#include <kanzi/core.ui/graphics3d/render_pass.hpp>
Classes | |
class | kanzi::ClearRenderPass |
Use a Clear Render Pass to clear the color, depth, and stencil buffers of the current render context before passing the control to the descendants of this render pass. More... | |
Namespaces | |
kanzi | |
Typedefs | |
typedef shared_ptr< ClearRenderPass > | kanzi::ClearRenderPassSharedPtr |
ClearRenderPass shared pointer type. More... | |