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kanzi::Shader Member List

This is the complete list of members for kanzi::Shader, including all inherited members.

addPropertyType(const KzuPropertyType *propertyType)kanzi::Shader
AppliedStyleContainer typedefkanzi::Objectprotected
applyObjectStyle(kanzi::StyleSharedPtr style)kanzi::Object
applyObjectStyles()kanzi::Object
beginPropertyTypes() const kanzi::Shaderinline
bind() const kanzi::Shader
clearTextureUniformLocations()kanzi::Shader
copyLocalValues(const Object &other)kanzi::Object
create(Domain *domain, string_view name="")kanzi::Shaderstatic
deploy()kanzi::GPUResource
deployed()kanzi::GPUResourceinline
deployOverride() KZ_OVERRIDEkanzi::Shaderprotectedvirtual
endPropertyTypes() const kanzi::Shaderinline
findDefaultSamplers()kanzi::Shaderprotected
finishLoadingOverride(const KzuResourceLoaderThreadContext *threadContext) KZ_OVERRIDEkanzi::GPUResourcevirtual
FixedAttributeArray typedefkanzi::Shaderprotected
FixedUniform enum namekanzi::Shader
FixedUniformCameraMatrix enum valuekanzi::Shader
FixedUniformCameraNormalMatrix enum valuekanzi::Shader
FixedUniformCameraPosition enum valuekanzi::Shader
FixedUniformCameraWorldMatrix enum valuekanzi::Shader
FixedUniformCount enum valuekanzi::Shader
FixedUniformDirectionalLightColor enum valuekanzi::Shader
FixedUniformDirectionalLightDirection enum valuekanzi::Shader
FixedUniformInvalid enum valuekanzi::Shader
FixedUniformMatrixPalette enum valuekanzi::Shader
FixedUniformMorphWeights enum valuekanzi::Shader
FixedUniformNearFarPlane enum valuekanzi::Shader
FixedUniformNormalMatrix enum valuekanzi::Shader
FixedUniformPointLightAttenuation enum valuekanzi::Shader
FixedUniformPointLightColor enum valuekanzi::Shader
FixedUniformPointLightPosition enum valuekanzi::Shader
FixedUniformPointLightRadius enum valuekanzi::Shader
FixedUniformProjectionCameraWorldMatrix enum valuekanzi::Shader
FixedUniformProjectionMatrix enum valuekanzi::Shader
FixedUniformSpotLightAttenuation enum valuekanzi::Shader
FixedUniformSpotLightColor enum valuekanzi::Shader
FixedUniformSpotLightCutoffAngle enum valuekanzi::Shader
FixedUniformSpotLightDirection enum valuekanzi::Shader
FixedUniformSpotLightExponent enum valuekanzi::Shader
FixedUniformSpotLightPosition enum valuekanzi::Shader
FixedUniformTime enum valuekanzi::Shader
FixedUniformViewport enum valuekanzi::Shader
FixedUniformWorldMatrix enum valuekanzi::Shader
freeCommonData() KZ_OVERRIDEkanzi::Shaderprotectedvirtual
getAbstractProperty(AbstractPropertyType abstractPropertyType) const kanzi::Objectinline
getAbstractProperty(AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::DataType &value) const kanzi::Objectinline
getAttributeIndex(const string &attributeName) const kanzi::Shader
getAttributes() const kanzi::Shader
getCPUMemoryUsage() const KZ_OVERRIDEkanzi::Shadervirtual
getDeployOnLoad() const kanzi::GPUResource
getDomain() const kanzi::Object
getDynamicMetaclass() const kanzi::Objectvirtual
getGPUMemoryUsage() const kanzi::GPUResourceinline
getGPUMemoryUsageOverride() const kanzi::GPUResourceinlineprotectedvirtual
getKeepAlive() const kanzi::Resource
getLightCount(Light::Type lightType) const kanzi::Shaderinline
getLoadingStrategy() const kanzi::Resource
getLoadState()kanzi::Resourceinlineprotected
getMemoryManager() const kanzi::Resource
getMessageDispatcher() const kanzi::Object
getName() const kanzi::Resource
getProgramBinaryFormat(string_view format)kanzi::Shaderprotectedstatic
getProgramHandle() const kanzi::Shader
getProperty(const PropertyType< DataType > &propertyType) const kanzi::Objectinline
getProperty(const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::DataType &value) const kanzi::Objectinline
getPropertyManager() const kanzi::Object
getPropertyTypeByName(kzString propertyTypeName) const kanzi::Shader
getRenderer() const kanzi::GPUResourceinline
getResourceManager() const kanzi::Object
getShaderBinaryFormat(string_view format)kanzi::Shaderprotectedstatic
getStaticMetaclass()kanzi::Objectstatic
getStrictWarningLogged() const kanzi::Shaderinline
getTaskScheduler() const kanzi::Object
getTextureUniformLocation(unsigned int textureUnit, int *out_textureWidthUniformLocation, int *out_textureHeightUniformLocation)kanzi::Shader
getUniformLocation(unsigned int propertyIndex)kanzi::Shader
