#include <kanzi/graphics_3d/mesh.hpp>
Public Attributes | |
| vector< MeshBoneSharedPtr > | bones |
| Array of bones. More... | |
| KzcMatrix4x4 | bindShapeMatrix |
| Bind shape matrix used for mesh skinning. More... | |
| KzuBoundingVolumeSharedPtr | originalBoundingVolume |
| Original bounding volume of the mesh. More... | |
| bool | insufficientBoneCountLogged |
| Boolean specifying if insufficient bone count has already been logged, to prevent performance drop when logging it per-frame basis. More... | |
Skeleton container.
| vector<MeshBoneSharedPtr> kanzi::Skeleton::bones |
Array of bones.
| KzcMatrix4x4 kanzi::Skeleton::bindShapeMatrix |
Bind shape matrix used for mesh skinning.
| KzuBoundingVolumeSharedPtr kanzi::Skeleton::originalBoundingVolume |
Original bounding volume of the mesh.
| bool kanzi::Skeleton::insufficientBoneCountLogged |
Boolean specifying if insufficient bone count has already been logged, to prevent performance drop when logging it per-frame basis.