#include <kanzi/graphics_3d/shader.hpp>
Public Attributes | |
unsigned int | binaryFormat |
string | vertexData |
string | fragmentData |
unsigned int kanzi::Shader::BinaryShadersSeparateData::binaryFormat |
string kanzi::Shader::BinaryShadersSeparateData::vertexData |
string kanzi::Shader::BinaryShadersSeparateData::fragmentData |