GPUResource(Domain *domain, string_view name="")kanzi::GPUResourceexplicitprotected
hasLocalValue(AbstractPropertyType propertyType) const kanzi::Object
hasPropertyType(const KzuPropertyType *propertyType) const kanzi::Shader
hasSamplersWithoutProperties() const kanzi::Shader
hasValue(AbstractPropertyType propertyType) const kanzi::Object
initialize()kanzi::Objectinlineprotected
initializeFromMemory(const char *const vertexShaderSourceSource, const char *const fragmentShaderSourceCode, unsigned int attributeCount, const char *const *attributes)kanzi::Shader
initializeFromMemory(unsigned int shaderBinaryFormat, unsigned int dataSize, void *data, unsigned int attributeCount, const char *const *attributes)kanzi::Shader
initializeFromMemory(unsigned int shaderBinaryFormat, unsigned int vertexDataSize, void *vertexData, unsigned int fragmentDataSize, void *fragmentData, unsigned int attributeCount, const char *const *attributes)kanzi::Shader
invalidate()kanzi::GPUResource
invalidateOverride() KZ_OVERRIDEkanzi::Shaderprotectedvirtual
isDeployed() const kanzi::GPUResource
isLoaded() const kanzi::Resource
isRenderable() const kanzi::Shadervirtual
isTypeOf(const Metaclass *objectType) const kanzi::Objectinline
kzuResourceFinishLoading_private(const KzuResourceLoaderThreadContext *threadContext)kanzi::Resource
kzuResourceLoad_private(const KzuResourceLoaderThreadContext *threadContext)kanzi::Resource
load()kanzi::Resource
loadFromKZB(const KzuResourceLoaderThreadContext *threadContext, KzcInputStream *inputStream, const KzuBinaryFileInfo *file) KZ_OVERRIDEkanzi::Shadervirtual
locateFixedAttributes(vector< string > const &attributes, FixedAttributeArray &outFixedAttributes)kanzi::Shaderprotectedstatic
locateFixedUniforms()kanzi::Shaderprotected
locatePropertyUniforms()kanzi::Shaderprotected
locateTextureUniforms()kanzi::Shaderprotected
m_appliedStyleskanzi::Objectprotected
makeEditorInfo()kanzi::Objectstatic
Object(Domain *domain)kanzi::Objectexplicit
onCopy(const Object &other)kanzi::Objectprotected
onPropertyChanged(AbstractPropertyType propertyType, KzuPropertyNotificationReason reason)kanzi::Objectvirtual
ProgramType enum namekanzi::Shaderprotected
ProgramTypeBinaryProgram enum valuekanzi::Shaderprotected
ProgramTypeBinaryShadersSeparate enum valuekanzi::Shaderprotected
ProgramTypeBinaryShadesCombined enum valuekanzi::Shaderprotected
ProgramTypeNotDeployed enum valuekanzi::Shaderprotected
ProgramTypeShaderSources enum valuekanzi::Shaderprotected
PropertyTypeContainer typedefkanzi::Shader
removeLocalValue(AbstractPropertyType propertyType)kanzi::Object
removePropertyType(const KzuPropertyType *propertyType)kanzi::Shader
Resource(Domain *domain, string_view name)kanzi::Resource
setAbstractProperty(AbstractPropertyType abstractPropertyType, typename PropertyType< DataType >::DataType value)kanzi::Objectinline
setAbstractProperty(AbstractPropertyType abstractPropertyType, ResourceSharedPtr value)kanzi::Objectinline
setAttributes(unsigned int attributeCount, const char *const *attributes)kanzi::Shaderprotected
setDeployOnLoad(bool value)kanzi::GPUResource
setKeepAlive(bool keepAlive)kanzi::Resource
setKZB(const KzuBinaryDirectory *binaryDirectory, kzString path)kanzi::Resourceinline
setLoaded()kanzi::Resource
setLoadingStrategy(KzuResourceLoadingStrategy loadingStrategy)kanzi::Resource
setProperty(const PropertyType< DataType > &propertyType, typename PropertyType< DataType >::DataType value)kanzi::Objectinline
setProperty(const PropertyType< ResourceID > &propertyType, ResourceSharedPtr value)kanzi::Objectinline
setStrictWarningLogged()kanzi::Shaderinline
Shader(Domain *domain, string_view name="")kanzi::Shaderexplicit
toString(Shader::ProgramType type)kanzi::Shaderprotectedstatic
tryDeploy(const GLProgramHandle &programHandle)kanzi::Shaderprotected
unapplyObjectStyle(AppliedStyleEntry *appliedStyleEntry)kanzi::Object
unapplyObjectStyles()kanzi::Object
undeploy()kanzi::GPUResource
undeployed()kanzi::GPUResourceinline
undeployOverride() KZ_OVERRIDEkanzi::Shaderprotectedvirtual
UniformLocationContainer typedefkanzi::Shader
unload()kanzi::Resource
unloadOverride() KZ_OVERRIDEkanzi::Shadervirtual
~GPUResource() KZ_OVERRIDEkanzi::GPUResourcevirtual
~Object()kanzi::Objectvirtual
~Resource()kanzi::Resourcevirtual
~Shader() KZ_OVERRIDEkanzi::Shadervirtual