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ResourceID | getComposerResourceID () const |
Gets the value of ComposerProperty. More... | |
void | setComposerResourceID (ResourceID value) |
Sets the value of ComposerProperty. More... | |
Variables | |
static PropertyType< string > | HitTestCameraProperty |
HitTestCamera property. More... | |
static PropertyType< string > | CameraProperty |
Camera property. More... | |
static PropertyType< ResourceID > | ComposerProperty |
Composer property. More... | |
ResourceID getComposerResourceID | ( | ) | const |
Gets the value of ComposerProperty.
void setComposerResourceID | ( | ResourceID | value | ) |
Sets the value of ComposerProperty.
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HitTestCamera property.
Defines the camera that is used when hit testing the objects in the scene. When the property is not set, the default camera is used. The default value is "".
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Camera property.
Defines the camera for viewing the scene. The default value is "".
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Composer property.
Defines the composer that is used to render the scene. The default value is ResourceID("DefaultComposer").