#include <kanzi/graphics_3d/shader.hpp>
Public Attributes | |
| unsigned int | binaryFormat |
| string | vertexData |
| string | fragmentData |
| unsigned int kanzi::Shader::BinaryShadersSeparateData::binaryFormat |
| string kanzi::Shader::BinaryShadersSeparateData::vertexData |
| string kanzi::Shader::BinaryShadersSeparateData::fragmentData |