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KzuTransformedObjectNode Struct Reference

Structure for transformed object node that contains reference to original object in scene graph and transformation in calculated world coordinates (affected by hierarchy). More...

#include <user/scene_graph/kzu_transformed_object.h>

Detailed Description

Structure for transformed object node that contains reference to original object in scene graph and transformation in calculated world coordinates (affected by hierarchy).


The documentation for this struct was generated from the following file: