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kanzi::DrawObjectsRenderPass::ApplyNodeFunctor Struct Reference
#include <kanzi/core.ui/graphics3d/draw_objects_render_pass.hpp>
Public Member Functions
void
operator()
(
Renderer3D
&renderer,
DrawObjectsRenderPass
&renderPass,
KzuTransformedObjectNode
&transformedNode)
Member Function Documentation
void kanzi::DrawObjectsRenderPass::ApplyNodeFunctor::operator()
(
Renderer3D
&
renderer
,
DrawObjectsRenderPass
&
renderPass
,
KzuTransformedObjectNode
&
transformedNode
)
inline
The documentation for this struct was generated from the following file:
kanzi/core.ui/graphics3d/
draw_objects_render_pass.hpp
kanzi
DrawObjectsRenderPass
ApplyNodeFunctor
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doxygen
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