More... | |
| KzuTextureUnbindFunction | unbind |
| Unbind function for detaching the texture from rendering. More... | |
Defines functions for different texture types.
| struct KzuGPUResourceClass KzuTextureClass::base |
Inherited from KzuGPUResourceClass.
| enum KzcRendererTextureType KzuTextureClass::rendererType |
Texture type for binding to OpenGL.
| KzuTextureBindFunction KzuTextureClass::bind |
Bind function for applying texture for rendering.
| KzuTextureUnbindFunction KzuTextureClass::unbind |
Unbind function for detaching the texture from rendering.