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standard_material_properties.h File Reference

Variables

static PropertyType< ColorRGBA > GlobalAmbientProperty
 GlobalAmbient property. More...
 
static PropertyType< ColorRGBA > AmbientProperty
 Ambient property. More...
 
static PropertyType< ColorRGBA > DiffuseProperty
 Diffuse property. More...
 
static PropertyType< ColorRGBA > EmissiveProperty
 Emissive property. More...
 
static PropertyType< ColorRGBA > SpecularColorProperty
 SpecularColor property. More...
 
static PropertyType< float > SpecularExponentProperty
 SpecularExponent property. More...
 
static PropertyType< ResourceID > TextureProperty
 Texture property. More...
 
static PropertyType< float > BlendIntensityProperty
 BlendIntensity property. More...
 
static PropertyType
< GraphicsBlendMode > 
BlendModeProperty
 BlendMode property. More...
 
static PropertyType< ResourceID > GlyphTextureProperty
 GlyphTexture property. More...
 

Variable Documentation

PropertyType<ColorRGBA> GlobalAmbientProperty
static

GlobalAmbient property.

The default value is ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f).

See also
setGlobalAmbient(), getGlobalAmbient()
PropertyType<ColorRGBA> AmbientProperty
static

Ambient property.

The default value is ColorRGBA(0.2f, 0.2f, 0.2f, 1.0f).

See also
setAmbient(), getAmbient()
PropertyType<ColorRGBA> DiffuseProperty
static

Diffuse property.

The default value is ColorRGBA(0.8f, 0.8f, 0.8f, 1.0f).

See also
setDiffuse(), getDiffuse()
PropertyType<ColorRGBA> EmissiveProperty
static

Emissive property.

The default value is ColorRGBA(0.0f, 0.0f, 0.0f, 1.0f).

See also
setEmissive(), getEmissive()
PropertyType<ColorRGBA> SpecularColorProperty
static

SpecularColor property.

The default value is ColorRGBA(0.4980392f, 0.4980392f, 0.4980392f, 1.0f).

See also
setSpecularColor(), getSpecularColor()
PropertyType<float> SpecularExponentProperty
static

SpecularExponent property.

The default value is 50.0f.

See also
setSpecularExponent(), getSpecularExponent()
PropertyType<ResourceID> TextureProperty
static

Texture property.

The default value is ResourceID().

See also
setTextureResourceID(), getTextureResourceID()
PropertyType<float> BlendIntensityProperty
static

BlendIntensity property.

The default value is 1.0f.

See also
setBlendIntensity(), getBlendIntensity()
PropertyType<GraphicsBlendMode> BlendModeProperty
static

BlendMode property.

The default value is GraphicsBlendModeOpaque.

See also
setBlendMode(), getBlendMode()
PropertyType<ResourceID> GlyphTextureProperty
static

GlyphTexture property.

The default value is ResourceID().

See also
setGlyphTextureResourceID(), getGlyphTextureResourceID()