#include <kanzi/core.ui/platform/graphics_backend/gl/gl_framebuffer_handle.hpp>#include <kanzi/core.ui/platform/graphics_backend/gl/renderbuffer.hpp>#include <kanzi/core.ui/platform/graphics_backend/gl/surface.hpp>#include <kanzi/core/cpp/array.hpp>Classes | |
| class | kanzi::Framebuffer |
| Framebuffer allows the rendering to the user-specified texture or renderbuffer, instead of rendering directly to the window. More... | |
| struct | kanzi::Framebuffer::Attachment |
| Framebuffer attachment settings. More... | |
| struct | kanzi::Framebuffer::CreateInfo |
| Framebuffer creation parameters. More... | |
Namespaces | |
| kanzi | |
Functions | |
| FixedString | kanzi::toFixedString (Framebuffer::CreateInfo::Status status) |
| Returns a human readable description for Framebuffer::CreateInfo::Status. More... | |
| KANZI_API bool | kanzi::isValidFramebufferSize (float size) |
| Checks if size is valid framebuffer size. More... | |
| KANZI_API bool | kanzi::isValidFramebufferSize (Vector2 const &size) |
| KANZI_API bool | kanzi::isValidFramebufferSize (float width, float height) |
| KANZI_API unsigned | kanzi::toValidFramebufferSize (float size) |
| KANZI_API unsigned int | kanzi::getFeatures (Framebuffer::AttachmentPoint attachmentPoint) |