Variables | |
| static PropertyType< Matrix4x4 > | RenderTransformationProperty |
| RenderTransformation property. More... | |
| static PropertyType< Matrix4x4 > | LayoutTransformationProperty |
| LayoutTransformation property. More... | |
| static PropertyType< Matrix4x4 > | FinalTransformationProperty |
| FinalTransformation property. More... | |
| static PropertyType< bool > | ObjectDepthTestProperty |
| ObjectDepthTest property. More... | |
| static PropertyType< bool > | ObjectDepthWriteProperty |
| ObjectDepthWrite property. More... | |
| static PropertyType< bool > | ObjectScissorEnabledProperty |
| ObjectScissorEnabled property. More... | |
| static PropertyType< Vector2 > | ObjectScissorAreaXYProperty |
| ObjectScissorAreaXY property. More... | |
| static PropertyType< Vector2 > | ObjectScissorAreaWidthHeightProperty |
| ObjectScissorAreaWidthHeight property. More... | |
| static PropertyType< float > | FrustumCullMarginProperty |
| FrustumCullMargin property. More... | |
| Matrix4x4 getRenderTransformation | ( | ) | const |
Gets the value of RenderTransformationProperty.
| void setRenderTransformation | ( | Matrix4x4 | value | ) |
Sets the value of RenderTransformationProperty.
| Matrix4x4 getLayoutTransformation | ( | ) | const |
Gets the value of LayoutTransformationProperty.
| void setLayoutTransformation | ( | Matrix4x4 | value | ) |
Sets the value of LayoutTransformationProperty.
| Matrix4x4 getFinalTransformation | ( | ) | const |
Gets the value of FinalTransformationProperty.
| void setFinalTransformation | ( | Matrix4x4 | value | ) |
Sets the value of FinalTransformationProperty.
| bool isObjectDepthTest | ( | ) | const |
Gets the value of ObjectDepthTestProperty.
| void setObjectDepthTest | ( | bool | value | ) |
Sets the value of ObjectDepthTestProperty.
| bool isObjectDepthWrite | ( | ) | const |
Gets the value of ObjectDepthWriteProperty.
| void setObjectDepthWrite | ( | bool | value | ) |
Sets the value of ObjectDepthWriteProperty.
| bool isObjectScissorEnabled | ( | ) | const |
Gets the value of ObjectScissorEnabledProperty.
| void setObjectScissorEnabled | ( | bool | value | ) |
Sets the value of ObjectScissorEnabledProperty.
| Vector2 getObjectScissorAreaXY | ( | ) | const |
Gets the value of ObjectScissorAreaXYProperty.
| void setObjectScissorAreaXY | ( | Vector2 | value | ) |
Sets the value of ObjectScissorAreaXYProperty.
| Vector2 getObjectScissorAreaWidthHeight | ( | ) | const |
Gets the value of ObjectScissorAreaWidthHeightProperty.
| void setObjectScissorAreaWidthHeight | ( | Vector2 | value | ) |
Sets the value of ObjectScissorAreaWidthHeightProperty.
| float getFrustumCullMargin | ( | ) | const |
Gets the value of FrustumCullMarginProperty.
| void setFrustumCullMargin | ( | float | value | ) |
Sets the value of FrustumCullMarginProperty.
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RenderTransformation property.
The default value is Matrix4x4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f).
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LayoutTransformation property.
The default value is Matrix4x4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f).
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FinalTransformation property.
The default value is Matrix4x4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f).
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ObjectDepthTest property.
The default value is true.
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ObjectDepthWrite property.
The default value is true.
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ObjectScissorEnabled property.
The default value is false.
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ObjectScissorAreaXY property.
The default value is Vector2(0.0f, 0.0f).
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ObjectScissorAreaWidthHeight property.
The default value is Vector2(1.0f, 1.0f).
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FrustumCullMargin property.
The default value is 0.0f.