Structure for ray. More...
#include <core/util/math/kzc_ray.h>
Public Attributes | |
| struct KzcVector3 | origin |
| Origin of the ray. More... | |
| struct KzcVector3 | direction |
| Direction of the ray, normalized. More... | |
Structure for ray.
Ray is defined by starting point and direction
| struct KzcVector3 KzcRay::origin |
Origin of the ray.
| struct KzcVector3 KzcRay::direction |
Direction of the ray, normalized.